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Hogwarts Legacy [PC]


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Δημοσ.
2 ώρες πριν, seithan είπε

Τελικά γίνεται να τρέχει με RTX χωρίς να χτυπάει 100% η κάρτα στα ξαφνικά;

Τι εννοείς; Καλό είναι να πηγαίνει 100% η κάρτα.

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Συχνή συμμετοχή στο θέμα

Δημοσ.
9 hours ago, just_a_dude said:

Τι εννοείς; Καλό είναι να πηγαίνει 100% η κάρτα.

Ναι. Κακό είναι όταν συμβαίνει ξαφνικά και δεν ξανακατεβαίνει ότι και να κάνεις όμως. Δείχνει ότι κάτι πάει στραβά. Επίσης δείχνει ότι μάλλον φταίει η εγκατάστασή μου εφόσον δεν είναι γνωστό πρόβλημα.

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Δημοσ.

Φρέσκο patchακι 9,7gb

Developer notes – This patch adds new Ray Tracing features and enhancements, DLSS4 support, Bug Fixes, and MODs support to the PC version of the game.

Ray Tracing now has more toggles exposed for users to customize their experience. Previously, users could just turn RT features on and off, with a global RT Quality setting. We now expose quality settings for each feature, excluding RTAO, and an additional RT geometry quality.

In addition to the following:

All Raytraced Reflections are now rendered at a higher fidelity, resulting in crisper, more detailed visuals.

Raytraced Reflections have been enabled on bodies of water, including the Black Lake.

Additional settings have been exposed for the Raytracing feature on Hogwarts Legacy, allowing users to customize the visual experience to best suit their hardware. Previously Raytracing was simply enabled or disabled via a global quality setting. In the latest patch, we now expose quality settings for each feature (excluding Raytraced Ambient Occlusion).

Raytracing Geometry settings have also been exposed; this allows users to adjust the render distance and realism of both Raytracing Shadows & Reflections. This affects the level of detail that the game renders raytraced geometry.

Support for Nvidia’s DLSS4 has been added to the game.

Support for Nvidia's Ray Reconstruction technology has been added to the game.

RTX 50 series GPU owners can utilize Nvidia's Multi-Frame Generation technology.


Another new addition is now Hogwarts Legacy’s MOD support on the PC. You now have the ability to play with Community MODs that have been added to our PC version of the game, adding MOD browsing and installation in our PC Client. We have also modified our game editor and made it available to the modding community on Epic Game Store, integrated with CurseForge MOD system, and spent some time improving the character, quests, and dungeon systems to make them more user friendly in the editor. This system will open the creativity of our community for our Hogwarts Legacy community.
 

Playing with MODs:

By linking a WB account, players can now install mods from the new MODs menu

Link your account — WB Games

Players can browse and discover new mods from the new mod browser, click “Play MODs”

Players are able to create new saves and copy existing vanilla saves in order to play with MODs while keeping your vanilla save files safe. Create, Access, and Play MODs on the Enable MODs screen in “Play MODs”

Players are able to assign a different mod configuration to different saves to allow mod experimentation

Reminder that you need to be online for the MODs system to work properly

 

MODs Creator Kit with Curseforge Integration Best Practices & Do’s and Don’ts

Do use some form of source control to back up the contents of any mods that you are working on. When the Creator Kit is updated from the Epic Game Store, sometimes files that are not part of the official installation (such as a user’s mods) will be removed. Backing up your mod source in some form of source control will help you prevent lost work such as this.

Don’t attempt to open the Creator Kit uproject directly (e.g. by double-clicking on it) - users should always launch from the Epic Game Store.

Don’t change the activation state of any of the Creator Kit project’s plugins - it tends to break things.

Don’t use non-alphanumeric characters in the names of assets (this includes whitespace characters) or database fields. This will likely cause problems and may prevent things from working as intended. In place of whitespace characters in names, use an underscore _ instead if needed.

Don’t attempt to change the enabled / disabled state of any existing plugins in the Creator Kit. That will break things.

Don’t attempt to add / remove any plugins from the Creator Kit. That will break things.

Don’t force-delete Blueprints / other assets that are referenced by any mods you might be working on in the Creator Kit. Force-deleting in-use assets can lead to instability / crashes.

Don’t attempt to create a new character from within the Creator Kit multiple times. Specifically, entering the avatar creator portion of the Root Level more than once per program run in the Creator Kit can cause the Creator Kit to get stuck, requiring the user to restart the Creator Kit.

Do link your WB Account with Curseforge - Link your account — WB Games

 

MODS FAQs -

*Known Issue: PC Game Client

Due to changes to both data serialization and upgrades to our Raytracing features in the Hogwarts Legacy engine, level code changes were made that will break all 3rd Party MODs that use skeletal mesh assets made before the upcoming MODs patch.

Additional updates in the patch include:

Audio

Resolved wrong voice lines being triggered for Avatar when equipped with Azkaban Prisoner outfit

Resolved no SFX being player when purchasing a haircut from Madam Snelling’s Trees Emporium

Characters

Resolved several clipping issues with various gear and outfits

Resolved specific preset Avatar eyes protruding from eyelids

Resolved transition popping between presets in the character creator

UI

Resolved wrong UI icons appearing incorrectly

Resolved debug text being visible for the name of Stalk – Honey Brown want when receiving it

Resolved “Message of the Day” section on Main screen disappearing after being clicked

Resolved incorrect subtitle test being displayed when Fig cast spells against the Guardian statues

Resolved no transition and overlay effect occurring when switching between main menu and save game slots

Resolved not being able to to change submenu in character creator when using a controller left and right bumpers

Resolved issue with the end user agreement appearing twice

Resolved an outdated legal disclaimer when launching game

Environments

Resolved visual seam issues throughout the Hogwarts castle, Hogsmeade, etc

Resolved missing collision issue with Avatar able to walk through doors in the Greenhouse

Resolved an atmospheric saturation effect looking unnatural when walking by the graveyard

Resolved lighting leaking through walls throughout various locations

Resolved player being able to see out of the world

Resolved missing textures in the Underground Harbour

Resolved self-shadow popping near or in Manor Cape

Resolved Ravenclaw house chest clipping through a chair

Resolved waterfalls streaming out while flying on the broom

Gameplay

Resolved Avatar getting teleported out of world after being attacked and accessing the pause menu

Resolved player being unable to collect Wiggenweld Potion

Resolved an issue with fast traveling after learning Incedio spell before a quest is complete breaking the mission flow

Resolved player not being locked from certain actions during missions

Resolved Avatar holding two wands after completing Levioso mini game

Resolved Avatar getting thrown in the air when opening the field guide after being hit during a mission

Resolved beasts getting thrown in the air when Avatar opens a menu during the Levioso or Accio spell effect

Resolved an issue with Amit not being nearby when launching or tracking a quest

Resolved Accio spell not appearing in the correct spell slot when trying to play Summoner’s court

Resolved “Out of Bound” interior volumes teleporting player out of the world when on a broom

Resolved mountains streaming out of view when flying the broom

Resolved level of detail oddities based off the players proximity near the meat cart

Resolved the abandon quest prompt appearing after leaving the cellar in the “Venomous Revenge’ mission

Resolved a wireframe outline appearing when using Lumos after a swift dodge during a Merlin Trial

Resolved Ranrok dragon remaining visible with no animations during transition phase after being defeated while Crucio burn is active

Resolved when casting Glacius while a spider is burrowing causing it to get stuck

Cinematics

Resolved irregular visual cuts occurring causing missing actions and dialogues during the Intro vault cinematic

Raytracing

Resolved blocky reflections appearing on the island in the middle of the Black Lake

Resolved reflections flickering when payer is flying on a mount

Resolved framerate issues when turning Raytracing on

Resolved bright screen flashes occurring during the game

Resolved odd eye reflection in the mirror

Resolved over brightness in interior spaces

Resolved lower level of details flickering in Overland

Resolved Hogwarts interior appearing overly bright

Resolved Gryffindor portrait appearing corrupted and flickering

Resolved shadow triangle being cast on floor of the Ravenclaw tower not showing up properly

Resolved some portraits and paintings appearing to be reflective and shiny

Resolved unnaturally appearing bright lights through walls of interiors when Raytracing was on

Stability/Performance

Resolved game freezing when launching initial game boot up

Resolved game crashing during the seizure warning screen on boot-up

Resolved an infinite loading screen when going back to the One Eye Witch Dungeon

Resolved a crash occurring after the title reveal in game

Resoled crash when opening map menu and tracking a mission

Resolved a crash when following Natsai Onai to Hogsmeade

Miscellaneous

Resolved floating items appearing various locations of the game

Updated to the latest PSO cache for the game

Updated Nvidia Streamline SDK

Updated XeSS SDK

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