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Sony PSP vs Nintendo DS


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Sony PSP vs Nintendo DS  

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  1. 1. Sony PSP vs Nintendo DS



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Δημοσ.

Se poio 8a pontarete? :D

 

Koitwntas ta xarakthristika twn 2 handhelds blepoume diafora filosofias.

To PSP sthrizetai:

Sta entypwsiaka 3d grafika

Wraio design

extra dynatothtes opws anaparagwgh tainiwn kai mp3

Wi-Fi

Ousiastika milame gia ena portable ps2 (raw power dhl) :)

 

Anti8eta to DS xwris tis entypwsiakes hardware dynatothtes tou psp sthrizetai se xarakthristika opws:

2 epexergastes

2 o8ones apo tis opoies h mia einai touch screen.Edw oi game developers exoun ton prwto logo an 8a axiopoih8ei swsta h 8a einai apla ena gimmick.

Enswmatomeno mic me dynatothta voice recognition

Wi-Fi

 

An kai sta xartia to psp fainetai pws pataei to ds ta pragmata den toso apla.H agora twn handhelds diaferei apo ayth twn consoles.Etsi se anti8esh me tis consoles opou to baros peftei sta oso to dynaton kalytero hardware, sta handhelds to prwto logo exoun:

- to baros

- mege8os

- diarkeia ths batarias

- timh

- baros

- kai fysika ta games

 

Se ola ektos apo to teleytaio to ds yperterei.Idiws h bataria sto psp den problepete na exei megales antoxes (logiko me tetoio hardware) enw kai h timh tou akougetai pws 8a aggizei ta 300$ se anti8esh me to ds pou lene pws 8a kanei 150$.

Epishs to psp erxetai antimetwpo me ena swro multimedia devices pragma pou mborei na mblexei to koino tou.Opws px to ngage pou an kai arketa isxyrotero apo GBA patwse mias oute kai to idio hxere ti htan.Kinhto? handheld? Radio? Mp3player?

Pantws mono kai mono to onoma ths sony eggyatai arketes pwlhseis.Twra na 8a parei thn no1 8esh apo thn Nintendo den xerw alla opws kai na exei opou yparxei antagwnismos toso to kalytero gia emas :)

 

 

 

psp_screen001.jpg

 

:: Specifications ::

 

Universal Media Disc (UMD)

 

60mm

 

Laser Diode: 660nm

 

Dual Layer: 1.8GB

 

Transfer Rate: 11Mbps

 

Shock Proof

 

Secure ROM by AES

 

Unique Disc ID

 

PSP CPU Core

 

MIPS R4000 32bit Core

 

128bit Bus

 

1 - 333MHz @ 1.2V

 

Main Memory :8MB(eDRAM)

 

Bus Bandwidth :2.6GB/sec

 

I-Cache, D-Cache

 

FPU, VFPU (Vector Unit) @ 2.6GFlops

 

3D-CG Extended Instructions

PSP Media Engine

 

MIPS R4000 32bit Core

 

128bit Bus

 

1 - 333MHz @ 1.2V

 

Sub Memory:2MB(eDRAM) @ 2.6GB/sec

 

I-Cache, D-Cache

 

90nm CMOS

PSP Graphics Core 1

 

3D Curved Surface + 3D Polygon

 

Compressed Texture

 

Hardware Clipping, Morphing, Bone(8)

 

Hardware Tessellator

 

Bezier, B-Spline(NURBS)

 

ex 4x4, 16x16, 64x64 sub-division

PSP Graphics Core 2

 

'Rendering Engine' + 'Surface Engine'

 

256bit Bus, 1-166 MHz @ 1.2V

 

VRAM :2MB(eDRAM)

 

Bus Bandwidth :5.3GB/sec

 

Pixel Fill Rate :664 M pixels/sec max 33 M polygon /sec(T&L)

 

24bit Full Color:RGBA

PSP Sound Core: VME

 

Reconfigurable DSPs

 

128bit Bus

 

166MHz @1.2V

 

5 Giga Operations /sec

 

CODEC

 

3D Sound, Multi-Channel

 

Synthesizer, Effecter, etc

AVC Decoder

 

AVC(H.264) Decoder

 

Main Profile

 

Baseline Profile

 

@Level1, Level2, Level3

 

2Hours(High Quality) - DVD movie

 

4Hours(Standard Quality) - CS Digital

I/O

 

USB 2.0

 

Memory Stick

 

Extension Port (reserved)

 

Stereo Head phone Out

Communication

 

Wireless LAN (i802.11)

 

IrDA

 

USB 2.0

 

 

e3-2004-hands-on-nintendo-ds-200405110418968.jpg

 

Nintendo's latest innovation, code-named Nintendo DS, provides users with a unique game-play experience using features never before offered by any other home console or hand-held game system. This portable personal entertainment and communications unit provides owners with new perspectives on dual screens, new control using both touch and voice, and new connections with two kinds of wireless game play. It's a newfound canvas on which developers can express their creativity.

 

Dual Screens: Two LCD screens offer one of the most groundbreaking game-play advances ever developed: experiencing a game from two perspectives at once. Imagine the possibilities. In a racing game, drivers might see their own vehicle's perspective on one screen and an overall track view on the other. In a role-playing game, the action could take place on the first screen while the second provides a reference for a player's tools inventory. Game play also could use both screens at once, offering a giant boss for heroes to defeat. In the future, games could be created allowing users to play games on one screen while text messaging other DS users on the other. Each 3-inch screen can reproduce a true 3-D view and is backlit to assure comfortable play in any lighting condition.

 

Touch Screen: The lower screen will offer something never before provided by any game device: PDA-like touch capabilities. Players no longer have to rely on just buttons to move characters or shift perspectives. They can navigate menus or access inventory items simply by touching the screen with stylus or fingertip. A software-based keyboard might even allow the screen to be used as an input center for games and messaging. The possibilities are limited only by developers' imaginations. The screen will have a tougher film cover for durability, and will come with a stylus.

 

Microphone: An available microphone port means that in the future, players might need only to tell their games what to do. DS software could identify everything from voice commands to hand-clapping. Players might be able to move their characters simply by telling them which way to go. The voice capabilities also could allow gamers to chat with one another over the Internet while playing.

 

Wireless: DS users will be able to connect with a local wireless network of up to 16 players. Nintendo's guaranteed range is 30 feet, but will extend far beyond that depending on circumstances. It assures high response rates required for real time game play, and will make use of both IEEE 802.11 and Nintendo's proprietary communication protocol, which provides low battery consumption. Players will be able to chat and play games without any connecting cords, completely untethered. The DS technology also provides for a wireless LAN connection, which could allow a theoretically infinite number of players to connect at a hot spot and compete at a central game hub on the Internet, even if they're thousands of miles apart.

 

Wireless Game Sharing: If software developers desire, multiple players can compete in wireless games, even if only one person has a game card inserted. Players could also test-play games for themselves as long as they stayed connected.

 

3-D: With the newly developed graphics engine, DS can reproduce impressive 3-D renderings that can surpass images displayed on the Nintendo® 64. Games will run at 60 frames per second, and allow details like fog effects and cel shading.

 

Sound: The 16-channel sound allows for greatly expanded use of voices and music, and a richer, more immersive game experience. A plug for headphones transmits stereo sound.

 

Battery & Power Management: The battery is rechargeable and the unit features a low-energy-consumption design. The DS also has Power Management functions of Sleep mode and Standby mode. In Sleep mode, players can stop and resume game play whenever they like. If the user receives a message from a friend or user nearby, DS activates itself from Standby mode.

 

Processing: The unit will run on two processors, one ARM9 one ARM7.

 

New Media: For its compact cards, the unit uses newly developed semiconductor memory, which allows for lower cost, shorter manufacturing time and memory capacity of more than one gigabit of information.

 

Dual Slots: Nintendo DS makes a vast library of Game Boy® Advance games readily available. Developers could find ways to make new connections between GBA games and DS games. The GBA port could be used for new hardware, enormously expanding the functional expandability of the DS.

Δημοσ.

Pistevw oi perisoteroi 8a psifisoune to SONY, ti na tis kaneis tis 2 o8ones sto nintento, den 8a kaine ekines pio poly revma? Ase pou to Nintento den exei toso omorfo design se anti8esh me to PSP. Episis, to PSP 8a pernei ta CD tou PS? An einai etsi 8a exei megalo pleonektima.

I voted for PSP pantws. :D

Δημοσ.

Ναι, αλλά πρέπει να λαμβάνουμε υπ' όψη κ τα παιχνίδια στην κάθε κονσόλα κ επειδή προτιμώ να έχω σε φορητό ένα zelda ψηφίζω ds! ;)

Δημοσ.

Psifizw PSP. H ram pou grafeis gia to PSP nomizw pws einai la8os. An den apatwmai thn megalwsan ki allo se sxesh me auth pou eixan pei sthn arxh. 300 eurw pantws an auth einai h telikh tou timh einai kapws polla........

Δημοσ.

ena basiko krhthrio episis pou 8a krinei ti maxi twn 2 handheld einai , kai as mou epitrapei na to pw , an 8a "chiparontai" h oxi!dhladh, an 8a dexontai "peiratiko" logismiko h oxi.

as mh 3exname oti to playstation 2 yperterise tou gamecube basika epeidi dexetai tsipakia kai paizei kopies!

an loipon to psp tsiparete kai mporoun na paizoun paranoma antigrafa xwris na plirwnoun oi xrhstes (para mono oso kostizei i konsola) sigoura 8a apogeiw8oun oi pwlhseis tou.

to idio fysika isxyei kai gia tin nintendo,h opoia an akolou8hsei tin patroparadoti poreia ton cartridges 8a patwsei,mias kai ena game 8a kostizei 50 eyrw kai kaneis den 8a einai diate8imenos na ta plirwsei.

Δημοσ.
ena basiko krhthrio episis pou 8a krinei ti maxi twn 2 handheld einai ' date=' kai as mou epitrapei na to pw , an 8a "chiparontai" h oxi!dhladh, an 8a dexontai "peiratiko" logismiko h oxi.

as mh 3exname oti to playstation 2 yperterise tou gamecube basika epeidi dexetai tsipakia kai paizei kopies!

an loipon to psp tsiparete kai mporoun na paizoun paranoma antigrafa xwris na plirwnoun oi xrhstes (para mono oso kostizei i konsola) sigoura 8a apogeiw8oun oi pwlhseis tou.

to idio fysika isxyei kai gia tin nintendo,h opoia an akolou8hsei tin patroparadoti poreia ton cartridges 8a patwsei,mias kai ena game 8a kostizei 50 eyrw kai kaneis den 8a einai diate8imenos na ta plirwsei.[/quote']

 

 

klassikos ellinaras diladi..ksereis iparxoune atoma pou ipostirizoune tis etairies kai agorazoune games....

ego gamecube exo kai exo 11 games original....

 

sto thema mas

kai ta 2 mou aresane poli kai makari na exo lefta na paro kai ta 2

oso gia to an tha perrnei cd tou ps1...an itan etsi tha milagame gia terastia konsola....

Δημοσ.

klassikos ellinaras diladi..ksereis iparxoune atoma pou ipostirizoune tis etairies kai agorazoune games....

ego gamecube exo kai exo 11 games original....

 

den einai 8ema e8nikothtas kai den milousa apo prosopiki skopia.apla pisteyw pws 8a einai ena kritirio parapanw gia to pia apo tis 2 konsoles 8a kerdise tin maxi twn entipwsewn.as min 3exname oti eidika to ps1 pou anafereis ,akribs gia ayto to logo ekane 8raysh.egw pantws tote den i3era KANENAN pou na min eixe chiparei to playstation tou :!:

Δημοσ.

paidia fimes lene oti i idia i sony ebgale ta prwta chipakia gia to playstation 1.kai molis ta kikloforise ekto3eytikan oi pwlhseis.de nomizeis oti ti sony thn symferei kalytera na poulaei playstation para adeies gia paixnidia?

Δημοσ.

de 3erw...isws den eixe arketa elkistikous titlous?

den eipa oti einai to MONO pou 8a koita3ei to agorastiko koino re paidia,iremiste.

apla eipa oti kai ayto 8a exei ti barythta tou,de simfwneite?

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