privateer Δημοσ. 16 Φεβρουαρίου 2021 Δημοσ. 16 Φεβρουαρίου 2021 C&C Generals Evolution: it's finally here! At long last, the wait is over. What's up? After combined 12 years in development, engine changes and constant rewrites to circumvent engine issues - Generals Evolution mod is finally released as an early beta version for you to try! Let's get into details. First of all, sorry for the short delay, I've missed set release date by a few days, but those days were very fruitful for the project, even though I had to work quite literally day and night on it without stop, but I think it was very well worth it in the end, thank you for being patient, well, to majority of you. So, here it is, project that took me almost half of my life to make, and yet it's still in beta, but hey, it's mostly playable and MUCH more complete than previous RC1 demo release. It's been a very wild ride, after countless revisions, engine migrations, engine oddities and quirks me and sgor00 can finally release something we're proud of. We've spent over a year working every day to finally polish things up, make mod more feature rich and cram as much of that Generals feel as possible. What should you expect? C&C Generals feel, atmosphere and, partially, gameplay on Red Alert 3 engine, with all its perks and prettiness. We've ported almost every unit from original game, as well as added some brand new to spice up gameplay a bit, these include : Laser Crusader, Laser Paladin, Laser Humvee, Laser Comanche, Bombcars, Katyusha, Armadillo Outpost. You also can expect almost every special power from C&C Generals, from Fuel Air Bomb to A10 Missile Strike. We've also implemented majority of unit upgrades, and I've managed to properly implement SkirmishAI, to the best of my abilities. I've also managed to implement all 9 generals into the game, albeit on basic level. All in all it's a feature rich release that should bring some C&C Generals nostalgia back. https://www.moddb.com/mods/command-and-conquer-generals-evolution 5
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