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Fallout 3


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Fallout 3 Gameplay Details

 

All this will come alive with a level of detail that's much higher than in Oblivion. Fallout 3 uses an enhanced version of the Oblivion graphics engine, but many lessons have been learned from that game. One thing that Bethesda has had to work on is making the nuclear wasteland actually look good. Many of the locations in the game need to look completely dilapidated, so a lot of work was done to make surfaces look pockmarked and gouged. The interior of Vault 101 borrows a lot of contextual themes from the original games, and it exudes a cool, retro-tech feel to it. The creatures in this game also look impressive, like the super mutant behemoth, a gargantuan foe that could have been ripped out of the postapocalyptic sci-fi shooter Gears of War for the Xbox 360. Even the human characters look far more lifelike than their counterparts in Oblivion because they now have realistic-looking skin and facial features. Even better, the human characters will stand out more as Bethesda has enlisted between 30 and 40 voice actors. So not only will the humans all not sound the same (a problem in Oblivion), but they'll also have unique dialogue. That should rectify one of the major issues with Oblivion, which was that most characters had no personality and their only purpose was to serve as an information kiosk of sorts. However, that wouldn't be Fallout because the series is known for its memorable characters.

 

The game takes place 30 years after the events Fallout 2. The events of the much-maligned Fallout: Brotherhood and Fallout: Tactics never happened in the universe of Fallout 3.

The game will feature a day/night cycle and changing weather.

There will be 21 collectible bobbleheads hidden throughout the game for Easter egg lovers.

The game will feature 20 licensed songs from the '40s that will be played through radio stations accessible via your on-arm PIP-Boy and radios peppered throughout the game world.

There will be no drivable vehicles in the game, but you can travel between locations through subway tunnels.

There are children in the game, but the team isn't sure yet if they will be killable as they were in the previous Fallout games.

The game will have no multiplayer mode and no demo is currently planned.

Downloadable content and player-created mods are being considered, but nothing has been finalized.

The game will feature nine to 12 endings based on how you've played it.

The game's version of Washington D.C. will include iconic landmarks and the general topography of the real city, but will not be a street-by-street recreation. The downtown area represents about one quarter of the in-game map.

There will be fewer non-player characters in Fallout 3 than in Oblivion, owing to the game's post-apocalyptic setting. Almost all the NPCs will be killable.

You'll be able to hire mercenaries to aid you as in the first Fallout game. You won't have much direct control over them.

Among other statistics, the demo's loading screens contained a mysterious metric of "corpses eaten." "We're not talking about that stuff," Executive Producer Todd Howard said when asked about the stat.

Δημοσ.

We’ve not heard anything from E3 about Fallout 3, Bethseda’s RPG action adventure that contains elements of real-time and turn-based combat, but we have just received a copy of 360 Gamer magazine through the letter-box who have a comprehensive look at the anticipated title.

 

In Bethseda’s initial press release the only thing they revealed about the game was the fact that Liam Neeson was going to be providing some of the voice-acting, but now 360-Gamer has revealed the extent of the violence within the game, which apparently is so blatant that it’s funny. One scene they describe sees you shooting a mutant in the head and then watching his ’severed eye’ roll across the floor! There’s also mention of many frantic shoot-outs with mutants.

 

The game has still been modeled on FallOut 1, so there are no drastic changes in the type of creatures that we’ll see, they’ll be rats, mutants, super mutants and robots and the setting for FallOut 3 will be of the same dreary post-apocalyptic nature (set 30 years after FallOut 2).

 

We’d encourage you to go out and buy 360 gamer as they have a huge feature and we wouldn’t want to spoil the excitement here, but we will give you a few interesting snippets of information. The game is set from the first person perspective, though there will be an option to switch it so that the camera is over your shoulder, and begins in Vault 101 with you as a child (baby) where you need to choose your sex and then customise how you’ll look when you are older.

 

Once again you choose special stats, such as Intelligence, agility, charisma etc and choose which one (out of 14 stats) you wish to specialise in. As you grow older you’ll learn new things (10th birthday learn how to shoot a gun) and then on your 16th birthday you undergo a aptitude test to determine the job that you’ll take up.

 

The main bulk of the gameplay involve quests, NPC interaction and plenty of shooting action. The initial part of the game ends with you escaping from Vault 101 on the search for your missing father (Liam Neeson). They’ve compared the escape from Vault 101 as being similar to that of the prison escape at the start of Oblivion, where you exit and see a stunning environment around you.

 

Here are some snippets of information:

 

  • EXP Points can be spent on skills (EXP reaches only reaches level 20)
  • Multiple endings based on how you play
  • Approx 20 hours worth of gameplay if you follow just the main mission
  • Destructible Environment (bullet holes in cars that sort of thing)
  • Dialogue choices shape your character’s path
  • NPCs will join you on your missions but you won’t control them
  • Return of the Pip-Boy receiver (you can now listen to in-game radio broadcasts)
  • Weapons include : the Fat Man - a portable nuke launcher
  • VATs combat system allows you to queue up moves

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