privateer Δημοσ. 26 Φεβρουαρίου 2004 Δημοσ. 26 Φεβρουαρίου 2004 - The Xbox version began in July, 2003 - The game is not a pure PC port, as it has been partly re-written - The entire physics and lighting system will be present in the Xbox version - The Hard-Drive is used for textures and sound, among other things - They claim that the GameCube and PS2 could not handle the graphics, lighting, bump mapping and sound - Obviously the PC version will hit first followed shortly by the Xbox version
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