privateer Δημοσ. 16 Μαρτίου 2007 Μέλος Δημοσ. 16 Μαρτίου 2007 S.T.A.L.K.E.R Russian BETA demo Stalker-Portal.ru now offers a multiplayer LAN only demo (download ~ 433MB) for S.T.A.L.K.E.R: Shadow of Chernobyl, allowing you to test out this soon-to-be-available sci-fi FPS on your LAN. The demo includes all maps previously included in the betatest - two levels and three multiplayer modes Deathmatch, Team Deathmatch and Artefact Hunt ftp://files.gsc-game.com/mp-demo/
Wolfidis Δημοσ. 16 Μαρτίου 2007 Δημοσ. 16 Μαρτίου 2007 S.T.A.L.K.E.R Russian BETA demo Stalker-Portal.ru now offers a multiplayer LAN only demo (download ~ 433MB) for S.T.A.L.K.E.R: Shadow of Chernobyl, allowing you to test out this soon-to-be-available sci-fi FPS on your LAN. The demo includes all maps previously included in the betatest - two levels and three multiplayer modes Deathmatch, Team Deathmatch and Artefact Hunt ftp://files.gsc-game.com/mp-demo/ Ti blakeies einai autes... ? MP Lan? xa xa .... kai russian edition..... :-?
xrest Δημοσ. 17 Μαρτίου 2007 Δημοσ. 17 Μαρτίου 2007 PC Gamer UK has reviewed S.T.A.L.K.E.R. and given it the score of 87%. Here is a couple of excerpts: The stalker review is by KG. It's 6 pages and a good balance between text and screenshots. Imo it's the best review i've read in a while; taking time to analyse the game rather than just recounting cool stuff that happened in it or a creative writing essay with a few references to the game thrown in. Anyway: "Allow me to introduce you to STALKER; the bravest, most futurist survival horror game since System Shock 2." "It's best described as a first-person shooter/roleplaying game/ survival horror hybrid, in that order....the horror is the thing that underlines the whole game. It's what makes it work. It's what makes it different." "It's a game full of suprises. For the cynics...the biggest is that it works at all." "The biggest problem stalker now faces is those early rash promises. To get a game which works, features have been trimmed back. For anyone who's been following the saga, there'll be a moment when they realise something they were hoping for isn't there." KG then talks about a few side missions that have variable outcomes: Asked to join in defense of a base but dawdled and was chastised when arriving as they'd already fought off the attack. Asked to wipe out a camp but it was empty as they were off attacking a scrapayard. It makes the game sound exciting and unpredictable. "And there are other suprises. With all the screens of tentacle-monsters, you'd be expecting to see a lot more of them. In actual fact, monsters are rare. The vast majority of things you open fire on are fellow humans. This leads to a unique atmosphere in a PC science-fiction gam, where the strange is strange." This is something I've been waiting for in gaming since, well forever. I think the Thief games pulled that kind of pacing but not much else. Most games just blow their load by overdosing you on the cool/strange elements to the point of desensitising them. "This refusal to simply collapse into sci-fi hokum gives the game that rarest of auras: cedibility." "which isn't to say that Stalker avoids the standard horror tropes of dark places and sudden noises. It excels at them" "Crash bugs? A few" "most of its tics are actually fairly commonplace in games. Atmosphere broken when people walk into each other indefinitely, or enemies try to shoot through walls or even floors. The AI as a whole is bizarrely schizophrenic. When it's in a good mood, it's actually impressive..." "There's a lot of inventory-based worrying" "The character development is solely based on getting better equipment and selecting for use up to 5 of the artefacts you're carrying." "Character interaction has problems too...few memorable characters and the plot is badly told." "Where the game's makers fail in telling the specific story of your character, they excel in telling the bigger story of survival in the zone." "Few games are as atmospheric as Stalker and none have its specific atmosphere" It's:Enormous, buggy, atmospheric It's not:The hype, nearly as buggy as you'd expect, monster-stuffed
Material_Defender_1032 Δημοσ. 17 Μαρτίου 2007 Δημοσ. 17 Μαρτίου 2007 Θα αξίζει για αγορά η Limited Edition Steel Case? ;p Material Defender 1032
Wolfidis Δημοσ. 17 Μαρτίου 2007 Δημοσ. 17 Μαρτίου 2007 Θα αξίζει για αγορά η Limited Edition Steel Case? ;p Material Defender 1032 To case 8a einai ftiagmeno apo ta spasmena komatia tou antidrastira pou eskase? An nai tote a3izei.....(mporei na fosforizei kiolas)
S2Katana Δημοσ. 18 Μαρτίου 2007 Δημοσ. 18 Μαρτίου 2007 Ναι και ο μελλων ιδιοκτητης θα ζησει ισα ισα για να τερματισει το πρωτο level!
Wolfidis Δημοσ. 18 Μαρτίου 2007 Δημοσ. 18 Μαρτίου 2007 to exei ferei o theios? Nai kikloforise apo tous UNLEASHED ola ta alla einai fake (gay porn ktl)
Dreamchaser Δημοσ. 19 Μαρτίου 2007 Δημοσ. 19 Μαρτίου 2007 Molis mou to esteile o 8eios k ginete install twra... Gia na doume...
nzeppos Δημοσ. 19 Μαρτίου 2007 Δημοσ. 19 Μαρτίου 2007 Άιντε, πείτε καμιά εντύπωση για να ξέρουμε αν αξίζει να ενοχλήσουμε κι εμείς το θείο ή όχι.
-NetHawk- Δημοσ. 19 Μαρτίου 2007 Δημοσ. 19 Μαρτίου 2007 Απο το λιγο που προλαβα να παιξω αξιζει και με το παραπανω μαλιστα να τον ενοχλησετε.....Τωρα εαν θα δειτε πανω απο 50-60 fps αυτο ειναι ενα αλλο ζητημα(και τα 50 που ειπα πολλα ειναι!!).. Κατα τα αλλα προλαβα να παιξω μεχρι την πρωτη "αποστολη" και το μονο αρνητικο κατα τη γνωμη μου ειναι ο τροπος χειρισμου κατα τη διαρκεια της συμπλοκης..Οσοι το 'παιξαν ή θα το παιξουν φανταζομαι να καταλαβουν τι εννοω...
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