privateer Δημοσ. 22 Νοεμβρίου 2003 Δημοσ. 22 Νοεμβρίου 2003 Game feature additions * Improved Pigeon AI as it will now explode on target instead of periodically flying away Game fix amendments * Added successful deletion of user-defined schemes * Enhanced Unicode support under XP for localised systems text input * Allows successful passing of predefined landscapes over rounds in multiplayer games * Addressed other minor reported issues Network feature additions * Implemented direct hosting and joining from the GameSpy Arcade application * Reporting transferred to GameSpy Stats server for completed Am, Pro and Elite games * Online game community rankings will be eventually featured on http://www.worms3d.com * Fully implemented front end anonymous chat support with /anon command * Number of players in and maximum allowed within individual games are displayed * Full games are automatically removed from the game list and are no longer displayed * Last successful GameSpy profile will be the default selection on the login screen * Group rooms are now sorted alphabetically, highlighting leagues first * Removed player entry and exit state messaging within room chat * Decreased viewable font size for player, game and chat lists to display more information * Incorporated a refresh button within the league group screen, allowing a manual refresh between periodic list updates (displays after lists have been received initially) Network fix amendments * Enhanced GameSpy connection and general stability * Included fire-on-a-wall cannot join icon only when local client and host are firewalled * Improved front end updating and freezing as HTTP requests are now asynchronous * Incorporated more translated text for German, French, Italian and Spanish * Message of the day is now only requested once * Included prevention of network busy lock outs * Streamlined communication to GameSpy servers * Enhanced level of exact definition for displayed network errors * Improved handling detection for local player extreme traffic within front end chat system * Added acceptance of spacing in GameSpy nicknames represented by an underscore (_) * Allowance of multiple GameSpy logins, depicted as nick {number of duplicates} * Included prevention of client exit to desktop when the host quits a game in progress * Incorporated prevention of duplicate teams being added to the roster in certain situations * Included player return to Wormnet login screen if disconnected from the GameSpy server * Addressed failure to pass team special weapon to other players * Improved cheat prevention methods for player quitting * Incorporated a greater degree of hacking prevention * Improved prevention of player text entry flooding * Addressed re-listing of Wormnet groups * Improved server timeout handling * Addressed other minor reported issues Download 54mb
Προτεινόμενες αναρτήσεις
Αρχειοθετημένο
Αυτό το θέμα έχει αρχειοθετηθεί και είναι κλειστό για περαιτέρω απαντήσεις.