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H-Hour: World’s Elite


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Δημοσ.

 

H-Hour: World's Elite™ is a tactical, team-based, military shooter. Our first release is a core multiplayer experience for PC that includes no less than six maps, four new gameplay modes, and our comprehensive community-building/clan management tools.

 

A run and gun lone wolf approach quickly results in your death; only by cooperating with your team can you hope to achieve victory. But so many players who would love military shooters are discouraged by what they perceive as brutal competition from day one. Don't worry. We're including mechanisms that not only allow you to play with players at your skill level but teach and encourage you how to play tactically.

 

The design philosophy is simple: bullets are deadly; you won't take a shot to the head and keep fighting while you miraculously regenerate health. If you are looking for a change of pace from reckless play and want a little more realism in your combat, you'll love the feeling of H-Hour and the game will monitor your performance, point out what you did right and wrong, and offer strategies for your improvement.

 

Reality is a theme of H-Hour. The game is inspired by real world events—the personal stories of Special Operations Forces—repurposed and staged in new and equally deadly locations for the purposes of preserving national security. Environments emphasize all the filth, chaos, and visual disruption common to many of the locales where savages plot and launch their insurgencies or terrorism campaigns.

 

All animations are sourced directly from Special Operations veterans who bring their expertise and decades of combat experience into the motion capture studio and their war stories into our offices. It's hard not to be inspired when you work with these heroes.

 

https://www.sofstudios.com/index.php?/page/updates.html

 

http://steamcommunity.com/sharedfiles/filedetails/?id=241049156&searchtext=H-Hour

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Δημοσ.

H-Hour: World’s Elite – Spiritual Successor To SOCOM – Ditches Unreal Engine 3 Over Unreal Engine 4

 

SOF Studios announced today that its upcoming spiritual successor to SOCOM, H-Hour: World’s Elite, will be now powered by Epic’s Unreal Engine 4. According to the team, Epic’s new engine is a big upgrade over its predecessor, and opens up a lot of new possibilities.

 

In order to showcase the improved visuals of their game, SOF Studios has released a number of comparison shots between the Unreal Engine 3 and the Unreal Engine 4 versions of H-Hour: World’s Elite.

 

https://www.sofstudios.com/index.php?/page/updates.html/_/psyop/this-one-is-a-makeover-r189

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