Millennium Δημοσ. 3 Φεβρουαρίου 2014 Δημοσ. 3 Φεβρουαρίου 2014 Matador has you try and liberate Solo Nobre. You pick a vehicle, two weapons to fit to it, and a ground crew to support you and you go to war. The crew are randomised soldiers, like those of 1994’s Xcom. Each starts a little naff but soon levels up into something more skilled. “As it stands pilots will persist through the entire game with you, provided they survive,” writes the team. “So yes we’re including permadeath, and yes we’re including some form of pilot skill progression. The longer these guys stay alive the more their skills improve and the more they’ll confer that bonus to their squadmates. Pilots themselves are assigned to a squad of units, and will confer a portion of their skill bonus to that squad so long as they remain in the field. An example would be a pilot who has a +10 bonus to accuracy and who confers a +5 accuracy bonus to the other tanks in the squad. http://stellarjockeys.com/ http://www.pcgamesn.com/indie/matador-trailer-shows-syndicate-style-city-brought-its-knees-mechs
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