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Battlefield 1942 v1.4 Patch & Dedicated Server


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Battlefield 1942 v1.31 to v1.4 Patch

 

Battlefield 1942 v1.4 Patch (Full)

 

Battlefield 1942 v1.4 Dedicated Server (Win32)

 

NETWORK/SERVER

 

New Features

-Improved CRC content checking which allows the server administator the option to include client side modifications but still block client side cheats.

-Added ability to reserve slots with a password.

-Added spawn points for some airfields.

 

CLIENT FIXES

 

New Features

-The console command Soldier.CameraShakeFactor 1.0> toggles the camera shake in 1st person on/off.

 

-Two new weapons replacing earlier weapons used in the game

-Type 99- Japanese Assault rifle

-DP 1928- Russian Assault rifle

 

Improvement of game feeling

-Slight delays when turning, jumping and pulling out new weapons for a smoother and tighter experience.

-Recoil animations changed.

-Improved Death Cam: can now be configured to disable `Reveal Killer' mode.

 

Gameplay Fixes

-AA Guns do not cause splash damage when hitting sandbags.

-Mines now detonate when vehicles go in reverse over them.

-Infantry can now aim a full 180 degrees up and down in the 1st person view.

-Camera shakes when firing weapons mounted on vehicles.

-A pixel added to the center of the cross hair (server option).

-Disabled ability to repair land-based vehicles in hangars.

-Rear gunner for Stuka/SBD/Ai-chi-val now have cross hair.

-Default mouse sensitivity raised for air controls.

(You need to revert to default input settings once for this to take effect.)

-Added friendly mine indicators to HUD and mini-map.

-Increased bayonette damage to cause instant kill.

-Machine guns on Japanese destroyers don't run out of ammo anymore.

-Deviation time goes back to normal after running faster.

-Archival in Wake Island CTF spawns in with full health again.

-Less damage to planes from stationary machineguns.

-Road to Rome bombers re-balanced.

 

Graphical Improvements

-New and improved parachute landing animation in 1st person view.

-Lightmaps on ships implemented.

-Increased visual effect for AA-gun airplane hits.

-Improved hit particle effect when shooting at infantry.

-Road to Rome british soldiers get the Sten Gun.

-Faulty Defgun death effect fixed.

-Fixed a bug with B17 flaps that caused them not to appear on clients.

-Bazooka/Panzerschrek smoke trails changed.

 

Optimizations

-Improved precaching when loading maps, reducing stalls when new objects are loaded in during game.

 

Menu

-Scoreboard now shows current server's name, IP address and Map name.

-Scoreboard now lists player ID for all players.

-Buddylist is now saved to profile and retained between maps.

-Text messages and kill messages from buddies are color coded green.

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