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What ? A N64 rom release in 2003 ????


Anonymous

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kati poy psarepsa sto diadiktio ,an ontos isxisei tha akoloythisei kai lnk

 

 

| What ? A N64 rom release in 2003 ???? |

| YEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!! |

| |

| "The Legend of Zelda: Ocarina of Time Master Quest is special version of |

| Ocarina of Time that was only made available to players who pre-ordered |

| The Legend of Zelda: The Wind Waker. The game features more challenging |

| dungeons, tougher puzzles and the familiar Ocarina storyline." |

| |

| This is what Nintendo has to say about what should have been released as |

| a 64DD extension to Zelda 64 ! But it was sadly never released on N64, |

| just on the GC... |

| |

| So a Gamecube is needed to play a n64 game ? Nahhhhh!!! You can take |

| your N64 and backup unit out of the fridge, or even have some fun on |

| your fav' emulator and see |

| |

| Special thanks to the nice guys at Nintendo for this great gift !!! |

| ("thank many many people!!!!!!!!" |

| |

| NOTE: It works great on emus, but use the IPS file if you want to play |

| it on a real n64. You'll need a DS1 to save SRAM (a save fix is probably |

| needed for Z64 but I have no zip drive around :/). Also on a real hard- |

| ware audio is f*cking clicking .... but after some time, you forget the |

| clicks! hehehe )) Also, I'm not sure about the video mode but it's |

| probably PAL60... There was a "P" in the header I changed into a "E" so |

| so emus go full speed, as there were no pal60 games on N64... |

| |

| Enjoy ! |

| And see you in the other side of the mirror... |

 

 

pj64的设置

------------------------

[1D4136F3-AF63EEA9-C5]

Good Name=Legend of Zelda, The - Ocarina of Time - Master Quest (U)

Internal Name=ZELDA MASTER QUEST

RDRAM Size=4

Counter Factor=2

Save Type=First Save Type

CPU Type=Recompiler

Self-modifying code Method=Check Memory Advance

Reg Cache=Yes

Use TLB=No

Use Large Buffer=No

Linking=Global

Status=Playable!

Core Note=

Plugin Note=

Delay SI=No

SP Hack=No

Clear Frame=0

Self Texture=1

Primary Frame Buffer=0

Resolution Width=-1

Resolution Height=-1

Culling=1

Emulate Clear=1

------------------------

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