Προς το περιεχόμενο

S.T.A.L.K.E.R. 2


Προτεινόμενες αναρτήσεις

Δημοσ.

S.T.A.L.K.E.R. 2 Announced

 

GSC Game World announces S.T.A.L.K.E.R. 2 - the official sequel to best-selling game series - in development now. A completely new multi-platform technology developed by GSC will make the core of the game.

 

"After the official sales of the series exceeded 4 million copies worldwide, we had no doubts left to start creating a new big game in the S.T.A.L.K.E.R. universe. This will be the next chapter of the mega-popular game players expect from us" - said Sergiy Grygorovych, CEO of GSC Game World.

 

The game is scheduled for release in 2012.

  • Απαντ. 359
  • Δημ.
  • Τελ. απάντηση

Συχνή συμμετοχή στο θέμα

Δημοσ.

Το περιμένω πως και πως.

Καταπληκτική ατμόσφαιρα το παιχνίδι και πολύ καλή δουλειά γενικά για ευρωπαϊκό τίτλο.

Παρόλα τα προβλήματα που είχε όταν πρωτοβγηκε αποτέλεσε μια ευχάριστη έκπληξη και ελπίζω το 2 να ανταποκριθει στις προσδοκίες μου.

Δημοσ.

Ξεκίνησα πάλι το Shadow Of Chernobyl με το Complete 2009 mod πάνω. Από ότι βλέπω ετοιμάζουν και καινούριο με πάρα πολλές βελτιώσεις! WTF!

 

Για το 2 δεν ξέρουμε τίποτα παραπάνω ε;

  • 4 μήνες μετά...
Δημοσ.

S.T.A.L.K.E.R. 2 info blowout: new characters, DX11 support and more

 

While it was announced at gamescom last year, S.T.A.L.K.E.R. 2 has been furnished with virtually no information. That’s all apparently changed today.

 

A Q&A posted by developer GSC Game World the game’s official Facebook page has revealed a bevy of new information:

 

 

Q: What will be the biggest difference between S.T.A.L.K.E.R. 2 and the previous games, if any?

A: In brief, S.T.A.L.K.E.R. 2 will offer new story, new set characters (with some good old ones) and, of course, the new engine powering it.

 

Q: Will there be more of a survival element to STALKER 2?

A:Yes.

 

Q:What features have been removed/compromised in the PC version due to the multiplatform release?

A:Since we develop primarily on PC, you won't see any compromises in the PC version. The key difference between the PC and console versions will be the beauty of graphics (meaning PC will offer more of visual effects).

 

Q:Will there be any new kinds of interaction with NPCs?

A: How do you mean? It's difficult to answer this one.

 

Q:Will Sidorovich be in S.T.A.L.K.E.R. 2?

A:I will refrain from answering this one for now.

 

Q:Will the faction wars return?

A:No.

 

Q:Will the interface (inventory, map, etc) on the pc version suffer (like other games have) by trying to cater for console systems?

A: No, whatsoever.

 

Q:Will there be any new mutants?

A:Yes.

 

Q:How many weapons will be in Stalker 2?

A:It's difficult to give the quantitative figure at this point.

 

Q:Which part of the zone will it take place? Or is it the zone at all?

A:We'll be locating the game in the triangle of CNPP, the cities of Chernobyl and Chernobyl 2 (where the huge antenna is located).

 

Q:Is Zone going to be a large single ?

A:Let's postpone this question for now.

 

Q:Will it support DX11?

A:Yes.

 

Q:Will we see more X-Labs and secret underground complexes?

A:Yes.

 

Q:Will GSC expand on the import-a-weapon feature introduced with Nimble, and allow players access to more varied and custom weapons from outside the Zone by importing them through specialist contacts?

A:We have some interesting new ideas on this matter.

 

Q:Will artifacts be something we can go out and transmute through Anomalies?

A:No. However, the area of artifact application will expand.

  • 8 μήνες μετά...
Δημοσ.

GSC – S.T.A.L.K.E.R. 2 to have always-on DRM

 

In an interview with Ukrainian site KP, GSC Game World studio head Sergey Grigorovich explained how the DRM would work in S.T.A.L.K.E.R. 2 when it is released.

 

According to Grigorovich, in order to combat piracy, the DRM will allow files from the game to download in increments as the gamer progresses, meaning folks will need a constant internet connection in order to play.

 

Part of the content will be located on the server and downloaded as the game progresses,” he said. “Permanent internet access is required. Text information, code and quests will be loaded through that connection. Software piracy is an issue for us, we try to fight it, but within reason.

 

If people can not afford a licensed version, it is to our advantage if they download a pirated copy, and then want to buy a license. In Ukraine, there are different products that people love so much that they buy a license in principle. We want to create just such a product.”

 

Announced back in August of last year, S.T.A.L.K.E.R. 2 has yet to receive a firm release date, but it’s expected sometime in 2012.

  • 2 μήνες μετά...
Δημοσ.

Πωωωωωωωωωωωωωω.Τι 'πες τώρα;Κεραυνός εν αιθρία λέμε!Με το που είδα απάντησή σου στο θέμα υπέθεσα ότι θα έχουμε νέα για την κυκλοφορία του.Και βλέπω αυτό...

Τους λόγους που κλείνει η εταιρεία τους ξέρουμε;

Δημοσ.

Πωωωωωωωωωωωωωω.Τι 'πες τώρα;Κεραυνός εν αιθρία λέμε!Με το που είδα απάντησή σου στο θέμα υπέθεσα ότι θα έχουμε νέα για την κυκλοφορία του.Και βλέπω αυτό...

Τους λόγους που κλείνει η εταιρεία τους ξέρουμε;

 

UPDATE2:

 

1C Ukraine’s Sergey Galenkin wrote an interesting post on his blog. According to Sergey, GSC closed due to the cost of developing a PC only shooter for a European audience, as well as a failed agreement with the publishers on the console front. There is a lot of juicy information so go ahead and visit Sergey's blog. However, it's now a fact that GSC GameWorld is closed and that STALKER 2 is canceled (or indefinitely on-hold if you prefer).

Δημιουργήστε ένα λογαριασμό ή συνδεθείτε για να σχολιάσετε

Πρέπει να είστε μέλος για να αφήσετε σχόλιο

Δημιουργία λογαριασμού

Εγγραφείτε με νέο λογαριασμό στην κοινότητα μας. Είναι πανεύκολο!

Δημιουργία νέου λογαριασμού

Σύνδεση

Έχετε ήδη λογαριασμό; Συνδεθείτε εδώ.

Συνδεθείτε τώρα
  • Δημιουργία νέου...