sozz Δημοσ. 15 Μαρτίου 2010 Δημοσ. 15 Μαρτίου 2010 Οτι παιχνιδια βγαινουν απο δω και περα θα πρεπε να ειχαν γραφικα επιπεδου Crysis.........Μηπως δεν εχουν παρει χαμπαρι οτι ειμαστε στο 2010 (λεω εγω τωρα) Μπραβο στην 4Α Games που βγαζει το metro με πολυ καλα γραφικα ο λογος που δεν βγαζουνε σαν το crysis πρεπει να ειναι για να πουλησουνε βλεπε cod που και pc 2006 μπορει να το παιξει ας φτιαξουνε τα physics και μετα ας πανε για τα γραφικα εκει ειναι που θα υπρεπε να κλαις οχι στα γραφικα. παιχνιδι του 2009 και ουτε χαλικι δεν σερνεται
kostacurtas Δημοσ. 5 Μαΐου 2010 Μέλος Δημοσ. 5 Μαΐου 2010 Medal Of Honor Returns To Action October 12th Electronic Arts Inc. today announced that the legendary first-person shooter Medal of Honor is ready for another tour of duty. The highly-anticipated modern shooter will launch on October 12, 2010 in North America (Oct. 15 in EU). “Medal of Honor is an authentic look into today’s war. Inspired by real people and real events, the game puts players in the boots of today’s warrior — from the infantry ground pounder to the Tier 1 Operator,” said Greg Goodrich, Executive Producer of Medal of Honor. “We are proud of this piece because it offers a glimpse into the game we’re creating, while also showing the mindset of these warriors.” Medal of Honor leaves the WWII theatre for the first time in its 11-year history and enters the modern day setting of war-torn Afghanistan seen though the lens of a small band of fictional characters. As well, players will be introduced to the Tier 1 Operator, an elite warrior and relatively unknown instrument of the U.S. Military that operates under the National Command Authority, taking on missions no one else can handle. The Medal of Honor single-player campaign is being developed by Electronic Arts in Los Angeles who has been working closely with Tier 1 Operators from the U.S. Special Operations Community to create the most authentic modern war experience possible. To compliment the single-player experience, EALA has enlisted the multiplayer expertise of EA Digital Illusions CE AB. Together these studios are poised to reset the franchise for a new generation this fall.
kostacurtas Δημοσ. 15 Ιουνίου 2010 Μέλος Δημοσ. 15 Ιουνίου 2010 Μόλις ανακοινώθηκε ότι 21 Ιουνίου ξεκινά η beta του Medal Of Honor.
Insignificant Δημοσ. 15 Ιουνίου 2010 Δημοσ. 15 Ιουνίου 2010 Αντιγραφή τελείως του mw2 φάνηκε βάση με όσα δείξαν στο Ε3
ravage19 Δημοσ. 15 Ιουνίου 2010 Δημοσ. 15 Ιουνίου 2010 Μόλις ανακοινώθηκε ότι 21 Ιουνίου ξεκινά η beta του Medal Of Honor. Looking forward to! Ας ελπίσουμε η EA να κάνει κάτι καλό γιατί η activision με τα fifa style games που πάνε ένα χρόνο δε μου άρεσε.
Heatspreader Δημοσ. 15 Ιουνίου 2010 Δημοσ. 15 Ιουνίου 2010 ακόμη θυμάμαι το λιώσιμο μαζί με ενα φιλαράκι στο πρώτο medal στο ps1. εκείνος μάλιστα το έπαιζε χωρίς κάρτα μνήμης γιατί ήθελε να το τερματίσει χωρίς να ψοφήσει :lol: Χρόνια πίσω με πήγες... Γιατί ήταν πιο ωραία τότε??? Προσωπικά αν θα κάνουν αυτό με το Online, όπου θα πρέπει να αγοράζεις Account, παρόλο που έχεις αγοράσει μεταχειρισμένο το δισκάκι, δεν θα το πάρω. Γενικότερα ότι παιχνίδι παίζει έτσι, δεν πρόκειται να το αγοράσω...
privateer Δημοσ. 17 Ιουνίου 2010 Δημοσ. 17 Ιουνίου 2010 MP Basics • There is no PRONE or LEAN in MP • Tier 1 picks their own gear • 3 mods per weapon • Lots of combinations 1.Rail Slot (sights) 2.Barrel Slot (suppressor/silencer) 3.Base Slot (ammunition) • Ammunition type (yes, you can choose higher powered ammo for hardened targets or to increase distance) • 3 Player Classes 1.Rifleman 2.Special Ops 3.Sniper • Score Chains – Points build as you hit objectives or take down enemies and work as a team, the longer you stay alive the more these points build. As you build up these points i unlocks support actions (see you thought support was gone without the player class!). When you get a support action, you can choose between an OFFENSIVE or DEFENSIVE option for example, mortar strike or the UAV to locate enemies (and even a SCUD missile!) • Ranking System • You start as a Ranger and as you enhance and rank up you get selected for Tier 1 (you get your beard!) which is the level indication vs. a ‘military rank’ structure like that of BFBC2. • Players unlock weapons and even new player skins for ‘operator’ custom look. • Demotion in skill value points for ‘bad’ actions • Support class has been removed to favor a more ‘tactical’ decision model. In the world of Tier 1, the groups are all tactical vs. having a dedicated support individual. • Health will regenerate over time or will get awarded during game play • Mods (load out choices) will persist between matches for classes and teams (and can be setup outside of the live game mode so you can take your time and consider) • Teams are ‘Coalition vs. Insurgents’ • Friend System just like BFBC2 to invite, track and join your buddies • Specific weapon unlocks per side so that insurgents will get weapon unlocks specific to enemy and vice versa for Coalition forces • Interior splash damage increases (grenade explosive damage worse in enclosed spaces) • No gibbing – Kill model is ragdoll body effect not body parts • Leaderboard and Stats – Both inside the game itself and outside sources for external game use • In game achievements are separate from single player • Hardcore mode will be available • The team you’re on (Coalition or Insurgent) determines which weapons you can select from • Modified Frostbite engine limits destruction vs BFBC2 (more accurate depiction of damage) • Snipers can steady a shot by holding breath • UAVs are ‘predator’ variant • No magic parachutes! If you jump from a building better be ready to pay that price • Spawn decision allows you to choose from front line or rear area (if you need to regroup rather than jump into the firefight immediately) Platform Specific Elements: •PC: No Mod Tools (at least none planned at this point and foreseeable future) •PC: Game server rental only. No private dedicated server which means no release of server code to community •PC: While there is dedicated servers the EA Master Server will not be shared between BFBC2 and Medal of Honor •PC: In game voice but it is for entire team only and not squad level •XBL: Party chat functions will be available for private group voice functionality (take your party in game) •PC: Server filters will be better than BFBC2 and MORE options •PC: Spectator mode will take a ‘player’ slot from the max of 24 •PC: Punkbuster will be used •PC: RCON tools will be available Lance informs us that the game is setup to render at 30 frames per second and while some murmur about ‘other’ games 60+ frames Lance quickly qualifies his 30 fps with the statement that they opted for a lower frame rate that allowed twice the amount of textures as those other titles. This gave the team the ability to give the environment the depth, grit and realism that this reboot was looking to make a signature for visual impact. http://www.offdutygamers.com/2010/06/medal-of-honor-after-action-report/ [ame]http://www.youtube.com/watch?v=3Qy2kHdEltA[/ame]
man10 Δημοσ. 17 Ιουνίου 2010 Δημοσ. 17 Ιουνίου 2010 Καλησπέρα. Η EA Hellas μοιράζει beta keys από την σελίδα της στο facebook. http://www.facebook.com/#!/profile.php?id=1334246596
giorgos147 Δημοσ. 17 Ιουνίου 2010 Δημοσ. 17 Ιουνίου 2010 Καλησπέρα. Η EA Hellas μοιράζει beta keys από την σελίδα της στο facebook. http://www.facebook.com/#!/profile.php?id=1334246596 Πως θα πάρω;
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