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Nvidia Drivers


john2gr

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ForceWare 512.59 WHQL

This new Game Ready Driver provides the best day-0 gaming experience for Dune: Spice Wars. In addition, this new Game Ready Driver offers support for the latest releases and updates including Chernobylite’s introduction of ray tracing, the addition of NVIDIA DLSS to JX3 Online, and the early access launch of Vampire: The Masquerade - Bloodhunt.

Fixed Issues in this Release:

  • Changing Digital Vibrance setting causes Event ID 14 error at startup [3544567]
  • [RTX 3050] Driver may randomly timeout and recover while using Google Chrome [3567457]
  • [MSI GT83VR 6RF/GT83VR 7RF/GT83 Titan 8RG] Internal notebook monitor displays black screen after driver update. External monitor works fine. [3508108]

Open Issues:

  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
  • Club 3D CAC-1085 dongle limited to maximum resolution of 4K at 60Hz. [3542678]
  • [RTX 3080/RTX 3090] Unreal Engine 5 may randomly crash with DXGI ERROR DEVICE_REMOVED error message [3614246]
Επεξ/σία από Psycho_Warhead
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GeForce 512.77 WHQL

https://www.guru3d.com/files-details/geforce-512-77-whql-driver-download.html

Game Ready for Evil Dead: The Game
This new Game Ready Driver provides the best day-0 gaming experience for Evil Dead: The Game, which uses NVIDIA DLSS to maximize performance. In addition, this new Game Ready Driver offers support for the latest releases including Dolmen and Vampire: The Masquerade – Swansong.

Fixed Issues

 [Adobe Premiere Pro]: Fixed intermittent DirectX related crashes. [3572670]

Open Issues

[NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]

Club 3D CAC-1085 dongle limited to maximum resolution of 4K at 60Hz. [3542678]

[GeForce RTX 3090 Ti] Oculus Rift S/Pimax 8Kx is not detected. [3632289][3626116]

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NVIDIA GeForce 512.95 WHQL Game Ready for HITMAN 3

This new Game Ready Driver provides the best day-0 gaming experience for the HITMAN 3 – Year 2 update, which introduces ray tracing and uses NVIDIA DLSS to more than double framerates. In addition, this new Game Ready Driver offers support for the latest releases including Sniper Elite 5 and the early access launch of My Time at Sandrock

Fixed Issues
- [Grid 2019]: Flags and banners will no longer flicker during gameplay.
- [Adobe Premiere Pro]: Fixed Direct3D-related Crash Dumps.
- [Adobe Premiere Pro]: NVIDIA Control Panel now allows users to modify the Image Sharpening setting.

Open Issues
- Toggling HDR on and off in-game causes game stability issues when non-native resolution is used.
- [GeForce RTX 3090 Ti] Oculus Rift S/Pimax 8Kx is not detected.
- Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot.
- [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings.
- [Assassin's Creed Origins] Game displays flicker when character is under water near a boat.
- Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.
- [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos.
- Club 3D CAC-1085 dongle limited to maximum resolution of 4K at 60Hz.

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nVidia driver 516.40 WHQL

 

What’s New in Release 515

Added support for Windows 11 22H2.

Added support for CUDA 11.7.


Fixed Issues in Version

[Enscape] Shadows may not be rendered correctly.

[Advanced Optimus] Brightness settings are not getting applied correctly on certain Lenovo notebooks.

Club 3D CAC-1085 dongle limited to maximum resolution of 4K at 60Hz.


Open Issues in Version

Toggling HDR on and off in-game causes game stability issues when non-native resolution is used.

[GeForce RTX 3090 Ti] HP Reverb G2/Oculus Rift S/Pimax 8Kx is not detected.

Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot.

[DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings.

[Assassin's Creed Origins] Game displays flicker when character is under water near a boat.

Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.

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4 ώρες πριν, _Theo_ είπε

Σε on line fps τύπου BF 2042 πρέπει να ενεργοποιήσουμε το Low latency mode; Και αν ναι, σε ποιο επίπεδο, on ή ultra;

γι αυτό που ψάχνεις νομίζω έχει βίντεο ο Battlenonsense @YT ( μπορεί και ο OptimumTech αλλά νομίζω 100% για τον πρώτο)

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6 λεπτά πριν, jack124 είπε

περίεργο, είναι έκδοση που θα βγει σεπτέμβρη 😅

Έχει βγει ήδη για τους insiders. Την έχω βάλει και τρέχουν όλα κομπλέ. 

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3 ώρες πριν, _Theo_ είπε

Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.

Τις τελευταίες μέρες εκεί που σερφάρω, αναβοσβήνει τυχαία η οθόνη. Δεν είναι σε παιχνίδι όμως, είναι αυτό το known issue ή να ψαχτώ με τίποτα άλλο? Βλέπω δεν διορθώθηκε όμως ούτε στην 516.40 οπότε και αυτό να είναι δεν θα αλλάξει κάτι. 

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NVIDIA GeForce 516.59 WHQL

Game Ready for F1 22
This new Game Ready Driver provides the best day-0 gaming experience for F1 22 which utilizes NVIDIA DLSS to maximize performance and features four high-fidelity ray-traced effects. In addition, this new Game Ready Driver offers support for the latest releases and updates including Loopmancer and Monster Hunter Rise: Sunbreak.

Fixed Issues
- [Red Dead Redemption][Vulkan]: Some objects may flicker when player is indoors.
- [OpenGL] Minecraft Java Edition may display artifacts when using Optifine shaders.
- [OpenGL] Artifacts may appear in Second Life when connecting using third party viewers.
- [Neverwinter Nights] Light sources not rendering correctly.
- [Vulkan] Path of Exile displays flashing black textures.
- [G-SYNC] Games may stutter when bringing up the Xbox app overlay.
- [UE5] General UE5 stability improvements.

Open Issues
- [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos.
- [RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off.
- Toggling HDR on and off in-game causes game stability issues when non-native resolution is used.
- Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot.
- [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings.
- Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.
- [Jurassic World Evolution 2][Microsoft Store] Artifacts may appear in game.
- [Prepar3D] Light sources display flashing black boxes.
- [MSI GE66 Raider 10UG/MSI GE76 Raider 10UH] Windows brightness setting does not work when notebook is in dedicated GPU mode.
- [Destiny 2] Game may randomly freeze after launching game or during gameplay.

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9 minutes ago, Psycho_Warhead said:

- [RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off.

Με σκίζει.

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NVIDIA GeForce 516.79 HOTFIX

The hotfix addresses the following issues:

  • [Apex Legends] Improves gameplay stability [3661210]
  • [Overwatch] Game may freeze on launching a match [3696921]
  • [Dungeons 3] Game will crash on startup [3691274]
  • [Red Dead Redemption 2] Performance improvement when using DLSS is lower compared to previous drivers [3700239]
  • [Destiny 2] Game may randomly freeze after launching game or during gameplay. [3685638]
  • [Halo Infinite] Increased stability during gameplay [3603261]
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