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CryENGINE® 3


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CryEngine 3 In Stereoscopic 3D At GDC 2010

 

Crytek has announced that it will present CryENGINE 3 in stereoscopic 3D (S-3D) at this year’s GDC expo in San Francisco (March 11–13). They'll also be demonstrating "LiveCreate", find out more below:

 

One of the key features of the third-generation CryENGINE® is the “LiveCreate™” feature, which will also be showcased at GDC. CryENGINE®3 LiveCreate™ allows designers to work with a single editor, but see and play the results in real-time on the PC, PlayStation® 3 and Xbox 360™. With CryENGINE®3, scalability across multiple platforms is a revolutionary development to enable the creation of truly great-looking games – regardless of the target platform.

 

After the successful introduction of CryENGINE®3 at last year’s GDC, we are really excited to show the latest version of our all-in-one game development solution this year in stereoscopic 3D. Over the past few years, S-3D technology has emerged as one of the key trends both in movies and games. With CryENGINE®3, developers will have the ability to create their content in 3D on all platforms. There are basically no longer any limits to a designer’s creativity. CryENGINE®3 features many innovations to accelerate development, cut production costs and ensure teams are able to maximize their own creativity without delays,” says Carl Jones, Director of Global Business Development.

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Crytek planning free-to-use CryEngine 3 for developers

 

Crytek CEO Cevat Yerli has revealed that the developer has plans to develop a free-to-use CryEngine 3 for developers, modders and more.

 

Already, Epic Games gives away its own free-to-use engine of Unreal Engine 3, while the same can also be said for California-based Unity and its Indie Platform. But Yerli says Crytek would like to join the party.

 

We have a very vivid community of users and modders and content creators, and usually that’s a great way of unlocking the engine,” he told Develop.

 

That being said, it’s not the same as what Epic or Unity are currently doing, but we are now pushing harder on this area. We did it before already [with CryEngine 2], but we haven’t pushed it that far yet.”

 

There’s more through the link. We spoke to Cevat Yerli last week at the reveal of Crytek’s latest game Crysis 2. Get the first part of the interview here, while the second part will go live at some point this week.

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