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Shattered Horizon


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Δημοσ.

Futuremark Games Studio unveils Shattered Horizon at Leipzig GC

New game breaks free from gravity to offer unique FPS gameplay.

 

Futuremark® Games Studio today revealed Shattered Horizon™, a new game where players fight to survive in the aftermath of a catastrophic Moon mining accident that throws billions of tons of rocky debris into near-Earth space. In this multiplayer first-person shooter for PC teams of players experience realistic zero gravity combat surrounded by the broken remains of orbital infrastructure and the millions of asteroids now encircling the Earth.

 

With simple and intuitive controls players have complete freedom of movement, making full use of the distinctive environment to control the battle. Shattered Horizon rewards players with gameplay and tactics impossible in games constrained by gravity.

 

Appealing to everyone who has ever dreamed of going into space Shattered Horizon puts the player in the spacesuit of a survivor from the Moon mining operation or one of the astronauts trapped on the battered International Space Station. With Earth surrounded by debris there's little chance of rescue or return. Desperate battles are fought and control of limited supplies means the difference between survival and death in the cold of space.

 

Jukka Mäkinen, Head of Futuremark Games Studio, said, “We are excited to reveal the first details of Shattered Horizon. Fans of 3DMark have been asking us to make a game for many years. Weʼre working hard to create something new, different and very, very fun.”

 

In zero gravity the player is set free to play in new ways,” said Antti Summala, Lead Game Designer. “Complete freedom of movement and unique level design create an experience that is at once familiar to anyone who loves the FPS style and yet strikingly different to any game theyʼve played before.”

 

Mikael Bowellan, Lead Artist for Shattered Horizon said, “Players will be awed by the epic sight of countless asteroids circling the Earth. Our stunning lighting effects create the look of real space for both the natural and man-made objects. Weʼve taken existing concepts in weaponry, propulsion and spacesuit design to make the world of Shattered Horizon even more convincing and believable.”

 

The company says their intimate knowledge of the latest PC hardware allows them to tune the gameʼs engine to extract impressive visuals on a wide range of systems. While the game will showcase stunning graphics on high-end PCs, gamers need not spend a fortune to enjoy the unique gameplay.

 

Shattered Horizon uses Futuremark's in-house engine evolved from the technology that powers 3DMark Vantage. Optimized for PhysX and multi-core PCs.

 

The game has not yet been rated by ESRB, PEGI or other rating bodies. The official website is http://www.shatteredhorizon.com

 

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Δημοσ.

GC 2008: Shattered Horizon First Look

We meet with Futuremark Game Studio and check out a work-in-progress version of its recently announced sci-fi first-person shooter.

 

Best known for its benchmarking software, Futuremark recently announced its intention to get into the game development business and, at the Games Convention in Leipzig, unveiled its first title: Shattered Horizon. Earlier today we had an opportunity to meet with several members of the development team and to see the multiplayer-only game in action...

  • 9 μήνες μετά...
Δημοσ.

Shattered Horizon - Looking for Beta Testers

 

Playing a multiplayer FPS in zero gravity offers gameplay possibilities that simply cannot be found in conventional shooters,” said Antti Summala, Lead Game Designer at Futuremark Game Studios. “I invite every gamer looking for an FPS that offers something new and different to sign up for our beta test.”

 

The beta is open to PC gamers from North America and Europe aged 18 and above. The minimum hardware requirements are Windows Vista, DirectX 10 graphics card, dual core processor, Steam account and a broadband Internet connection. No previous beta testing experience is necessary, just enthusiasm and time to play.

 

Beta testers wanted, sign up now at the official website.

 

shatteredhorizon03.jpg

Δημοσ.
καλά μαγκες περιτό να σας πώ πως το ίδιο το παιχνίδι θα είναι μάλον και ένα ''benchmark'' για τα πισιά μας...

 

σωστός ο μάγκας MixalisX :D:D:D:D::)

  • 2 μήνες μετά...
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ρε παιδια,μπηκα στο σαιτ του παιχνιδιου και χθες και σημερα,και δεν μου "παιζει"..δειχνει μια μαυρη σελιδα...τιποτα..σε εσας ειναι το ιδιο??

Δημοσ.

Λειτουργεί κανονικά το site του παιχνιδιού, απλά επειδή είναι σε Flash θα πρέπει να περιμένεις λίγο να "φορτώσει".

 

Αν περιμένεις αρκετά και πάλι παραμένει μαύρο κάνε και ένα refresh στην σελίδα.

 

 

Με την ευκαιρία που έλεγξα τώρα το site είδα και δύο ανακοινώσεις:

Δημοσ.

Shattered Horizon: DirectX 10-only, Vantage Engine

 

Shattered Horizon is a PC-exclusive game, release is planned for end of 2009 provided that the feedback after the beta phase is positive. The beta will probably start end of August/early September and 2,000 players will compete. Up to 32 people can play on a map. The beta contains three levels with different challenges (caves, tunnels, earth stations and the reproduction of the original ISS) as well as three typical MP modes.

 

As we already reported Futuremark now officially announced that Shattered Horizon will be one of the few games that requires a DirectX 10 graphics card and Windows Vista respectively. But according to Futuremark Shattered Horizons shall run under Windows 7 as well. During our hands-on test with 30-40 fps the game run fluently. A Geforce 8800 GT might be enough to play Shattered Horizon without stuttering.

 

The game is based upon the Engine of the 3D Mark Vantage which had to be completely overhauled of course. Futuremark is intensively working on shadows which play an important role due to the "hard” light in space. Physx will be the basic physics engine.

 

Shattered Horizon is a pure multiplayer game and will be available via Steam. Therefore Futuremark plans a reasonable price which will be considerably lower than a full price title. Cooperating with Steam will also make it pretty easy to find willing and likeminded players.

  • 1 μήνα μετά...
Δημοσ.

In space noone can hear you scream...

 

Εξαιρετικό το πάνω-κάτω/μπρος-πίσω/μέσα-έξω/ανάποδα-ίσια, αλλά μέχρι να δούμε πως θα υλοποιηθεί, μικρό καλάθι.

 

Από γραφικά, πολύ στυλιζαρισμένα, ώστε να δείχνουν ψεύτικα, "πλαστικά".

 

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