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Diablo III Topic v1


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ʽDiablo IIIʼ Designer Discusses Possible Return Of Cow Level

 

diablo2cowlevel.jpg

 

One of “Diablo” fansʼ favorite things about the franchise is the secret cow level from “Diablo II.”

 

If players gathered the right combination of items, they could open a portal to a level filled entirely with weapon-wielding, bipedal bovines, with a chance to get special loot.

 

So I asked lead “Diablo III” designer Jay Wilson the obvious question: Will there be a cow level?

 

This is what he said...

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Blizzard Looking for New Diablo III Art Director

 

About a week after Blizzard sat down to talk about Diablo III's art direction and tear apart some fan's concept art showing how it could be improved, Blizzard is listing a job opening for Diablo III Art Director...

 

 

Update:

 

Blizzard Confirms Departure of ʽDiablo IIIʼ Art Director, Look Of Game Wonʼt Change

 

Blizzard has confirmed to MTV Multiplayer that “Diablo III” art director Brian Morrisroe has decided to leave the company.

 

A company rep says his departure wonʼt change the look of the game...

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GC 2008: Diablo III Progress Report

Lead designer Jay Wilson fills us in on the new potion system, inventory, and story details.

 

While Diablo III wasn't on display at GC 2008, we got an opportunity to sit down with the action-RPG's lead designer, Jay Wilson, to get a sense of how things are coming along in the much-anticipated sequel. Since the game was recently announced in Paris at Blizzard's Worldwide Invitational event, a segment of the franchise's fan base has been upset about the art style, claiming it didn't stay true to the darker nature of the previous two games. Wilson disagrees...

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...a segment of the franchise's fan base has been upset about the art style, claiming it didn't stay true to the darker nature of the previous two games...

 

Έλεος, άρχισαν τα fanboys όπως πάντα. Εγώ μάλλον βρίσκω πιο ενδιαφέρουσα την ατμόσφαιρα του 3 από του 2. Εντάξει του 1 πάντως είναι δύσκολο να την ξεπεράσεις. ;)

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Έλεος, άρχισαν τα fanboys όπως πάντα. Εγώ μάλλον βρίσκω πιο ενδιαφέρουσα την ατμόσφαιρα του 3 από του 2. Εντάξει του 1 πάντως είναι δύσκολο να την ξεπεράσεις. ;)

 

Τώρα είδες που λένε για το art style; :P

 

Όσο για το D1, για κάποιο λόγο μου έχει μείνει χαραγμένη (κι ελπίζω ότι την θυμάμαι σωστά) η φράση: "I sense a soul, in search of answers".

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Only The Barbarian Will Return In Diablo III

 

When Blizzard announced the first two classes in Diablo III, the Barbarian and the Witch Doctor, at least one fan of the series was taken aback by the class rehash. That would be me, for the purpose of this post. After enduring such a long wait for the third Diablo installment, why resuscitate the Barbarian, when there are plenty of perfectly good fantasy game archetypes still left to explore?

 

Diablo III lead designer Jay Wilson says the reason is simple. The Barbarian in Diablo II could've been better. He was a bit more diplomatic in his dissing, saying that the brute force attack class had "room for improvement."

 

There's one class that definitely won't be coming back for another appearance in Diablo III. And Wilson says that it was because that class was just shy of perfectly designed.

 

The Necromancer, he said, was simply a victim of his own success. He was just too well crafted as a character, something that Wilson's Blizzard design cohorts, current and former, likely don't mind hearing. Necro fans on the other hand, probably won't be too thrilled to learn of his disappearance, despite the Witch Doctor class's similarities.

 

Wilson says that there are absolutely no plans to bring back any other classes, but, given that Blizzard wasn't breaking any news at Games Convention, wouldn't dish any details on what the remaining three classes will be.

 

We have a sneaking suspicion that Blizzard will take advantage of its own event, BlizzCon, to make such an announcement. (C'mon, Bard! We really want to serenade Diablo's minions to death.)

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