nzeppos Δημοσ. 11 Μαρτίου 2010 Δημοσ. 11 Μαρτίου 2010 Δυστυχώς όμως δεν έχουν έρωτα με το ρεαλισμό στα ραλάκια τους. Ας ελπίσουμε το F1 2010 να αποτελέσει εξαίρεση.
jvgrjohn Δημοσ. 11 Μαρτίου 2010 Δημοσ. 11 Μαρτίου 2010 Άκρως απογοητευτικά αυτά τα 2 πρώτα screenshots. Γραφικά από την εποχή του GRID με την γνωστή θολούρα. Α ρε Ubisoft και που είσαι να τους διδάξεις.
EddieObscurant Δημοσ. 11 Μαρτίου 2010 Δημοσ. 11 Μαρτίου 2010 Καλά ρε παιδιά δεν λέγανε ότι θα κυκλοφορούσε με την έναρξη του πρωταθλήματος φορμουλα? Εγώ το περίμενα αμεσα. Πωωω, ξενέρωσα τώρα.
fearwhatnow Δημοσ. 12 Μαρτίου 2010 Δημοσ. 12 Μαρτίου 2010 Να δωσω και αλλους λογους για ξενερωμα?Ναι! : F1 2010 – Missing Features Update As many of you have already passionately-discussed in the earlier F1 2010 news item, Codemasters has released clarification on some of the features their upcoming Formula One 2010 title for the PC, Xbox 306 and Playstation 3 will not contain: - Laser Scanned Track Data – Considered early on in the project we assessed for our needs and decided against its inclusion in favour of other features. Our track creation pipeline has been further developed and we’re now capable of producing extremely authentic environments, track surfaces included, without the need for this data. - Safety Car – A common forum request but investigation proved, surprisingly, that this actually offers very little in terms of enjoyable game experience in comparison to other game elements we’ll reveal later. Once you find out what we spent the time on instead we’re sure you’ll agree that this was the right decision! - Formation Lap – Currently not part of the plan, for the same reasons as safety car. This is not to say we won’t look to add a little of what the formation lap provides! - A Feeder Series – We’re at full-stretch creating an engaging Formula One experience. Including a feeder series is not part of the deal we have and code support alone would take too much away from the main game to prove worthwhile in 2010. - Split Screen – Some of you will have noticed this is not present in any recent Codemasters racing titles. Early on we established the huge amount of resources this feature would consume and, after weighing against our need to move the series in an original direction, made the tough decision that F1 2010 would not be the project to return Split Screen. We have included an interesting local multiplayer mode in its place and an extensive online multiplayer mode. While some of the decisions regarding the formation lap and the safety car can be argued about, the absence of laser-scanned tracks comes as a big surprise. The usage of laser-scanning has not just been confirmed by Codemasters last year, the studio even went ahead and released laser-scanning images from Spa Francorchamps to get gamers excited about this feature. Keep in mind however that this does not necessary mean F1 2010 will have inaccurate tracks. Even though iRacing has established laser-scanned tracks as sort of a gold standard in the sim racing world, many excellent and accurate tracks made by Simbin, Slightly Mad Studios or modding teams such as Virtua_LM have been made completely without laser-scanned data. Following their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the Playstation 3. F1 2010 has been confirmed to be released in September 2010. Εχω γραψει ελληνικα.ναι,ναι,ναι,ναιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιιι
nzeppos Δημοσ. 12 Μαρτίου 2010 Δημοσ. 12 Μαρτίου 2010 Άρχισαν οι περικοπές ε? Καλά, δεν πειράζει, αρκεί να ένα σχετικά ρεαλιστικό μοντέλο προσομοίωσης. Τα υπόλοιπα ας τα βάλουν του χρόνου.
fearwhatnow Δημοσ. 12 Μαρτίου 2010 Δημοσ. 12 Μαρτίου 2010 Άρχισαν οι περικοπές ε? Καλά, δεν πειράζει, αρκεί να ένα σχετικά ρεαλιστικό μοντέλο προσομοίωσης. Τα υπόλοιπα ας τα βάλουν του χρόνου. Εχμ, βασικα αυτη ειναι μια περικοπη την οποια δεν θα ανακοινωσουν..
kostacurtas Δημοσ. 17 Μαρτίου 2010 Μέλος Δημοσ. 17 Μαρτίου 2010 F1 2010 Hands-on The King returns after a three year absence – but can he still cut it among the new young kids that have taken his throne? Yes, the last time an F1 game hit an HD console came as Michael Schumacher was seemingly calling time on his career, the PlayStation 3's Formula 1 Championship Edition coming mere months after the seven times World Champion parked his car for what we thought was the final time...
F1spa Δημοσ. 17 Μαρτίου 2010 Δημοσ. 17 Μαρτίου 2010 Παιδιά εγώ έψαξα λίγο αλλά δε βρήκα επίσημη ημερομηνία κυκλοφορίας. Μήπως έχει βρει κανένας άλλος??
kostacurtas Δημοσ. 17 Μαρτίου 2010 Μέλος Δημοσ. 17 Μαρτίου 2010 Αναμένεται Σεπτέμβριο 2010. Η ακριβής ημερομηνία δεν είναι ακόμα γνωστή.
F1spa Δημοσ. 17 Μαρτίου 2010 Δημοσ. 17 Μαρτίου 2010 Αναμένεται Σεπτέμβριο 2010. Η ακριβής ημερομηνία δεν είναι ακόμα γνωστή. Τότε γιατί ρίχνεις λάδι στη φωτιά εσύ με τον Davinson??? Άντε καλή υπομονήηηη...
zvarthangalos Δημοσ. 17 Μαρτίου 2010 Δημοσ. 17 Μαρτίου 2010 Aν πετύχει η codemaster την συνταγή του dirt τουλάχιστον στον τομέα των γραφικών τότε θα μιλάμε αρκετό καιρό γι'αυτο το παιχνίδι.
kostacurtas Δημοσ. 18 Μαρτίου 2010 Μέλος Δημοσ. 18 Μαρτίου 2010 F1 2010 – Material From the London Event F1fanatic has put together a very interesting preview article that reveals some new and interesting facts. Some of the mentioned features the ability to change engine mappings and the adjustable front wing settings during the race. Players have to take care of their engine as the strict engine limit rules are enforced, urging players to take care of their engine during the course of a season. Even though engines won’t completely fail, abusing the powerplant will cause cylinders to drop, resulting in a loss of power. The title’s damage model is also mentioned, including aero and tire damages, suspension damage that will effect the car’s handling as well as damage when making contact with debris on track. Current Formula One racing puts a lot of emphasis on tires and F1 2010 will fully incorporate that as tires will get flatspots and pick up marbles and dirt as seen on the two screenshots below. Combine that with what Codemasters calls their “active track technology” and driving can get very tricky as the simulation steadily recalculate the grip level, taking rain, dirt, marbles, rubber build up and different racing lines into consideration. While all this sounds very promising, some discouraging news have also emerged. Online play will be limited to 13 cars, a restriction made with the console versions in mind. Furthermore, Codemasters has confirmed that the title will only include the 2010 season due to license issues, the 2009 cars seen in the early preview material will not be used past their placeholder role. Another thing that won’t be making it into the game is the official F1 timing overlays known from the TV broadcasts as Codemasters has their own HUD system in place.
john2gr Δημοσ. 18 Μαρτίου 2010 Δημοσ. 18 Μαρτίου 2010 0:14 εχμ.... Έλα πως κάνεις έτσι. Επειδή πέρασε μέσα από την άλλη F1 και δεν έπαθε τίποτα;
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