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Mafia 2


privateer

Προτεινόμενες αναρτήσεις

Δημοσ.

Story is primary objective for developers and everything is derivated from it.

- 2 hours of cut-scenes.

- First Mafia was full of cool gangsters and everyone was simply good or bad, Mafia II will be more dramatic, realistic and darker.

- Important relation between Vito and Joe.

- Black humour in Godfellas style.

- Empire City is inspired by New York and San Francisco, 4x4 km, 20 architectonic different districts with maximum accent to details.

- City dominants - Empire State Building, Brooklyn Bridge, Golden Gate - all of these buildings will be seen on long distance = orientation points.

- Every night is lit up with different packs of windows on each building .

- People on street will do more actions (take taxis etc.).

- Big interiors (foundry, observatory etc.).

- No loading screen in Empire city: city will load continously during play (also in interiors - you can look through the window and see real happenings on the street).

- Something like respect meter.

- You can listen to radio in cars (news, music..).

- Journalists was shocked by sophisticated car damage system.

 

- There will be about 80 different car models in Mafia II.

- The game has been in development for almost 5 years, or "almost as long as it took Bungie to release three Halo games".

- The animations in the game are incredible. There are 122 different animation spots in every humans face.

- The plan is not to be in the shadow of GTA IV. They're going to revolutionize the genre. "Our game is serious".

- "This is a playable movie. A playable, interactive gangster flick, a linear game, extremely story-heavy and with a more serious and mature tone than any other game in the genre. Including the first Mafia."

- 2K Czech thinks that more games are focusing on the scale of the gamingworld. The bigger the better. 2K Czech however, is going the opposite way, by making Mafia II 70% of the first game's area.

- The graphics engine that is running Mafia II has taken nearly 5 years to develop. The details in the game are on the same level as Crysis.

- The story is centered around Vitor Scarletta. Home from the war, where he got hurt badly, and with not that much money, he and his friend Jerry Barbaro go on a crime spree. Before Vitor knows what happened, he is doing work for one of the city's mob families.

- Empire City is modeled after New York and San Fransisco.

- It is mentioned far too many times to say that Mafia 2 is looking absolutely stunning.

 

http://www.gamesradar.com/f/mafia-ii-meet-the-goons/a-200804111125955038

http://www.gamesradar.com/pc/mafia-2/preview/mafia-ii-first-look/a-2008040918385584054/g-2007082111555365089

Δημοσ.

Πω πω λιωνωωωωωωωωωωωωωωωωω.Ποτε θα ερθει το 2009?Μακαρι να βγει πριν παω φανταρος γιατι με βλεπω να ειμαι με ενα high - high end λαπτοπ να παιζω στην σκοπια το Μαφια 2:-)

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