kostacurtas Δημοσ. 14 Αυγούστου 2009 Δημοσ. 14 Αυγούστου 2009 (επεξεργασμένο) Rage QuakeCon Trailer [gt]54147[/gt] Και μερικές νέες φωτογραφίες: Επεξ/σία 14 Αυγούστου 2009 από kostacurtas
kostacurtas Δημοσ. 15 Αυγούστου 2009 Δημοσ. 15 Αυγούστου 2009 Rage Creative Director Interview [gt]54284[/gt]
kostacurtas Δημοσ. 21 Αυγούστου 2009 Δημοσ. 21 Αυγούστου 2009 Rage: First impressions of the PC version and performance estimation At the Gamescom Matt Hooper and Tim Willits presented a playable version of Rage. The id developers didn't give us an Xbox 360 controller but therefore they presented the PC version of Rage. According to Tim Willits the test PC was equipped with 4 GiByte RAM and a Geforce GTX 275. The setup was able to run Rage at a resolution of 1280 x 720 pixels at the desired 60 fps and without lags. Although the new id Tech 5 Engine doesn't support DirectX 10 or DirectX 11, the graphics of Rage don't have to fear other games on the market. The graphics admittedly look like the basic design had been taken from comics. Many textures are surrounded by a thin black line, some decent kind of Cel Shading. The richness of details of the textures for faces and weapons is really impressive. Due to the mega texture technology the rest of the game are also covered in high resolution textures. Furthermore it seems like id doesn't use a Depth of Field effect and thus even distant objects are very detailed. As usual for id all textures look very vividly and the developers also integrated Stencil Shadows, dynamic light sources and lots of destructible objects. But the gaming experienced suffered from the fact that the 42 inch TV, which the game was presented on, had to interpolate the used resolution (1280 x720) and thus the picture was a little blurred.
kostacurtas Δημοσ. 6 Νοεμβρίου 2009 Δημοσ. 6 Νοεμβρίου 2009 John Carmack: RAGE probably won’t have dedicated servers “It’s not cast in stone yet, but at this point no, we don’t think we will have dedicated servers,” id Software’s John Carmack told Variety concerning his next big-ticket title, RAGE. “The great thing is we won’t have to be a pioneer on that,” he added. “We’ll see how it works out for everyone else.”
FarCry Δημοσ. 7 Νοεμβρίου 2009 Μέλος Δημοσ. 7 Νοεμβρίου 2009 John Carmack: RAGE probably won’t have dedicated servers “It’s not cast in stone yet, but at this point no, we don’t think we will have dedicated servers,” id Software’s John Carmack told Variety concerning his next big-ticket title, RAGE. “The great thing is we won’t have to be a pioneer on that,” he added. “We’ll see how it works out for everyone else.” ακολουθουν το modern warfare 2
kostacurtas Δημοσ. 8 Δεκεμβρίου 2009 Δημοσ. 8 Δεκεμβρίου 2009 Willits: Rage has “an economy,” “recipes” Deserty epic Rage is to have money, weird boomerang things and “recipes” used for creating items, id boss Tim Willit’s told NowGamer. “Rage… has an economy where you are allowed to choose how you spend your money earned through combat and racing,” said the exec. “You might decide you love the wingstick (a boomerang-cum-shuriken weapon) and stock up on them, or you may feel inclined to purchase parts to build more sentry bots or to keep your armour upgraded and repaired.” Recipes? All true. “We’re not quite ready to divulge every engineering item, but the system is one of the things we are most excited about,” Willits added when asked about the game’s custom weaponry system. “Through your relationships with characters in the game you earn recipes over time. Then you buy, loot, or receive as rewards the different ingredients that each recipe calls for.” Rage, id’s first original IP sionce Quake, releases next year via EA.
kostacurtas Δημοσ. 15 Δεκεμβρίου 2009 Δημοσ. 15 Δεκεμβρίου 2009 Bethesda Acquires Rage Publishing Rights From EA id Software's owners have acquired the rights to publish their next-big-thing from EA, who had signed on to distribute and promote Rage before id's purchase by Bethesda: ZeniMax Media Inc., parent company of id Software, announced today that it has picked up the publishing rights for RAGE, the video game under development at id Software. RAGE will be published by Bethesda Softworks, another ZeniMax subsidiary. As a result, Electronic Arts Inc. will not be involved in the sales and marketing of RAGE. The ongoing development of RAGE is unaffected by this development.
kostacurtas Δημοσ. 4 Μαΐου 2010 Δημοσ. 4 Μαΐου 2010 Rage delayed until 2011 id Software creative director Tim Willits has revealed to VG247 that Rage won’t make 2010, and will now release next year. Speaking to us in an exclusive interview last week at a pre-E3 event from Bethesda, he told us the game hadn’t even hit alpha yet, but is “close” to doing so, adding “it would be horrible” if the shooter were to release right now. “Because we haven’t even hit alpha on this thing yet,” Willits told us on the reasoning behind the 2011 release. “But we’re working very hard and we’re getting close to that. But it’s important that we get this right. There’s nothing worse than pushing something out before it’s ready.” “And the great thing about Bethesda and Zenimax is [that] the executive management has the faith in us to give us the resource that we need to do the right game. Because, trust me, it would be horrible if we were to release it and it was bad.” Willits further added: “As you saw, it’s running well on the 360. There are some graphical things that John [Carmack]’s working through, that he’ll get fixed. But the engine’s pretty solid.”
kostacurtas Δημοσ. 5 Μαΐου 2010 Δημοσ. 5 Μαΐου 2010 Rage - More Than Run and Gun Interview [gt]65219[/gt]
ikaruga24 Δημοσ. 5 Μαΐου 2010 Δημοσ. 5 Μαΐου 2010 Το παιχνιδι εχει γραφικαρες και ειδικα στην λεπτομερεια και στο animation ειναι σε αλλο επιπεδο. Ειδα επισης εξαιρετικα particle και physics effects και ολα αυτα σε ανοιχτο περιβαλλον χωρις σκοταδια και κολπα με το φως. Fuck me, μιλαμε για νεο παιχνιδι απο την id, πως να μην γουσταρεις τη φαση αυτη? Ας ερθει το 2011, δεν μας νοιαζει αρκει να γ@μ@ει και να δερνει.
Psycho_Warhead Δημοσ. 5 Μαΐου 2010 Δημοσ. 5 Μαΐου 2010 Το Face Animation(PC) που ειδα στο Crysis 2 παντως δεν το εχει
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