Προς το περιεχόμενο

Rage


FarCry

Προτεινόμενες αναρτήσεις

Δημοσ.

Rage is Game Informer’s August cover story

 

t's hard to believe, but it's been almost two years since id Software announced its hybrid FPS/racer Rage. Since then, the developer has been tight-lipped about the project. That all changes with our August issue. We've got tons of exclusive dirt on the post-apocalyptic title, including plenty of gameplay details and loads of screens. We also take an in-depth look at EA Partners and see how they're changing relationships between developers and publishers.

 

augcover.jpg

  • Απαντ. 385
  • Δημ.
  • Τελ. απάντηση

Συχνή συμμετοχή στο θέμα

Συχνή συμμετοχή στο θέμα

Δημοσιευμένες Εικόνες

Δημοσ.

Details from the latest Game Informer

-Open World FPS using Id's new Tech 5 engine.

 

-Takes place 80 years after a devastating asteroid collides with earth and kills most of civilization.

-The player controls a character that was part of Project Eden, a program that buried hundreds of pods or "arks" containing 12 people in cryosleep that would aid in rebuilding society once they emerge from cryosleep. The players ark opens sooner than it was supposed to due to an earthquake.

-The asteroid caused mutations to some people so there will be mutants and stuff.

-You get a vehicle that you get to keep throughout the whole game (it appears that way anyways), that you can upgrade and personalize. "Unlike in other games where vehicles are disposable, in Rage, we want your vehicle to be an extension of you first-person avatar".

-The hero will be a nameless silent protagonist.

-There appears to be quest like structure to the game, you get quests from people and complete them.

-No good/evil mechanic in the game.

-You can build stuff like weapons and sentry bots with an engineering mechanic, or you can purchase them.

-Regeneration health system so no med packs.

-There are races that you can compete in to get certificates used to purchase exclusive upgrades and parts. There will also be race leaderboards. You can do vehicle combat during the races as well and get bonuses for destroying opponents.

-There will be the ability to play stealthy if that's what you prefer over guns blazing. The article describes a mission that involves guiding a remote control car with a bomb on it to infiltrate an enemy hideout.

-There is a show called Mutant Bash TV that you can participate in, it's like a battle arena that is televised.

Δημοσ.

Rage controls designed more for console due to market, says id

 

New details on id’s Rage have emerged from the pages of Game Informer, and it sounds loaded to the gills with Mad Max style stuff.

 

Speaking with the magazine, id’s John Carmack stated that the firm believes the largest market for the game will be the console crowd especially with game controls being designed for controllers.

 

The largest chunk of our market’s going to be on consoles,” he said. “I mean, yes, you can use the mouse for it but it’s critical that the controller be the way that we design the game.”

Δημοσ.
Rage controls designed more for console due to market, says id

 

New details on id’s Rage have emerged from the pages of Game Informer, and it sounds loaded to the gills with Mad Max style stuff.

 

Speaking with the magazine, id’s John Carmack stated that the firm believes the largest market for the game will be the console crowd especially with game controls being designed for controllers.

 

The largest chunk of our market’s going to be on consoles,” he said. “I mean, yes, you can use the mouse for it but it’s critical that the controller be the way that we design the game.”

 

Μόλις με χάσανε από πελάτη :mad::mad:

Δημοσ.
Άρα εμείς θα δούμε ένα άθλιο port του παιχνιδιού στα pc μας :(

 

ωχι και αθλιο poet.. και τα DOOM3 &QUAKE4 βγηκαν σε κονσολες ομως οι pc versions ηταν οι καλυτερες!:-):-)

Δημοσ.

Όχι μιζέριες παρακαλώ. Οι άνθρωποι ξέρουν να φτιάξουν ένα παιχνίδι για PC. Απλώς έχουν τρακ με τις κονσόλες γι'αυτό μιλάνε πολύ γι'αυτές.

 

Εκτός θέματος: Α ρε να είχα το auto shotie απο το left 4 dead στο Doom3, 50 φορές θα το είχα παίξει :-D

  • 2 εβδομάδες αργότερα...
Δημοσ.

Rage Screens Show Off 'Virtual Texturing'

 

Several new screenshots of stunning Rage environments were included in a SIGGRAPH 2009 talk given by id Software senior programmer J.M.P. van Waveren.

 

Consisting mainly of environment shots, the images show off id's "virtual texturing" process, which allows the studio to create "unique, very large" textures in the id Tech 5 engine. For the technically minded, notes on the talk are available in this PDF.

 

rage015.jpg

rage013.jpg

rage011.jpg

rage014.jpg

rage010.jpg

rage012.jpg

Δημιουργήστε ένα λογαριασμό ή συνδεθείτε για να σχολιάσετε

Πρέπει να είστε μέλος για να αφήσετε σχόλιο

Δημιουργία λογαριασμού

Εγγραφείτε με νέο λογαριασμό στην κοινότητα μας. Είναι πανεύκολο!

Δημιουργία νέου λογαριασμού

Σύνδεση

Έχετε ήδη λογαριασμό; Συνδεθείτε εδώ.

Συνδεθείτε τώρα

  • Δημιουργία νέου...