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The Official NBA 2k8 Topic


privateer

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Δημοσ.

τα διάφορα site με game reviews δεν έχουν ιδέα απο μπάσκετ το μόνο αξιόπιστο για reviews είναι το operationsports.com και συγκεκριμένα ο admin steve αναλυτικό review με άποψη όχι βλακείες του στυλ χάνει τα lay up όλοι αυτοί έχουν σαν μέτρο σύγκρισης το nba jam γι' αυτό και θάβουν τα παιχνίδια.

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Δημοσ.

re paidia aytoi ekei einai teleiomenoi pou grafoun review k paizoun alla games k oxi sport games..sinithos sprt games paizoun oi pio casual gamers..aytoi de kseroun apo tetoia k polu pithano an tous rotisei pou paizei o drogba na sou poun ti einai ayto to drogba? aytoi grafoun reviews sto podi..de to xoun..k den psaxnoun pragmata pou psaxnoun kapoioi alloi pou asxolounte..

 

pes tou pick and roll k tha nomizei oti milas gia faghto! tpt kineziko.. :P

Δημοσ.
Άσε και το nba live του βάλανε 6,9! Αυτό ούτε για 5 δεν κάνει. Μετάνιωσα την ώρα που αποφάσισα να το παίξω... Που να το αγόραζα κιόλας.Τρελή μούφα! Αυτό το lock on d τι είναι που αναφέρεται στο review? Κρατάς το lt και παίζεις άμυνα στον ball-handler?

Ειναι κατι σαν assistanse στην αμυνα για να μην "χανεις"

ευκολα τον επιθετικο που εχει την μπαλα.Πιο πολυ το βαλανε για να χρησιμευει στο on line διοτι στο διπλο αυτος που εχει την μπαλα αν ααρχισει να κανει σαν τρελλος δεν παιζεται απο την αμυνα οταν ο αμυντικος πλυσιασει πανω του.

Δημοσ.

MISC ACTIONS

___________________________________________________________________________ _____

Alley Oop - Hold L trigger and A when you think a player is in position for it. If no one is in position its a normal pass.

 

Lead Pass - This was taken out in 2k8 as a face button, it used to be B button last year. To do it this year press A twice. This will pass ahead of the guy so he doesn't stop to catch it.

 

 

TRIPLE THREAT MOVES

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Heres what it looks like

http://static.flickr.com/30/228456265_e645d98617.jpg

 

To activate the Triple threat you simply hold down both triggers (L & R). This works best if you can still move (i.e if you just passed the ball to a player go into the triple threat so you can move from it, either to burst to the hole or spin around him etc).

 

Protect Ball - Hold L & R Triggers and hold the LEFT STICK back. This move is super important. From the protect ball you can explode out out by driving to the hoop and releasing the triggers at the same time. (in 2k view for example if you hit left and your back is to the left your guy will spin and explode, if you got right hell muscle into the guard and burst).

 

 

Jab step - Flick the LEFT stick opposite the direction of your pivot foot, exploding out of this is done by releasing both triggers

 

Step in/ step over - Flick LEFT stick up to step in to the defender, flick stick towards pivot foot to step over. They are basically the same but this one has more potential to make your opponent hop back giving you 3-4 feet for a jumper

 

 

 

 

 

BASIC ISO MOTION MOVES

___________________________________________________________________

 

Basic Crossover. - This is just a simple flick of the stick to the side opposite your dribble hand. No trigger required.

 

In and out.- You can do this with any crossover, including the hesitation crossover, and the stutter crossover. This is done by immediately throwing the stick back towards the original dribble hand. So if the balls in your left hand, attempt to crossover right, but before the ball actually touches the ground, throw the stick back left. No trigger is required for this.

 

Step back dribble.- This is a pretty easy move, and it can create a little space between you and the defender, you might get enough space for a jumper, you might break some ankles. No trigger is required, simply flick the stick opposite the direction you are moving..

 

Size up moves. Tapping the L trigger while standing in place will activate a size up move, which can be chained into a drive or crossover. Tapping the R trigger while standing will also activate a stutter size up move, which can also be chained into a drive or crossover.

 

Stutter.- To do a stutter, you simply tap R, and from there you can do a stutter cross, or a stutter drive. Tap R, then hold, and move the stick towards your dribble hand for a stutter drive. Tap R, then throw stick towards off hand for a stutter cross.

 

Step out/Side step move. -This is used to sorta step out and drive around a guy who might be a little too close. You have to be moving to do this.

 

How to do it: Simply tap L while moving, and your player will attempt to step out and go around his man.

 

Spin.- This can be a little trickier for some. If you do it correctly, it'll always work. This does not require the use of a trigger. The easiest way to learn the spin, is to chain it with a stutter drive. So stutter drive right, with the stick held down hard right, spin the stick hard left, be sure to make a circle motion, or it wont work. (think full hadoken)

 

 

 

 

ADVANCED ISO MOTION

___________________________________________________________________________ _____

 

Behind the back.- This done the same exact way you do a spin, except your holding R to execute the behind the back.

 

Half spin.- You do this the same way you do the step back move, accept your holding the R (flick stick opposite of moving direction).

 

Double crossover. This is done the same way you do the in and out (start a crossver, throw stick back to original dribble hand) accept again, your holding R.

 

Hop Step/Spinning hop step. To do a step back hop, you simply press triangle or Y while on the perimeter. This creates a little space so that you can possibly get an open jumper. A regular hop step when driving inside, is simply done by pressing triangle or Y. To do a spinning hop step (basically its a really fast spin move, garnett and duncan use it alot in real life), you hold R and press triangle or Y..

 

Hesitation crossover - This requires that you hold both triggers (L and R) and simply flick the stick in the direction of the off hand (hand your not dribbling with)

 

 

Alternative Control layouts

______________________________________________________________________

If you choose to use the Right Stick Isomotion config. Here's how it works:

 

Crossover – throw right stick opposite ball hand

In & Out – throw right stick towards ball hand

Double Cross – throw right stick opposite ball hand and quickly back

Hesitation Cross – throw right stick towards ball hand and quickly back

Behind the Back – throw right stick up

Step Back – throw right stick down

Full Spin – press right stick down and swing it away from ball hand

Half Spin – press right stick down and swing it towards ball hand

 

*these commands are absolute, NOT player-relative.

 

 

Also, if you choose Alt. A and want to use EZ Iso:

Crossover = Tap EZ Iso

Behind the back = Hold LT + Tap EZ Iso

Regular Spin = Double Tap EZ Iso

Half Spin = Hold LT + Double Tap EZ Iso

Δημοσ.

σορρυ αλλα δεν συμφωνω με το review..τι τους εχει πιασει τους αμερικανους και το θαβουν το παιχνιδι;; Εδω εχει διαγωνισμο τριποντων και καρφωματων υπαρχει τιποτα πιο τελειο για διπλο με καποιον φιλο σου; τους πειραξε που εβγαλαν το "career";;; εγω προσωπικα ειχα ασχοληθει 1 -2 μερες με το career το 2κ8 ειναι καθαρα παιχνιδι "διπλου" οπως το Fifa + Pro..

Δημοσ.
σορρυ αλλα δεν συμφωνω με το review..τι τους εχει πιασει τους αμερικανους και το θαβουν το παιχνιδι;; Εδω εχει διαγωνισμο τριποντων και καρφωματων υπαρχει τιποτα πιο τελειο για διπλο με καποιον φιλο σου; τους πειραξε που εβγαλαν το "career";;; εγω προσωπικα ειχα ασχοληθει 1 -2 μερες με το career το 2κ8 ειναι καθαρα παιχνιδι "διπλου" οπως το Fifa + Pro..

 

Eβγαλαν το career?!! Κακώς για μένα, πολύ κακώς!

Δημοσ.

toulaxiston apo to review anakalipsa oti den eimai o monos pou xano ta ley-up ston efnidiasmo eno o ipologistis vazei kati apisteyta kalathia mprosta stous psilous mou.

Gia kati tetious logous einai pou kai ego den pezo single player tetoia games kai protimo ta dipla.tsatizomai eukola

 

edit: na valo ena kalo post pou vrika se ena forum gia moves gia otan vgei to game,kapoia ta exei idi valei o priv, kapoia alla einai nea

 

 

Basic Crossover. This is just a simple flick of the stick to the side opposite your dribble hand. No trigger required.

 

In and out. You can do this with any crossover, including the hesitation crossover, and the stutter crossover. This is done by immediately throwing the stick back towards the original dribble hand. So if the balls in your left hand, attempt to crossover right, but b4 the ball actually touches the ground, throw the stick back left. No trigger is required for this.

 

Step back dribble. This is a pretty easy move, and it can create a little space between you and the defender, you might get enough space for a jumper, you might break some ankles. No trigger is required, simply flick the stick opposite the direction you are moving..

 

Size up moves. Tapping the L trigger while standing in place will activate a size up move, which can be chained into a drive or crossover. Tapping the R trigger while standing will also activate a stutter size up move, which can also be chained into a drive or crossover.

 

Stutter. To do a stutter, you simply tap R, and from there you can do a stutter cross, or a stutter drive. Tap R, then hold, and move the stick towards your dribble hand for a stutter drive. Tap R, then throw stick towards off hand for a stutter cross.

 

Step out/Side step move. This is used to sorta step out and drive around a guy who might be a little too close. You have to be moving to do this. Simply tap L while moving, and your player will attempt to step out and go around his man.

 

Spin. This can be a little trickier for some. If you do it correctly, it'll always work. This also does not require the use of a trigger. The easiest way to learn the spin, is to chain it with a stutter drive. So stutter drive right, with the stick held down hard right, spin the stick hard left, be sure to make a circle motion, or it wont work.

 

Ok, here are the advanced moves that require the trigger.

 

Behind the back. This done the same exact way you do a spin, except your holding R to execute the behind the back.

 

Half spin. You do this the same way you do the step back move, accept your holding the R (flick stick opposite of moving direction).

 

Double crossover. This is done the same way you do the in and out (start a crossver, throw stick back to original dribble hand) accept again, your holding R.

 

Hop Step/Spinning hop step. First off, don't even think about abusing this, because it wont work this year. hahah suckers. To do a step back hop, you simply press triangle or Y while on the perimeter. This creates a little space so that you can possibly get an open jumper. A regular hop step when driving inside, is simply done by pressing triangle or Y. To do a spinning hop step, you hold R and press triangle or Y..

 

Last move is the hesitation crossover, something that was kinda hard to do at times in 2K7. This is done the same way as last year, but itz much easier to pull of. This requires that you hold both triggers (L and R) and simply flick the stick in the direction of the off hand (hand your not dribbling with)..

 

---Post Moves

Post up - LT

 

Up and under - Quickly flick the right stick from left to right or vice versa while backing your opponent down.

 

Drop step – While backing down your opponent holding turbo and hit Y while directing the left analog toward the basket.

 

Spin-off – While backing down your opponent hold the RT and direct the left analog stick left or right to spin of while posting up.

 

Fade-a-ways – While posting up let go of the LT and hold the right analog stick down

 

Hook shots- While posting up hold the LT & RT and flick the right analog stick in any direction. (Type of hook shots/shots performed changes from player to player or position away from the basket)

 

Defense Post Moves

 

Steal – Press X while being posted up/backed down to attempt to steal the ball. (Stealing the ball while your opponent attempts to spin-off result in an automatic steal, success of a steal is determined by Def post rating and steals.)

 

Double Team Moves

Double team – LB

 

Steal – While double teaming someone press X to attempt to steal it.

 

Jump-Ball – While double teaming someone press Y to tie them up for a jump-ball.

 

Shooting

 

Shooting – Hold X or/the right analog stick down and release at the peak of the player jump for a good/perfect release. (Since everyone has different shooting forms how long you have to hold the shooting button varies from player to player.) Example: For Shawn Marion you basically have to tap X or flick the right analog stick to get a good/perfect release since his shot is so fast, practice with players to master their shot release.

 

Pump fake – Tap X quickly to perform a pump fake.

 

Fade-a-ways – While holding LT or RT? (Canʼt remember which) direct the left analog away from the basket and press X or the right analog stick simultaneously.

 

Rebounding

 

Rebound – Y

 

Box-Out – Hold the LT while in rebounding situations.

 

Tip-Ins – On an offensive rebound hold the RT and press Y simultaneously for a Tip-In.

 

Put Back Dunks – On an offensive rebound while boxing out, hold the LT & RT and press Y simultaneously to attempt a put-back dunk. (To successfully pull off a put-back the timing has to be right for the animation to start.) Success of a put-back is determined by dunk, and offensive rebounding ratings.

 

Passing

 

Pass – A

 

Lead Pass – Hold the RT and press A to do a lead pass.

 

Icon Pass – While holding RB press the icon/button that is displayed over a player head to pass it to them.

 

Alley-oop – Hold the LT and press A to attempt an alley-oop pass to the cutting player. (A player needs to be cutting towards the basket to successfully attempt an alley-oop. The success of an alley-oop is determined by the passing rating of the person throwing the alley-oop, the hands and dunking rating of the person receiving the alley-oop pass.

 

 

Dunking

 

Stand Still/Under the Basket Dunks – While position under the basket or standing still hold the LT & RT and press X or hold the right analog stick in any direction towards the basket to dunk.

 

Running Dunks – While running or cutting towards the basket hold the RT and press X or hold the right analog to perform a dunk. (The direction you hold/flick the right analog stick in determines what type of dunk you perform: power, fancy, reverse and normal/one handed.

 

Power Dunks – Hold/flick the right analog stick in a right direction while performing a running dunk.

 

Fancy Dunks – Hold/flick the right analog stick in a left direction while performing a running dunk.

 

Reverse Dunks – Hold/flick the right analog stick down while performing a running dunk.

 

Normal/One handed dunks –Hold/flick the right analog stick up while performing a running dunk.

 

360 Dunks – Move the right analog stick in a circular motion clockwise while performing a running dunk. (360ʼs are also included in the fancy dunks)

 

Unlocking More Dunks – To unlock more dunks for a dunk package use a player in the dunk contest and school to unlock more dunks for their dunk package.

 

Free-throw

 

To shot free throws hold the right analog stick down and release at the peak of the player shot. (Since every player has a different free-throw shooting form how long you hold down the right analog stick changes from player to player, practice with a player to master their free-throws release)

 

In Game Icons

 

Icons Next To Players Names

---- Offense ------

-Star: Star player(s) of the team.

-3: A role-player that is good at shooting 3ʼs.

-Lighting bolt/Shoe: A role-player that is good at attacking the basket.

- Nothing: A role-player that doesnʼt stand out at anything offensely.

---- Defense ----

-Lock: Lock-down/good defender.

-Nothing: average or poor defender.

 

------Other-------

-Gatorade bottle: The player is fatigued and needs a rest.

 

-----Cell Phone Bars-----

- Blinking Red: This player is extremely hot; can make shots he canʼt normally make, shots that this player is good at is basically automatic. Double-Team him to slow him down or ice him with a timeout.

 

-Red: This player is hot and shots that this player is good at are basically automatic. Make sure to play this player tightly call for a casual double teams to slow him down.

 

-Light Blue: This player is cold; hitting shots that this player isnʼt good at is hard to do. Just stick with shots he is good at to get him back on track.

 

-Dark Blue: This player is extremely cold; he even struggles to hit shots that heʼs normally good at. Call a time-out to get his mind straight.

Δημοσ.

Ρε παιδιά πέστε μου ειλικρινά..

 

Υπάρχει άτομο που -να μην είναι κλωνοποιημένο ιαπωνέζικο ρομπότ με ειδίκευση στο 2Κ8- και να ξέρει τις δεκάδες τρίπλες για κάθε δεδομένη στιγμή, με βάση τα ratings του κάθε παίχτη, το release του, να λαμβάνει υπόψη τις μπάρες που δείχνουν τη φόρμα του, το team chemistry, το ηθικό του με βάση τη θέση του στο rotation κτλ κτλ κτλ κτλ κτλ ????

 

Γιατί μου φαίνονται όλα βουνο... :shock: :mad:

Δημοσ.
Ρε παιδιά πέστε μου ειλικρινά..

 

Υπάρχει άτομο που -να μην είναι κλωνοποιημένο ιαπωνέζικο ρομπότ με ειδίκευση στο 2Κ8- και να ξέρει τις δεκάδες τρίπλες για κάθε δεδομένη στιγμή, με βάση τα ratings του κάθε παίχτη, το release του, να λαμβάνει υπόψη τις μπάρες που δείχνουν τη φόρμα του, το team chemistry, το ηθικό του με βάση τη θέση του στο rotation κτλ κτλ κτλ κτλ κτλ ????

 

Γιατί μου φαίνονται όλα βουνο... :shock: :mad:

 

o privateer μάλλον τα έχει μάθει ήδη με τους spurs του βέβαια θα το μάθουμε σύντομα πόσο καλά τα έχει μάθει.:-D

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