activex Δημοσ. 19 Ιουλίου 2007 Δημοσ. 19 Ιουλίου 2007 SAN FRANCISCO – July 19, 2007 – Today Ubisoft, one of the world's largest video game publishers, announced that it will launch Far Cry® 2 in Spring 2008 for PC. Far Cry 2 is being developed in Ubisoft's Montreal studio. The original Far Cry® won PC Gamer's Action Game of the Year Award in 2004. Since then the combined installments of the Far Cry® brand has gathered critical acclaim and numerous awards, and sold over 3 million units. "Far Cry marked the beginning of a new era for shooters. An era of gorgeous graphics and of advanced artificial intelligence,” declared Tony Key, vice president of marketing at Ubisoft. "We are confident that Far Cry 2 will have the same impact again on the FPS genre landscape.” Far Cry 2 is featured in an exclusive first look in the October issue of PC Gamer, available on newsstands in North America on August 21, 2007. Check http://www.farcrygame.com regularly for more news. http://www.gamershell.com/companies/ubisoft/362594.html
privateer Δημοσ. 19 Ιουλίου 2007 Δημοσ. 19 Ιουλίου 2007 An kai den to ftiaxnei h Crytek h Ubi Montreal einai to kalytero studio ths ubi opote elpizw gia ena kalo sequel
activex Δημοσ. 19 Ιουλίου 2007 Μέλος Δημοσ. 19 Ιουλίου 2007 kai fisika tha einai me cryengine 2 etsi? alios stin pyraaaa!
john2gr Δημοσ. 20 Ιουλίου 2007 Δημοσ. 20 Ιουλίου 2007 Δεν θα χρησιμοποιεί την CryEngine2. Στο επίσημο forum λέγεται ότι είτε είναι in-house η game engine,είτε ότι είναι η CryEngine1 της οποίας τα δικαιώματα έχει αγοράσει η Ubisoft.
activex Δημοσ. 20 Ιουλίου 2007 Μέλος Δημοσ. 20 Ιουλίου 2007 cryengine 1 sto 2008? anatrixiastiko mou akougete..daksi kalh mixani alla oso na to pis edw tha pigenoume tote gia tin 3!
FarCry Δημοσ. 22 Ιουλίου 2007 Δημοσ. 22 Ιουλίου 2007 Ubisoft has finally officially confirmed that Far Cry 2 is in the works and, like its predecessor, it looks set to be another sun-baked shoot out. While the original Far Cry was set on a lush tropical paradise, judging by the game's newly launched teaser site the sequel looks to be moving to a much more arid location. The only other details released at this stage are that the game is currently scheduled for release on PC in Spring 2008 and is being developed at Ubisoft's Montreal studio. We speculated some time ago that the new Far Cry would be set in Mali and the image behind the game's logo (below) certainly has a distinctive African vibe. So, we're happy to stick with Mali until Ubisoft tells us different. Certainly the desert, the savannah and all the dangers associated with them would make for an interesting backdrop to the action.
pappous_soulis Δημοσ. 29 Ιουλίου 2007 Δημοσ. 29 Ιουλίου 2007 Eμένα γιατί μου φαίνεται για την ίδια μηχανή γραφικών με το Crysis.... :???:
FarCry Δημοσ. 1 Αυγούστου 2007 Δημοσ. 1 Αυγούστου 2007 Jack Carver isn't here. The monstrous Trigens are gone and that tropical island from the original game is over a thousand miles away. Instead, we're on the sprawling plains of the African savannah, and our enemies are angry humans and hungry wildlife. Far Cry as you knew it is dead: long live Far Cry 2. In short, everything. Far Cry 2 is hugely, impossibly ambitious. It's Stalker gone on safari; it's Boiling Point with a budget. There are no nanosuits in Far Cry 2, and no mutant, alien or magical powers. "Neither the player nor the enemy have any 'powers' other than those that any individual human can summon up in extreme circumstances," says Pharand. The story's also non-linear, dynamic and procedurally assembled using a simple drama-management engine to populate the story with key characters and facilitate the convergence of the story toward major climactic events." http://www.computerandvideogames.com/article.php?id=169163 http://www.computerandvideogames.com/article.php?id=169105 Ubisoft's drama management engine has raised one eyebrow. Our second eyebrow has been raised by an AI system that sounds similar to GSC's A-Life in S.T.A.L.K.E.R. Pharand's explained that the AI in Far Cry 2 is "needs-driven", and that the main needs governing the behaviour of the artificial intelligence are rest, duty and social
privateer Δημοσ. 16 Αυγούστου 2007 Δημοσ. 16 Αυγούστου 2007 http://www.gametrailers.com/player/23556.html
john2gr Δημοσ. 16 Αυγούστου 2007 Δημοσ. 16 Αυγούστου 2007 Eμένα γιατί μου φαίνεται για την ίδια μηχανή γραφικών με το Crysis.... :???: Ιεροσυλία :-P:-P . Το Engine Introduction φαίνεται ωραίο πάντως και το γραφικό στο monitor πρέπει να σκοτώνει. Για να δούμε
takos Δημοσ. 1 Σεπτεμβρίου 2007 Δημοσ. 1 Σεπτεμβρίου 2007 En anamoni tou farCry2 To idi iparxwn FaryCry apo simera einai elef8ero pros katebasma. fisika k exi HDR. http://www.theinquirer.net/default.aspx?article=42069 Download link
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