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Haze


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Haze

 

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[gt]19899[/gt]

 

Haze is a first-person shooter video game developed by Free Radical Design, which was debuted at E³ 2006. It will be published by Ubisoft.

 

The game is set in the late 2040's, where no UN or NATO exist and governments are thus forced to contract their military operations to private military contractors. You play as Sergeant Shane Carpenter, a new recruit in the Mantel Global Industries army, who are fighting guerrillas in South America. Mantel Global Industries was founded by David Bloomfield, who also appears as a recruiter in the trailer[1].

 

Mantel Global Industries is also a multinational corporation with bio-medical expertise. This has led to the development of Nova-Keto-Thyrazine - also called NECTAR[2]. A nutritional supplement that enables soldiers to fight harder and smarter. Although as you progress through the game, you find out that there is more to Mantel and the "nectar" than meets the eye.

 

The game takes place over three days that will "change Shane forever." Mantel battles a guerrilla group known as The Promise Hand lead by a dictator called Gabriel "Skin coat" Merino; a brutal man who wears the flayed skins of his POW camp inmates.

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Με το που ειδα τις εικονες μου ηρθε στο μυαλο το 3D Mark με τους στρατιωτες που κανουν ντου σε μια βαση και βγαινει ενας με ενα minigun και τους θεριζει.

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Didn't we play this game already? After unleashing yesterday's avalanche of release dates and promptly crushing the month of November in the process, Ubisoft has removed any date and mention of the PC and Xbox 360 versions of Haze from the list. Speaking to an Ubisoft UK representative, Joystiq was told that the mysterious disappearance could be attributed to the PlayStation 3 being "the only confirmed platform for Haze." Oh dear, it's Assassin's Creed all over again.

 

Just last month, Ubisoft described the politically charged shooter as "leading on PS3," noting that "no exclusivity for any platform has been officially announced." Despite Free Radical's director, Steve Ellis, stating that the developer's chief challenge was "designing a solution that will work well across the platforms," Haze was theorized to be at the very least, a timed PS3 exclusive. The week-long release gap between the PS3's Haze and other versions shown on Ubisoft's initial schedule rendered such a conclusion comical, but not untruthful. What of the vanishing Xbox 360 and PC versions then?

 

When we asked directly whether Haze was a PS3 exclusive or not, Ubisoft simply reiterated that the system was "the only confirmed platform." It's the same line we kept hearing when Ubisoft was dodging questions about the exclusivity haze surrounding Assassin's Creed -- a game which started out on "PlayStation 3 and at this time, no other platform has been confirmed." Ubisoft later admitted a PC version would "indeed see the light some day" (the same day, actually) and then finally confirmed an Xbox 360 version to an unsurprised audience.

 

Can we expect the same sequence of events for Haze, or are negotiations between suits still active? We expect to get some answers (simple "yes" or "no" ones, preferably) at next month's Min-E3.

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Τι είναι αυτο το ADMINISTERING που βγάζει κάθε τόσο? Μου την δίνει στα νεύρα...:evil:

 

Πάντως τα framerates φαίνονται ομαλά,εκτός απ'το σημείο με τα οχήματα...:???:

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