spinnet Δημοσ. 20 Μαΐου 2007 Δημοσ. 20 Μαΐου 2007 Τα νούμερα αυτά είναι σημαντικά, επηρεάζουν publishers και developers... Τα 3rd-party ΑΑΑ παιχνίδια πάντως θα αργήσουν.
rebellion Δημοσ. 20 Μαΐου 2007 Δημοσ. 20 Μαΐου 2007 Mario Strikes Charged-Spong Review 8.8! http://spong.com/feature/10109574?cb=255 "Mario Strikers: Charged Football is a deceptively hardcore little game. While at first it may seem little more than a fast-paced, space-age cartoony kickabout, after repeated play of the single-player and both offline and online multiplayer games, it becomes clear that there is far more depth to the game than, at first, meets the eye. Graphics-wise, while nothing much to shout about, it looks, well, happy and colourful and pleasingly chunky, in the way in which only truly memorable Nintendo characters can. Whether or not, in addition to the Nintendo fanboy community (who will have already pre-ordered), the legions of ʽcasualʼ gamers who have bought into Wii will buy the game when it comes out on May 25th, remains to be seen. Nintendo is putting one of its biggest marketing pushes of the year behind the title, which suggests it values it as highly as we do." Δειτε το διαφημιστικο για το Mario Strikers http://www.youtube.com/watch?v=hi3pBTq4jQk&eurl=http%3A%2F%2Fwww%2Egonintendo%2Ecom%2F
rebellion Δημοσ. 21 Μαΐου 2007 Δημοσ. 21 Μαΐου 2007 Αμερικη-κυκλοφοριες καλοκαιριου Wii July 30 Mario Strikers Charged Nintendo Aug. 20 Metroid Prime 3 Corruption Nintendo September Battalion Wars 2 Nintendo Aug. 14 High School Musical: Sing It! Disney Interactive Studios Aug. 14 Madden NFL ʽ08 EA August Tiger Woods PGA Tour ʽ08 EA August Space Station Tycoon Namco Bandai August Brunswick Pro Bowling Crave August Dave Mirra BMX Challenge Crave August Pinball Hall of Fame: The Williams Collection Crave September Brothers in Arms Ubisoft September Looney Tunes: Acme Arsenal Warner Bros. September George of the Jungle Crave Fall Boogie EA http://gonintendo.com/?p=18229
APatewnas Δημοσ. 22 Μαΐου 2007 Δημοσ. 22 Μαΐου 2007 WiiUI v1.40 MUST HAVE TOOL!!! Found this searching the net. Absolutey Superb Interactive GUI for those who don't want to play around with CMD prompt. WiiUI is a collection of tools to help you create Wii & GC images. What can you do with WiiUI ? Make multi boot games using gcos for use in the Wii or GC (upto 15 images). Build an emulator image using the built in emulators in the gui. Unscramble Wii ISO's. Region patch Wii ISO's. Create a dummy file to pad out your iso if needed. Edit GC images with GC-Tool. Burn Your newley created iso (Requires ImgBurn Installed). Place your roms in the roms folder when creating an emulator ISO. ImgBurn can be downloaded from http://www.imgburn.com/ Ksereis kaneis ti einai ayto??
xrest Δημοσ. 22 Μαΐου 2007 Δημοσ. 22 Μαΐου 2007 Geometry Wars Erupting on Wii, DS One of the finest shooting games ever is getting the Nintendo - A year and a half after the launch of the Xbox 360, Geometry Wars: Retro Evolved is still arguably the best content Xbox Live Arcade has to offer. The blast fest represents the epitome of pick-up-and-play satisfaction. Until now, the holy experience of playing Geometry Wars was exclusive to Xbox and 360 owners, but it looks like Nintendo fans will get to see what all the hubbub is about soon enough. The latest issue of Nintendo Power reveals that Geometry Wars: Galaxies is blasting its way to the Nintendo Wii and DS. The game is taking Geometry Wars "in a new direction" by expanding the title with an extensive single-player campaign and multiplayer modes. Kuju, the team behind Battalion Wars, is handling development. Each platform will utilize its unique traits to enhance the shape-shooting action: the Wii version will feature motion controls and the DS will use the touch screen. Geometry Wars: Galaxies will be exclusive to Nintendo systems. Oh, and purists need not be worried about the new additions to the game -- the original Retro Evolved will be included, as well. Expect Geometry Wars: Galaxies to explode this fall.
panther_512 Δημοσ. 22 Μαΐου 2007 Δημοσ. 22 Μαΐου 2007 Famitsu Reviews RE4 Wii Score: 10/10/9/9 SSBB SITE OPEN Dragon Quest Swords screens DBZ: Budokai Tenkaichi 3 Rolling to Wii Indianapolis 500 Legends Races to the Wii Geometry Wars Erupting on Wii, DS A year and a half after the launch of the Xbox 360, Geometry Wars: Retro Evolved is still arguably the best content Xbox Live Arcade has to offer. The blast fest represents the epitome of pick-up-and-play satisfaction. Until now, the holy experience of playing Geometry Wars was exclusive to Xbox and 360 owners, but it looks like Nintendo fans will get to see what all the hubbub is about soon enough. The latest issue of Nintendo Power reveals that Geometry Wars: Galaxies is blasting its way to the Nintendo Wii and DS. The game is taking Geometry Wars "in a new direction" by expanding the title with an extensive single-player campaign and multiplayer modes. Kuju, the team behind Battalion Wars, is handling development. Each platform will utilize its unique traits to enhance the shape-shooting action: the Wii version will feature motion controls and the DS will use the touch screen. Geometry Wars: Galaxies will be exclusive to Nintendo systems. Oh, and purists need not be worried about the new additions to the game -- the original Retro Evolved will be included, as well. Expect Geometry Wars: Galaxies to explode this fall. Ubisoft's Spin on Brain Age
Pytzamarama Δημοσ. 22 Μαΐου 2007 Δημοσ. 22 Μαΐου 2007 στο 360 κοστιζει 5 δολαρια...ποσο θα κανει στο Wii? Eιδομεν... (δεν βλεπω στατιστικα σημερα και αρχιζω να ανησυχω )
panther_512 Δημοσ. 22 Μαΐου 2007 Δημοσ. 22 Μαΐου 2007 στο 360 κοστιζει 5 δολαρια...ποσο θα κανει στο Wii?Eιδομεν... (δεν βλεπω στατιστικα σημερα και αρχιζω να ανησυχω ) To παιχνίδι από αυτά που διαβάζουμε δεν είναι port της XBOX-Live έκδοσης. Αγοράστηκαν τα δικαιώματα για το όνομα και σχεδιάζεται νέο παιχνίδι, το οποίο θα είναι αποκλειστικό για τις Nintendo κονσόλες. Zack & Wiki: Quest for Barbarosʼ Treasure screens
panther_512 Δημοσ. 22 Μαΐου 2007 Δημοσ. 22 Μαΐου 2007 Metroid Prime 3: Corruption updated fact sheet (storyline details) Metroid Prime® 3 Corruption Format: Wii™ Launch Date: 08/20/07 ESRB: RP (Rating Pending) Game Type: First-Person Adventure Accessories: Wii Remote and Nunchuk™ controllers Players: 1 Developer: Retro Studios Website: Game Information KEY INFORMATION If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendoʼs revolutionary controller. * Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced. Through the eyes of Samus, players experience a quantum leap in first-person control as they wield the Wii Remote controller, the ultimate device for the first-person shooter genre. * Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises, to help her survive her coming trials. Game storyline: Six months have passed since the events on the planet Aether. The Galactic Federationʼs network computer, Aurora Unit, is suddenly and completely corrupted with something like a virus. The Federation believes Space Pirates may be behind the problem and, beginning with Samus, starts to contact bounty hunters. As they explain the situation to the assembled hunters, the Federation is attacked by the pirates. Samus and the other hunters leap to the defense of the Federation capital, only to find that the enemy the hunters face is the presumed-dead Dark Samus. Dark Samus is armed with immense power that no one can withstand. It soon becomes obvious that the forces controlling Dark Samus and the terror of the contaminated Phazon are a dire threat that could corrupt the entire universe. Characters: Samus, Dark Samus, the Galactic Federation and new bounty hunters. How to progress through the game: The war initiated by Dark Samus and the Space Pirates rages across many planets as they attempt to corrupt each with Phazon seeds. Players use the Wii Remote and Nunchuk™ controllers to explore alien landscapes, hunt for weapons and information, and destroy the seeds. Saving the planets from corruption isnʼt enough, though. Eventually, players must take down Samusʼ mortal enemy, Dark Samus. Special powers/weapons/moves/features: Using the Wii Remote and Nunchuk controllers, players will be able to grasp and pull things by using actual arm movements, as well as execute amazing feats like aiming and blasting in midair or at a full run. The game also incorporates a new system involving Phazon. If you fill Samusʼ Phazon supply to a certain level, Samus will temporarily go into hyper mode, a state in which she can pull off incredible feats; on the flip side, if she exceeds the maximum Phazon level, sheʼll perish. Also, for the first time in the Metroid series, Samusʼ ship will be used in active game play.
xrest Δημοσ. 23 Μαΐου 2007 Δημοσ. 23 Μαΐου 2007 Red Steel 2 online? It was a previous job posting back in November of last year that revealed a Red Steel sequel was on the way, and another classified ad seems to suggest that the expected Red Steel 2 will support online functionality. A new Ubisoft job post on Gamasutra advertises for an online programmer to "develop the online part of a game engine for a Wii project ... located in [ubisoft's] Production Studio in Paris, where Red Steel and Ghost Recon Advanced Warfighter games have been developed." With Nintendo flicking the "on" switch on Wii's online multiplayer servers this Friday to coincide with the European release of the online-compatible Mario Strikers Charged Football, we'd fully expect the next Red Steel to pack an online multiplayer mode anyway. It would be a crime not to include one. We're chasing Ubisoft and will let you know if we get anything juicy.
spinnet Δημοσ. 23 Μαΐου 2007 Δημοσ. 23 Μαΐου 2007 Ημαρτον...τόσους μήνες extra development μόνο τα controls καλιμπράρουν? Τα γραφικά δεν τους πειράζει που είναι ίδια με τα προηγούμενα Prime?
panther_512 Δημοσ. 23 Μαΐου 2007 Δημοσ. 23 Μαΐου 2007 Μή βιάζεσαι να βγάλεις συμπεράσματα από τις 5 εικόνες που δημοσιευθήκαν. Στην ουσία δεν έχουμε μάθει τίποτα το καινούργιο, πέρα του ότι ο χειρισμός του θα είναι ότι "καλύτερο για FPS παιχνίδια στις κονσόλες", δια στόματος του Regginator πάντα. Για γραφικά δεν ξέρω. Οι εικόνες που παρουσίασαν μου φαίνονται σαν εικόνες από το gameplay demo πρίν από ένα χρόνο σχεδόν. Θα πρέπει να περιμένουμε για περισσότερες πληροφορίες, εικόνες και βίντεο. Η Nintendo έθεσε εμπάργκο στις πληροφορίες και δεν επέτρεψε σε κανέναν που ήταν στο γεγονός να δημοσιεύσει την οποιαδήποτε πληροφορία για όλα τα περι Nintendo, μέχρι τη Παρασκευή. Τη Παρασκευή θα ξέρουμε πολλά πολλά περισσότερα.... Αυτό που με ανησυχεί είναι το ότι αν τους πήρε 9 μήνες για να τελειοποιήσουν το χειρισμό, ειδικά αυτοί που το Wii είναι δικό τους κατασκεύασμα και κρατάνε όλα τα μυστικά του hardware, τότε τί έλπίδες έχουν τα 3rd party για παρόμοιο χειρισμό? Ελπίζω να δώσει κάνα dev-tool να τους κάνει τη ζωή πιό εύκολη...
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