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Wiiva la Revolution!! {News Topic}


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Δημοσ.

Euro Resi 4 Resurrecting on Wii in June

Nintendo distributing Resident Evil 4: Wii Edition and Umbrella Chronicles in Europe.

 

Nintendo has announced it's distributing Capcom's upcoming Resident Evil titles for Wii, with Resident Evil 4: Wii Edition coming in June and Resident Evil: The Umbrella Chronicles lurching towards homes later this year.

 

Tackling zombies isn't anything new to Nintendo, having handled the distribution of Resident Evil 4 when it was first released on GameCube back in 2005. The Wii remake, which features new Wiimote controls and modes, is slated to arrive in Europe on June 29.

 

Meanwhile, Resident Evil: The Umbrella Chronicles is a totally new game in the Resi series. It's an action/shooter hybrid featuring locations from Resident Evil 0, 1, 2 and 3, as well as never-before-locations, such as Umbrella's HQ. Unfortunately it's currently slated for a rather vague '2007' release.

 

You can read our hands-on with both Resident Evil 4: Wii Edition and Resident Evil: The Umbrella Chronicles to sate your zombie-like thirst for more information.

Δημοσ.

Pangya Golf to hit European Nintendo Wii's in June

 

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Nintendo has confirmed that it is set to bring Tecmo's Wii version of the ever-popular PC golf series Pangya to Europe. It will emerge under the new name of 'Pangya! Golf with Style'.

 

In single player mode players must enter tournaments to unlock new courses and new characters. There are three types of tournament to take part in; Pangya Fiesta - a story mode introducing all the characters in the game, Stroke Play where players must complete the course in the least number of strokes and Match Play where they must sink the ball in fewer shots than the maximum allowed.

 

Think you are a top-notch golfer and want to prove it to your friends and family, or just to yourself? If thatʽs the case Versus Mode is for you! Players can battle it out in both Match Play and Stroke Play modes as well as setting themselves the ultimate concentration test in Balloon Pop where they must burst as many balloons as they can whilst navigating the courses.

 

The game is due out in Europe on 8th June.

 

 

 

The Weapons of Alien Syndrome

All the guns you'll be using to splatter extraterrestrial scum. New Wii screenshots and first video of SEGA's action-shooter.

 

SEGA has reached backward in time to revitalize one of its classic franchises in Alien Syndrome for Wii and PSP. The title, developed by Totally Games, tells the story of space soldier Aileen Harding as she embarks upon an interplanetary mission to wipe out an alien threat. Not many realize it, but there's a surprisingly deep storyline and RPG mechanic to the game. And yet, gamers who just want to blow stuff away will not be disappointed, either. Alien Syndrome is packed full of weapons that Hardin can utilize to dispose of her extraterrestrial nemeses in a variety of ways. Today, we take a look at some of the guns in the title complete with official descriptions, screenshots and even a first video of the title in motion...

 

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More Crash of the Titans scans

 

A few more screens, and a look at the development process and the team involved.

 

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Spyro heading to Wii, DS, GBA

 

What other gaming mascot would go along perfectly with the announcement of Crash Bandicoot's return? Well Spyro the Dragon of course! The German ratings board (USK) has a listing for Spyro: The Eternal Night on the Wii, DS, and GBA. If both of these games end up working out well on the Wii, it could mean a return of the big followings that these games used to have. The last Sypro game was actually pretty good! Letʼs hope the projects turn out well!

Δημοσ.

March US hardware/software sales

April 19th, 2007

Hardware totals

 

DS: 508,000 units sold

PS2: 280,000 units sold

Wii: 259,000 units sold

Xbox 360: 199,000 units sold

PSP: 180,000 units sold

Game Boy Advance: 148,000 units sold

PS3: 130,000 units sold

 

http://www.next-gen.biz/index.php?option=com_content&task=view&id=5298&Itemid=2

 

Offical Nintendo press release

 

April 19, 2007 - Nintendo once again claimed the top two spots among the best-selling new video game systems in America in March, according to independent sales data gathered by the NPD Group. Despite widespread shortages for both systems, more than half a million buyers snapped up the portable Nintendo DS™, and Wii™ was once again the top-selling new home video game console.

 

 

With the first quarter of 2007 now completed, Wii has already notched over a million systems sold in America this year, while the DS now stands just shy of 1.25 million for the same period. Wii remains the fastest-selling new console in more than a decade, based on NPD sell-through information over the first five months of availability.

So far this year, Nintendo has sold more video game systems than all other manufacturers combined.

 

“The message delivered by both Wii and Nintendo DS is the same one,” says Reggie Fils-Aime, president, Nintendo of America. “Innovation is compelling both current gamers and new gamers to experience a new way to play. Nintendo is bringing gaming back to the masses.”

 

While shipments of Wii hardware are expected to grow this month due to increased production, demand for the system remains at unprecedented levels. And itʼs destined only to intensify with the just released Super Paper Mario™ and the impending release of Mario Party® 8, which brings a new experience to the classic mini-game series using the Wii controllers. For Nintendo DS, the yearʼs most anticipated software release so far this year comes with the arrival of Pokémon® Diamond and Pokémon® Pearl arriving at retail on Sunday.

 

http://gonintendo.com/?p=16538

Δημοσ.

crashhh!!! crashh!!! hell yeah!!!! apo ta agapimena mou paixnidia sto ps2 itan!!!!

 

p.s. thelo na dw gia poso to ps2 tha sozei tin partida gia tin sony... an den eixe to ps2 na sinexizei na poulaei san trelo,tha milagame gia neo dreamcast k nea sega.

Δημοσ.

ειναι πολυ νωρις ακομα...τοσο το ps3 οσο και το 360 με μειωσεις τιμων και το line up που εχουν,μπορουν ανετα να αυξησουν τις πωλησεις τους.ειδικα το ps3 πουχει το προβλημα

 

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Δημοσ.

Wii's 2007 in Motion

Mario, Metroid, Resident Evil and countless more -- we show you why this is the year of Nintendo in an easily accessible video recap.

 

Wii is already a huge worldwide hit and the console continues to sell at a phenomenal rate, but that hasn't stopped some overzealous critics from predicting doom and gloom for the machine. These skeptics claim that Nintendo's latest home system will slow down just as soon as the software does. Perhaps that's true, but it isn't likely to happen this year -- at least, not if the current list of titles slated to release between now and December is to be believed. We've gone through our archives and handpicked the very best gameplay videos to show off some of the mega-hits on the way to a Wii near you. Just scroll through the videos below and just try to stop the goose-bumps from spreading all over again...

 

 

 

Crash of the Titans First Look

Radical gives the bandicoot a fresh new look for Wii gamers.

 

Crash Bandicoot may have started his career as an unofficial mascot for the original PlayStation, but he's too big for just one system. The wacky furry critter's made the leap across all the platforms in the past few years, as a platform hero, a go-kart racer...even most recently as a party game host on the Nintendo DS. Sierra's ready to give the ten year old marsupial a fresh beginning with an upcoming adventure: Crash of the Titans, a different style of game that incorporates both old and new Crash Bandicoot games for this Wii-centric experience.

 

Developed by Radical Entertainment, this action-focused adventure not only gives Crash a whole new look, but changes the core mechanic of the gameplay style that most Crash Bandicoot fans are familiar with. Sierra recently let us have a look at an early version of Crash of the Titans in action on the Wii so we could see some of the ideas in motion on the Nintendo console.

 

The big change in the Crash Bandicoot design is the shift in game mechanics. Where Crash used to be a platform hero, in Crash of the Titans he's now taking a more "physical" role in this punch-and-kick focused brawler style of design. In Radical's take, Crash must work his way through the 3D environments, beating up on evil critters using the Wii Remote and Nunchuk combination. Punches and kicks will take down the smaller enemies, but the key design element in Crash is the ability to "jack" enemies and use their specific attributes to take down the bigger creatures. As the developer put it, there's a "food chain" device where Crash won't be able to take down the gigantic creatures -- instead, he can take down the smaller ones, jack them when they're stunned, then use that creature to knock out even bigger creatures so Crash can jack them...and so on.

 

The level progression focuses on the player's ability to "attack and jack" enemies -- some routes will be locked by giant gates that can only be knocked down by the big beasts, and some routes will be blocked off by doors that need to be opened by triggering targets with enemies who can shoot. There will be fifteen different creatures to fight and jack, and players will earn the ability to play as these creatures once they're unlocked -- Crash will wear a "suit" of that creature to take advantage of their capabilities.

 

Even though the designers are straying from the platforming design in favor of the brawler element, there will still be a fair bit of running and jumping between the battles. There are a few levels that retain the classic Crash Bandicoot feel where players will leap up on boxes and time jumps to make it across large chasms.

 

A lot of the Wii-centric motion mechanics were being fine tuned in this pre-Alpha build, but in the game you'll be able to perform special attacks and throws using the motion sensing capabilities. The Wii Remote is also being used for targetting attacks, where players will point at the screen to lock onto specific enemies and objects. The pointing will also be used to snag pick up icons along the way, in a similar fashion to the way it's done in Super Mario Galaxy -- simply wave the reticule over close-by items to pick them up. Of course, you can just walk over them as well. And during the platforming, waving the Wii Remote in a circle while jumping will send Crash into a helicopter spin for distance gliding.

 

Crash of the Titans will support the Wii's widescreen and 480p capabilities. In this early build the visuals were still being tweaked, and while in pre-alpha form the framerate was pretty shaky it's clear that this is an area that Radical is focusing much of their attention on in the game's development. The developer gave us a side-by-side view of the Wii game running along side of the PS2 version being developed on the side, and the Wii version definitely had the upper hand. Crash of the Titans will also feature a co-op mode where a second player can leap in and assist the first at any time during the action, using his or her own Wii Remote and Nunchuk.

 

Watch for an October release for Crash of the Titans. We'll definitely have more on the game as it progresses into development, but in the meantime click on the media links below for the first screens and character artwork.

 

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Dewy's Adventure Hands-on

First gameplay impressions complement new screens and nearly two minutes of revealing footage.

 

The game features a level editor and WiiConnect24 support.

You can create your favorite stages and trade them with friends.

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DK Bongo Blast Details - Scans

 

The latest issue of Japanese publication Famitsu magazine disclosed new details regarding Donkey Kong Bongo Blast. The game, which Nintendo initially intended to release on GameCube with support of the bongos controller peripheral, will now release on Wii later this year.

 

According to Famitsu, Bongo Blast will have players racing through seven worlds and sixteen courses using the Wii Remote and Nunchuk to control their character. Players will shake the controllers to accelerate, and turn by placing more emphasis on one controller over the other. Jumps are accomplished by raising both the Wii Remote and Nunchuk. In addition to the single-player mode, Bongo Blast will also include a split-screen multiplayer mode for up to four players.

 

Famitsu did not mention if the game will support GameCube's bongos peripheral.

 

Bongo Blast is expected to release in Japan on June 28. Nintendo has yet to announce a release date for other territories.

 

Scans:

 

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The Sims 2: Pets for Wii - Screens

 

The official website for The Sims 2 has added a sub-category for the Wii version of The Sims 2: Pets.

 

Game Details:

 

Your Sims Have Pets

Adopt dogs, cats, and guinea pigs for your Sims to play with. Your Sims can train their dogs and cats to learn new tricks. They even have their own personality - smart, friendly, silly, or hyper!

 

Create-A-Pet

Choose from more than 22 dog and 15 cat breeds including Retrievers, Beagles, Pugs, Schnoodles, Main Coons, Siamese, and more. You can even create your own by customising their appearance with a variety of traits including body shape, color, fur, nose, and ears!

 

Head to the Town Park

Take your Sims and their pets to the Central Town Park where they can play with their furry friends and meet other Sims and their pets. Buy fun items for your Simsʼ pets at local shops and watch the town center grow over time.

 

Classic Sims Gameplay

Create Sims that look like you and your friends and control how they spend their lives-their stories are in your hands!

 

Easy-to-Play with the Wii

With full support for the Nunchuck and Wii remote, just point at the screen to direct your Sims. Designing homes is a snap as you grab walls, furnishings, and decor and place them where you want.

 

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Logitech working on Wii peripherals

 

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Logitech hasnʼt worked with Nintendo in quite a long time, but all that is changing thanks to the Wii. Logitech said that they canʼt deny the success of the Wii, and already have some peripherals in the works. They havenʼt mentioned what they are working on, or when they are coming out. Logitech makes some high quality gaming accessories... I really look forward to see what theyʼre doing.

 

 

 

Mortal Kombat: Armageddon

Preview: Ed Boon gives us the Wii Remote.

 

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Δημοσ.

NiGHTS: Journey of Dreams info

 

A few more bulletpoints of info on the upcoming Wii sequel from NGamer magazine:

 

- There will be two control options, one leaning towards a more traditional style of play. This is to keep fans of the original happy. It is not said how the traditional style will control. My guess is with the Classic Controller, or a Cube controller.

 

- There are a bunch of people from the original NiGHTS team working on the sequel. They are helping to bring the new staffers up to speed.

 

- WiiConnect24 can be used for trading, this may involve the A-Life feature from the first game

 

- Bringing the family together to play is a goal, Sega wants to bring in the fans of the series as well as newcomers.

 

 

 

Dewy's Adventure Screens

One of the prettiest Wii titles yet? See for yourself. We've got new gameplay images.

 

dewys-adventure-20070419020517102.jpg

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Δημοσ.

Pirates of the Caribbean: At World's End Eικόνες πρίν και μετά

 

Όλοι μας κάναμε πλάκα στο συγκεκριμένο παιχνίδι, βάσει των εικόνων που είχαμε δεί μερικές μέρες πρίν το Πάσχα.

 

Οι νέες εικόνες όμως που κυκλοφόρησαν είναι πολύ πολύ ανώτερες. Φυσικά αυτό δεν σημαίνει ότι τα γραφικά του είναι καταπληκτικά, αλλά όπως και να το κάνουμε, υπάρχει μιά αισθητή βελτίωση.

 

Πρίν:

pirates-of-the-caribbean-at-worlds-end-20070319051341520.jpg

pirates-of-the-caribbean-at-worlds-end-20070319051342161.jpg

pirates-of-the-caribbean-at-worlds-end-20070319051340551.jpg

 

 

Τώρα:

pirates-of-the-caribbean-at-worlds-end-20070420060013338.jpg

pirates-of-the-caribbean-at-worlds-end-20070420060009573.jpg

pirates-of-the-caribbean-at-worlds-end-20070420060010260.jpg

pirates-of-the-caribbean-at-worlds-end-20070420060008151.jpg

Δημοσ.

μονο σαν τιτλος ειναι τελειως αδιαφορο...το περιεχομενο ειναι αλλη υποθεση.και δε το λεω για το wii αλλα για ολες τις εκδοσεις.

Δημοσ.
Pirates of the Caribbean: At World's End Eικόνες πρίν και μετά

 

Όλοι μας κάναμε πλάκα στο συγκεκριμένο παιχνίδι, βάσει των εικόνων που είχαμε δεί μερικές μέρες πρίν το Πάσχα.

 

Οι νέες εικόνες όμως που κυκλοφόρησαν είναι πολύ πολύ ανώτερες. Φυσικά αυτό δεν σημαίνει ότι τα γραφικά του είναι καταπληκτικά, αλλά όπως και να το κάνουμε, υπάρχει μιά αισθητή βελτίωση.

 

Πρίν:

pirates-of-the-caribbean-at-worlds-end-20070319051341520.jpg

pirates-of-the-caribbean-at-worlds-end-20070319051342161.jpg

pirates-of-the-caribbean-at-worlds-end-20070319051340551.jpg

 

 

Τώρα:

pirates-of-the-caribbean-at-worlds-end-20070420060013338.jpg

pirates-of-the-caribbean-at-worlds-end-20070420060009573.jpg

pirates-of-the-caribbean-at-worlds-end-20070420060010260.jpg

pirates-of-the-caribbean-at-worlds-end-20070420060008151.jpg

 

 

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[img=http://pcmedia.ign.com/[b]pc[/b]/image/article/782/782542/pirates-of-the-caribbean-at-worlds-end-20070420060009573.jpg]
[img=http://pcmedia.ign.com[b]/pc[/b]/image/article/782/782542/pirates-of-the-caribbean-at-worlds-end-20070420060010260.jpg]
[img=http://pcmedia.ign.com/[b]pc[/b]/image/article/782/782542/pirates-of-the-caribbean-at-worlds-end-20070420060008151.jpg]

Δημοσ.

Ε, τότε με το Madden έκαναν μπάμ οι φώτος. Απλώς τότε διερωτόμασταν γιατί δεν είμασταν σίγουροι για τις δυνατότητες του Wii.

 

Πάντως για γραφικά PC game είναι ψιλομάπα. Του XBOX360 είναι έτη φωτός καλύτερα....

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