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Wiiva la Revolution!! {News Topic}


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Δημοσ.
Το έκανε κανείς το Update που έχει εγκατεστημένο modchip?

 

"Wiikey here" μόλις γύρισα από δουλειά και είδα το blue dim έκανα το update και όλα καλά.;)

Δημοσ.

Παίδες έκανα κι εγώ το Update (wiinja v1) και όλα καλά.

Έμεινα έκπληκτος όταν είδα το νέο Opera Browser,είναι 100 φορές γρηγορότερο από το παλαιότερου τύπου trial mode και πλέον μπορείς να ρυθμίσεις το zoom και την ανάλυση της οθόνης ώστε να μην είναι θολά!!!

Δημοσ.
Αυτό που δεν καταλαβαίνω πραγματικά είναι η κυκλοφορία του Resident 4. :?

 

Μου φαίνεται άσκοπο μιας και η μόνη διαφορά είναι η χρήση του Wiimote. :? Δεν ξέρω, ίσως να είμαι και περίεργος... :lol:

 

 

Logika tha periexei kai to campaign tis Ada. Afto pou eleipe stin ekdosi tou GameCube kai tin eixan valei stin ekdosi tou PS2. Isos kai kanena videaki making of. Epomenos, tha einai i veltisti ekdosi tou RE4.

Δημοσ.
to health pack einai apisteuti idea!!!! hahaha. bgazo to kapelo mou!!!

 

Γιατί δεν είναι η διεύθυνση ορχήστρας; Ας βγάλουν και έναν εξομοιωτή drums και το πήρα!!!:mrgreen:

Δημοσ.

Suda 51 considers online play for No More Heroes

If it doesn't happen for No More Heroes, Suda's next game will feature online, he tells CVG.

 

Suda 51 has told CVG that the inclusion of online play in Wii game No More Heroes is still up in the air, though he is very interested in it.

 

Koichi 'Suda 51' Suda is one of Japan's more interesting game developers and his upcoming Wii title No More Heroes, is shaping up well. CVG recently caught up with the developer in Japan for a quick interview that you'll see later this week.

 

When asked about the chances of online play appearing in No More Heroes, Suda replied, "This is still up in air. Personally, I am very interested in online play."

 

Should online play fail to make the final cut, there's every chance that Suda will go on to concentrate on an online game for his next project: "I want to undertake an online game once the No More Heroes project is completed," he said.

 

Look out for the full interview later this week.

 

You can read our recent preview of No More Heroes right here.

 

 

 

WWE SmackDown vs. Raw 2008

Preview: The world's biggest wrestling franchise slams Wii

 

You can tell Yuke's, developer of the massively successful WWE videogame franchise SmackDown Versus Raw, has been looking forward to this. We're sitting in a packed press conference in Detroit ahead of this year's Wrestlemania 23, as THQ announces its continuation of the franchise with Raw '08, due for release in November across seven formats.

 

Under the watchful gaze of Director Yoshio Togiya and Lead Programmer Takashi Takezawa, two team members stride to the stage, flexing muscles with Hulk Hogan-grandeur. The reason for the theatrics is the small console under the massive projector screen in front of them; the game will be presented in playable form for the first time on Wii.

 

Despite the earliness of the code - rough polygons on the wrestlers and an audience that play the role of silent placeholders rather than a baying crowd - the ensuing sparring match gave us a good indication as to how the game plays.

 

The control set up focuses on the motion control of the combined Nunchuk and Remote, mapping your chosen wrestler's left and right arms to each respectively.

 

Punching consists of thrusting either controller forward, while swinging left or right results in a slap or chop with your spread hand. Alternatively you can point both skyward and rotate them to taunt your opponent.

 

It might have been out of character to make Triple H stick his arms in the air and wave them around like he just didn't care, but the message was clear; smack-talk is out but smack-posing is clearly in.

 

Activating grapples is a result of pushing both controllers straight forward. Once you've caught your opponent in your grip, you can select your chosen grapple by twisting the controllers simultaneously in any direction.

 

Expect even the most complex of manoeuvres to be simplified into a combination of twists or shakes of the two controllers.

 

It makes great viewing and both the assembled journalists and players were enjoying the spectacle. However, once the tussle was over and the conference resumed, we were slowly left wondering what else the game will have to offer over other versions other than the motion-sensitive controls.

 

Again, it's perhaps because of the early code that anyone is reluctant to confirm anything else for the Wii version other than the appearance of a Career mode to bulk out the single player. But with an abundance of content announced for the Xbox 360 and PS2 versions at the same conference, the lack of information regarding Nintendo's part in the future of the WWE videogame franchise was disconcerting.

 

What we did hear was that the developer wanted the game to be closer to an arcade-style experience rather than a realistic one, placing the emphasis on 'pick up and play' game mechanics that could be enjoyed by anyone.

 

But while the immediacy of gameplay should be compelling for anyone wanting to pick up a wrestling title for the first time, we'd like to see a packed single-player mode that'll body slam the queries of longevity into submission and have us whipping on the spandex long after our friends have gone home for the night.

 

 

 

Harry Potter and the Order of the Phoenix Hands-On

Does the Wii remote become Harry's wand? We've got the answer and first gameplay images.

 

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Harvest Moon Wii dated

 

We heard about a Harvest Moon Wii in the works even before the Wii was released. I remember rumors of the game being shown behind closed doors at last yearʼs GDC. Well all those rumors turned out to be true. All these months later, and now Japan finally has a firm release date. Harvest Moon Wii will be shipped on June 7th, 2007. Once again, no word on a US release date at this time.

 

 

 

One Piece: Unlimited Adventure screens

 

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Δημοσ.

Rumor - Sega reviving another game for Wii

 

Rumor Reporter is teasing us with a story they will be posting on Friday.

Apparently they have some news on a new Wii project coming from Sega.

They pretty much confirm that Sega will be bringing back another one of their properties.

The next bit that they post pretty much sums up what it will be:

 

Letʼs just say that DK: Bongo Blast probably wonʼt be the only Wii game youʼll be shaking beats to this year.

 

Sega + old IP + shaking beats =

 

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