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SilverFall


The_Sheep

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Δημοσ.

epesa kata lathos se mia selida me ayto to game , fainetai poli oreo, opou na einai vgeni kai den vrika kamia pliroforia sto forum , opote ...:

 

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It's set in a fantasy universe, with the kind of fare you'd usually expect to see in such games. Goblins, elves, humans, and trolls form the playable races, and magic and crude (by our standards) technology form the bases of power within the game. The world itself has been ruled by magicians for generations, but now the goblin steam inventions are threatening to destabilise the political balance, and the end of the old order is nigh.

 

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When you start the game, once you've chosen the race, gender, and facial customisations, you'll begin your journey in one of the cities governed by the magicians. This brings home immediately the central theme of the game: the conflict of nature versus technology. Throughout the game you'll face a number of decisions, each of them falling on either side of the divide--and depending on your choices you'll edge further towards, or further away from, each one.

 

But these choices don't just impact on the storyline; they affect the various skills that you'll be able to accumulate throughout the game. There are five skill sets in all, and each can be developed in a number of different ways. The racial skills focus on those abilities innate to each race, including mercantile for goblins and magic for humans.

 

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In addition to those, you can develop fighting (with melee, ranged, and technical ability subsets) and magic (with light, elemental, and dark varieties). If you edge towards nature in your travels, you'll be able to summon creatures and turn yourself into a werewolf, whereas technologists will have the option of using guns and explosives.

 

You'll have to wisely choose how you spend your skill points, since you can't learn them all, but the game's producer, Jehanne Rousseau, was keen to point out that there will be very few obvious builds to be had. Instead, it's hoped that there will be as many viable skill builds as there are visual customisations, so that it's very difficult to find two characters that are the same.

 

This idea is doubly important due to the multiplayer aspects of the game, which are capable of accommodating up to eight players at a time. As well as the normal player-versus-player modes you'd expect, where you can pit two or three teams against one another, there's a cooperative mode that lets you play through the main quests in a story mode (although you must maintain the same team throughout).

 

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http://www.silverfall-game.com/en/news.php

Δημοσ.

Δείχνει πολύ εντυπωσιακό, δεν το είχα αντιληφθεί μέχρι να δώ το post σου!

Μπαίνει στην "eagerly awaited" list μαζί με μερικά ακόμη games...πάραυτα!

 

Ωραίο μείγμα 3D και Cell Shading καθώς και αρκετά πρωτότυπο για τέτοιο είδος παιχνιδιού. Ως ημερομηνία κυκλοφορίας αναφέρεται ο Φεβρουάριος του 2007 από το gamespot.

  • 2 μήνες μετά...
  • 2 μήνες μετά...
Δημοσ.

Τι παιζει με αυτο το παιχνιδακι?

Το επαιξε κανενας?

Δεν υπαρχουν ακομα reviews στο νετ.

Περιμενουμε εντυπωσεις........

  • 2 εβδομάδες αργότερα...
Δημοσ.

to game exei vgei edo kai arketes meres sta gnorima stekia....distixos den exo prolavei na asxolitho oso tha eprepe mazi tou alla apo proti apopsi mou fainetai sta epipeda Titan quest..mou aresei arketa

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