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PS3 Ειδήσεις {News Topic}


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Μάλλον πλάκα μεταξύ γνωστών πρέπει να είναι ή ο ίδιος να την άνοιξε και να την έκλεισε τη δημοπρασία.Ελπίζω βέβαια για την ανθρωπότητα να μην βρέθηκε κάποιος που να έδωσε 1 μύριο ντόλαρς για ένα ps3 ή μάλλον για τη δυνατότητα να αγοράσει ένα ps3 στο launch :mrgreen: :mrgreen:

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MS Blogger Believes Xfire & PS3 Partnership is a sign of Weakness

 

MS blogger 'Ozymandias' has posted up his thoughts on the recent news that Xfire has provided a bridge for communication with PS3 game titles. Ozymandias believes that Sony definitely wouldn't have done this if they had other options and that it implies a strong weakness in Sony's primary online service - he warns don't just take his word for it, wait and see what happens...

The bad news? This definitely isn't what Sony would have wanted to do if they had other options. What we end up with is a bit of a mishmash of online accounts, logins, and services. For example, now when I play a PS3 title I simply can't depend on having a single Friends list. Sony will manage the "master" list, which should have presence in every PS3 title, and Xfire will be a plugin that some publishers integrate into some games. This means gamers can't depend on finding their friends in one place (if the game even supports Xfire). The possibility exists that Sony might do a larger deal to integrate Xfire into every PS3 title, but frankly, they should have simply swallowed their pride and purchased Xfire a long time ago and made it their default backend technology.

 

Another challenge is that Xfire is now effectively middleware - and that's not free. Had Sony purchased and integrated Xfire into their SDK I could see the effective cost of integration being "free" to publishers. Now, unfortunately, each and every publisher has to look at their budget and decide whether adding a second online service/friends list/presence is worth it. I have no idea what Xfire's licensing costs are, but whatever it is, it's not free - Sony lost that opportunity. And that means publishers have to decide whether to spend extra dollars, effort, and time in an era when game costs are already spiraling higher and higher.

 

Sadly, this appears to be an artifact of Sony's online service being late to the game and likely underwhelming. Don't take my word for it - just wait a short month or so and see what Sony delivers for their "free online service" (vs. any Xfire capability). I'll bet you a dollar it's underwhelming, and will highlight just how desperately this Xfire deal was needed (even with all the issues around it).

 

Read More: Ozymandias

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PlayB3yond.com Launches

 

It seems Sony has launched a new PS3 website called PlayB3yond.com. From what we can decipher, the page is part of a new ARG (alternate reality game) that is going to tie in to the PS3's launch somehow. We also discovered that some clever webusers were able to hack the site to reveal some of the puzzle solution. If we had to guess though, Sony likely has much more in store, so do not let the stolen info dissuade you. If you want to use the cracked info as a head start anyway, click here.

 

 

PS3 Final Hardware At DigiLife Has 'Test' On It, Images

 

We will be at the Digital Life convention here in NYC for the next 4 days, for those of you who were wondering. To answer your first question, yes, the Playstation 3 units are here in their final form, and yes, we will be writing up a few previews. We did notice something very interesting though. The final PS3 units on display at DigiLife had 'Test' written on them in the PS3 font on the front of the consoles. What this means we do not know, but we thought it was newsworthy. Check the images at the link.

 

*Some of our users were asking about the fingerprints on the units. All we can say is that with everyone touching them it is obvious that the gloss black finish is a fingerprint magnet.

 

>Link

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Fantavision Spotted on PS3

Presence of classic PS2 title hints that backwards compatibility is a reality.

 

October 12, 2006 - With the PlayStation 3's Japanese launch now less than a month away, Sony has started letting Japanese publications get some hands-on time with the system. The result has been a few up-close features in the likes of Weekly Famitsu, the nation's biggest games publication.

 

 

Thanks to the "internet," gamers in America can get in on the fun too. Japan's IT Media gaming site has posted a feature of its own, sharing a close-up look at the exterior of the 60 gigabyte model. Check it out for yourself.

 

There are lots of pictures in the article, but none are as grand as this:

 

fantavision-spotted-on-ps3-20061012014203144-000.jpg

Fantavision running on the PS3. Thanks to IT Media for the pic.

 

That's Fantavision running through backwards compatibility on the PlayStation 3. This would appear to be our first look at a PS2 game running on the PS3.

 

Sadly, the IT Media article doesn't provide details on how the backwards compatibility works. It's still unknown if the PS3 will improve the PS2 gaming experience through visual tricks or improved loading, which is an effect that many enjoyed when using PlayStation games on the PS2.

 

In addition to the backwards compatibility shot, the IT Media feature includes a close-up look at the translucent shell of the PS3. This shot should make it clear that the system isn't exactly opaque.

 

Sony is also going high-tech with the external system interface. As previously announced, the PS3 doesn't have standard power or eject buttons. The system uses touch sensors for the required functionality. To turn on the system or eject a disk, you merely touch the appropriate marks on the front of the system. To turn off the power, you press and hold down on the power mark.

 

There isn't an actual reset sensor. To reset the system, you hold down on the power mark until the system turns off. Keep on holding down, and it will power back on.

 

This was probably the last thing on anyone's mind, but the IT Media article also reveals that if you are using a standard AV Multicable to connect the PS3 to your TV, and you want to switch to HDMI, you'll have to power off the system so that it can detect that the HDMI cable is in place.

 

The website will next take a close-up look at the Cross Media Bar. We'll report back if anything new is revealed.

 

Japan Picks PS3

Sony's next gen system garners most interest among Tokyo Game Show attendees.

October 12, 2006 - While the IGN editors were running about the Tokyo Game Show show floor taking videos of and sampling the hottest upcoming Japanese games, the folks at Weekly Famitsu were conducting a survey of show attendees on all areas of next generation gaming. The magazine's survey managed to reach over 4,000 attendees, although most questions were answered by between 2,500 and 3,000 people.

 

 

First up, system price. 65% of those surveyed think the Xbox 360 Core System, which will launch in Japan on 11/2 at a retail price of 29,800 yen, is a fair price, compared to 25.2% who think it's pricey and 9.8% who think it's cheap. For the PS3, the survey was split between the two models. 56.5% responded that the 49,800 yen 20GB model is pricey, compared with 35.7% who feel it's just right and 7.8% who feel it's cheap. For the 60GB model, 64.6% expect the actual retail price to be extremely high, compared to 20.1% who expect it to be just right and 15.3% who believe it will be cheap. For Wii, 60.5% feel the price is just right, compared to 25.9% who feel it's cheap and 13.6% who feel it's expensive.

 

So will anyone actually be buying the new systems? For the 360 Core System, 66.4% said they currently have no plans for a purchase, compared to 1.4% who said they'd buy it on launch day (11/2), 0.8% who said they were hoping to get it as a Christmas gift, 15.1% who said they'll purchase it if appropriate software comes out, and 16.3% who said they'll buy only if they have the money to spare. For the PS3, 36.2% said they had no plans to buy the system at this time, compared to 10.5% who said they'd purchase it on launch day, 0.8% who said they were hoping to get one as a Christmas gift, 26.4% who said they'd make the purchase when appropriate software is released, and 26.1% who said they'll make a purchase if they have money to spare. Responses for the Wii weren't all that different. 33.0% said they don't plan on buying the system at this time, compared with 17.8% who plan a launch day purchase, 1.8% who are hoping for a Christmas gift, 26.5% who will make a purchase when suitable software is made available, and 20.9% who said they'll buy if they have money to spare.

 

The big games for each system shouldn't come as much of a surprise. For the 360, Blue Dragon was the most selected title, ahead of Gundam: Operation Troy, Lost Odyssey, Dead or Alive Xtreme 2, Earth Self Defense Force 3, Sonic the Hedgehog, Culdecept Saga, Winning Eleven, Lost Planet and Onechanbara VorteX. For the PS3, Metal Gear Solid 4 was the biggest title, followed by Gundam Target in Sight, Devil May Cry 4, Gran Turismo HD, Hot Shots Golf 5, Armored Core 4, Virtua Fighter 5, Ridge Racer 7, Sonic the Hedgehog and Genji. For Wii, Zelda was the biggest game, followed by Smash Bros. X, Super Mario Galaxy, Fire Emblem, Animal Crossing, Made in Wario, Kirby, Mario Party 8, Metroid Prime 3 and Brain Age Academy.

 

Metal Gear Solid 4 won the vote across all consoles as the game people are most looking forward to. It beat Final Fantasy XIII, Zelda Twilight Princess, Blue Dragon and Smash Bros. X. The portable vote was topped by Pokemon Diamond & Pearl, which beat out Gyakuten Saiban 4, Monster Hunter Portable 2nd and Final Fantasy V.

 

A Konami title may have taken top honors in the most wanted software category, but attendees selected Nintendo as the company that most holds their interest. The big N was followed by Square Enix, Konami, Capcom and Bandai Namco Games.

 

Famitsu also asked a few special questions for the various systems. For the PS3, survey takers were asked which model they want more. 65.8% said they want the 60GB model, compared to 34.2% who responded with the 20GB model.

 

For the Wii, Famitsu asked which Virtual Console system players are most looking forward to playing. Super Famicom took 28.6% of the vote, ahead of the original Famicom's 23.7%, the Nintendo 64's 16.3%, the PC Engine's 13.6%, Mega Drive's 11.3% and the MSX's 6.5%. Multiple votes were allowed.

 

The magazine also asked people for their opinion on the Wiimote. 24.5% said it looks unique and user-friendly, just barely beating out the 24% who said it looks hard to use. 19.2% said the ability to use one hand for play is a good thing, while 14.5% expect the one-handed play to feel strange. Multiple votes were allowed.

 

The PS3 came out on top in the vote for which next generation system players are most looking forward to. 58.3% selected the PS3 as the next generation system they most want, compared to the Wii's 33.8% and the Xbox 360's 7.9%. It's worth noting that the Wii didn't have an official presence at the show, which is not attended by Nintendo, and was only shown being played by company reps (often scantily clad company reps) in the various 3rd party booths.

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PlayStation 3 Hands-on

 

True enough, you can go along with Phil Harrison's proclamation that it's already the industry-standard controller amongst umpteen-million gamers around the globe, but, arguably, that doesn't make it the best. Personally, we can't help but feel that the SIXAXIS (as it's now known) has been sadly neglected when viewed alongside the rest of the PS3. Compared to Microsoft's uber-comfortable Xbox 360 pad, the SIXAXIS feels cheap, plasticky, uncomfortable and disconcertingly light - almost as if it's going to fly out of your hands during those more extreme gaming moments.

 

 

http://ps3.ign.com/articles/738/738858p1.html

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Famitsu Chief Predicts Next Gen Sales

Wii to take lead initially, then give way to PS3; 360 to dominate through 2007.

 

October 13, 2006 - Hirokazu Hamamura is the president of Enterbrain, which gives him control of Japan's largest videogame publication, Weekly Famitsu. When Hamamura speaks, gamers and game creators alike listen.

 

 

Most recently, Hamamura has taken to speaking about next generation gaming. Famitsu.com reported today on a press conference held in Tokyo in which Hamamura explained the contents of a recent Enterbrain report dealing with next generation game systems.

 

Hamamura dished out some surprising sales predictions, which he cited as being based off surveys, launch titles and shipping information. He predicted that the PS3 would see Japanese domestic sales of 750,000 units and North American sales of 900,000 units by the end of calendar 2006. By the end of March 2007, he expects worldwide sales for the PS3 to reach 4.13 million units, significantly lower than Sony's forecast of 6 million units.

 

The Wii will initially do better, according to Hamamura. By the end of calendar 2006, he expects the Wii to sell 980,000 units in Japan, 1.1 million units in North America and a million units in Europe. By the end of March 2007, he expects worldwide Wii sales of 5.47 million units, also a bit lower than Nintendo's 6 million unit forecast.

 

The 360 will be firmly in the lead worldwide at the end of 2007, if Hamamura's predictions come true. He predicted Japanese sales of 250,000 units for the Xbox 360 by the end of calendar 2006, rising to 560,000 units by the end of calendar 2007; this latter figure, incidentally, would put the 360 above the original Xbox in terms of Japanese sales. Worldwide, he predicted that the system would reach 8.85 million units by the end of calendar 2006, rising to 17.46 million units worldwide by the end of December 2007.

 

Here's what Enterbrain's long-range predictions look like for the PS3 and the Wii:

 

untitledvm8.jpg

 

 

Also included in the Enterbrain report was a survey of gamers. These details come our way from Japan's Yomiuri Online website. People numbering in the thousands (Yomiuri doesn't state the exact number) were asked which next generation system they want most. PS3 took 35.6% of the vote followed by the Wii at 13.6% and the Xbox 360 at 2.9%. This doesn't add up to 100% because 47.9% responded that they don't know or that they don't want any of the next generation systems in particular.

 

The survey also asked which system people would be buying at the end of the year, the PS3 or the Wii. Of the 1,707 responders, 35.8% said they'll buy Wii, ahead of the PS3's 32.3%. Only 4.3% said they'll buy both, while 27.6% said they'll take a wait and see approach.

 

Despite the next generation focus of the Enterbrain report and Hamamura's speech, the real star of the Japanese game scene, for the next year at least, won't be a console. Hamamura expects the DS to continue its strong sales, reaching 13.5 million units in Japan alone by the end of calendar 2006 and 19.66 million by the end of 2007. Worldwide, he expects the DS to reach the 32.1 million mark by the end of 2006 and 49.4 million by the end of 2007.

 

Hamamura even made mention of a particular DS game that he expects to do well. Sega's Oshare Majo Love and Berry, a DS port of the company's popular girls' oriented arcade title, will sell 1.5 million copies, Hamamura believes, making it the biggest DS third party title to date. This is in line with recent unconfirmed retail reports that suggested an initial shipment of one million units for the title.

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