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PS3 Ειδήσεις {News Topic}


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Japanese Retailers Predict Holiday Sales

Handhelds expected to continue complete domination.

 

This week's Famitsu features initial reports on they holiday sales season in Japan. The publication conducted a survey with Japanese retailers, reporting that over 60% have responded saying the average numbers are lower than in years past. "Compared to last year where new consoles such as PS3 and Wii were released, this year so far has been lackluster," said several retailers.

 

Top 10 Software Sales in November 2007

1. Dragon Quest IV (DS) -- 601,737

2. Mario Party DS (DS) -- 453,361

3. Super Mario Galaxy (Wii) - 415,491

4. Pro Evolution Soccer 2008 (PS2) -- 305,234

5. Dynasty Warriors 6 (PS3) -- 280,559

6. Winning Eleven 2008 (PS3) -- 144,839

7. Resident Evil Umbrella Chronicles (Wii) -- 133,833

8. Final Fantasy Tactics A2 (DS) -- 100,956 (cumulative 259,364)

9. Mega Man Star Force 2 -- 83,744

10. Final Fantasy XI: Wings of the Goddess -- 82,597

 

Hardware Sales in November 2007

# Nintendo DS -- 358,259

# PSP -- 266,078

# PlayStation 3 -- 183,217

# Wii -- 159,193

# PlayStation 2 -- 44,474

# Xbox360 -- 35,065

 

Despite that, software sales are doing quite well. Dragon Quest IV and Mario Party DS took the top spots, proving again Nintendo DS is the leading game "console" in Japan. PSP is also selling well since its release of PSP Slim. There is little doubt handheld console will continue to lead the holiday season sales.

 

The second question asked in the survey: "What game related product will sell this holiday season?"

 

Top 10 Products That Will Most Likely To Sell Out

1. Wii Fit (Wii)

2. Dragon Quest IV (DS) 3. DS Lite

4. Wii

5. Slim PSP

6. None (no response)

7. Professor Layton and the Devil's Box (DS)

8. Final Fantasy IV (DS)

9. Game Center CX (DS)

10. Super Robot Wars OG Gaiden (DS)

 

Wii Fit was released over the weekend in Japan. Initial sales were as predicted, as some stores sold out day one. Retailers apparently have no idea when the next shipment is coming, but the game isn't completely sold out; some of the larger retail stores still have a few copies.

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PREVIEW: Gran Turismo 5 Prologue

What does the taster tell us about the next yearʼs main course? Can the latest Gran Turismo step up to the plate and deliver after such a long absence from the racing scene?

 

The most surprising aspect of the release, however, is that there will be two different versions of the game: a downloadable version will be slightly cheaper, but it will be delivered without certain important features (such as, for the first time in Gran Turismo, damage on the vehicles, plus a weather system) that will be found on the Blu-ray disc. Nothing has been confirmed regarding the applications of this online, but it seems likely that those extra Blu-ray features will have to be reserved for offline play, which will unfortunately put Gran Turismo 5 Prologue some way behind its online competitors.

edge_gran_turismo_prologue.jpg

Despite criticisms of the handling, which now has two selectable difficulty settings, by the likes of Bruno Senna (a professional Ferrari driver who has said that driving the Ferrari 599 in the game is “a bit too hard to be fun”), it follows along the same lines as the previous games. Frequent oversteer indicates more a rustiness in our GT skills than faults of the game, although following on from extensive sessions with Project Gotham Racing 4 the Polyphony experience feels even more clinical than usual.
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Folklore DLC this month

 

Soul-slurping Sony and Game Republic effort Folklore is set to benefit from a pair of downloadable add-on packs this month, with the possibility of more to come.

 

Announced on the Sony US blog, the two packs introduce four new quests between them and a pair of new costumes - one for Ellen and one for Keats.

 

 

The first pack is called The Kidnapped Folk, and actually takes place during the original story, sending you back to Doolin to recapture kidnapped Folk and regain the trust of Brumbear's soldiers.

 

The second, Bottom of the Sea, allows you to conclude the Wandering Thoughts mission begun in The Kidnapped Folk, and scour the seabed for a mysterious item requested by Damona, also taking the opportunity to work out something to do with an accident in the Endless Corridor.

 

Check out the official post for pics of Ellen and Keats' new get-ups, and your first glimpse at a new Folk called Maximillian who "has a mean cannonball attack". You can probably get a nasal spray for that.

 

For more on Folklore, check out our Folklore review, where Dave McCarthy decided it was a bit average and over-reliant on shonky Sixaxis controls despite his affection for some of the settings.

 

You liked it a bit more than him, though, elevating it to a 7.2 average with some of your score submissions.

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Burnout gets Euro date

 

EA has told Eurogamer that Burnout Paradise will be out here on 25th January.

 

It follows word from late October that it will be on US shelves on 22nd, complimented by demos for PS3 and 360 sometime this month.

 

 

Burnout Paradise is the most ambitious outing in the series so far, presenting car crashers with an open world to zoom around, triggering races by stopping at streetlights or jumping through hoops and that sort of lark. The emphasis being on doing things at your pace and not in a rigid order. Free your minds.

 

You will also be able to invite your friends over to your world and have an automobile pyjama party, without any loitering in lobbies and all that palaver - they appear on your roads and drive around until you fancy a race.

 

Very promising is the general consensus, so pop over to our Burnout Paradise gamepage and crash yourself in information.

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Naughty Dog interested in using Uncharted engine for new Jak & Daxter

 

Discounting the excellent PSP-exclusive Daxter, it's been a while since we've seen a new iteration of Naughty Dog's action platformer. With work finished on Uncharted, Naughty Dog's Evan Wells had a few things to say to ThreeSpeech. The engine used to create the beautiful vistas of Uncharted will certainly be used as the foundation for their next game. "We will most definitely continue to build on the Uncharted code base with all of our future titles for the PlayStation3. We have a lot of very sophisticated systems that are general purpose and could be used for a wide variety of genres. It's very exciting to think what we can do with this tech now that it's in place and we can focus on accomplishing something even more ambitious."

 

Of course, what could the team be working on next? "Jak and Daxter is a definite possibility some time in the future. There is a lot of interest around the office in going back to that franchise and seeing what we could do with it using the Uncharted engine."

 

Granted, we'd be more than ecstatic for the announcement of either a new Jak or Uncharted game. Leave it to Naughty Dog to create characters that we just can't get enough of.

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Sony Renews the 100 dollar offer! PS3 for $299 a reality!

 

It's been awhile since I wrote anything on the gaming section due to some pretty busy schedules over the past few weeks. But I have to take some times to write about this offer of the Sony Card. Sometimes back in October, Sony has a credit card offer that will allow you to buy a PS3 for 100 dollar off or about 399 at the time. Then they took the offer down as the PS3 received its price drops in November. Now that Black Friday has past and went, Sony has renewed their offer.

 

http://www.diggingtheweb.com/Video/Game/news07novdec/120507.html

 

HOLY SHIT. eine mono gia usa re gmto mou fenete. Toufa kolitouli? pou eipame oti meneis?

(kala bebea poios kserei th orous pagida tha exei)

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The racing simulator is back with an upgrade

 

Gran Turismo 5 Prologue is some way off, but tearing around the famous Suzuka course in a Nissan GT-R with the latest playable version of Sonyʼs Real Driving Simulator makes us want to hibernate to pass the time until its launch, like children who go to bed early on Christmas Eve in anticipation of the treats to come the next morning.

To say weʼre fans of Polyphonyʼs racing series in an understatement. Playing GT HD was amusing enough (despite it being the tightest, skimpiest demo offering in the history of videogames), but instead of impressing us, it left us with a worry that the next generation of Gran Turismo would do little more than add a few extra pixels to the resolution. We were wrong to worry.

 

The newer version of the game weʼve played is only a very small portion of what Sonyʼs cooking up, but for racing nuts and series fans, itʼs pretty astonishing. If thereʼs anyone out there that still needs a reason to justify the cash they dropped on the PS3 (Heavenly Sword notwithstanding), this will most certainly be it.

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Heavenly Sword sequel gossip

 

Those of you hoping Sony and Ninja Theory plan to revisit Heavenly Sword would have been encouraged by a launch event for Andy Serkis' new games industry networking organisation Games Eden on Wednesday, where a spokesperson for Ninja Theory repeatedly and perhaps revealingly referred to the developer's only PS3 project to date as "Heavenly Sword 1".

 

 

It's not the first hint we've had that Ninja Theory plans to make more than one Heavenly Sword game. Earlier this year, co-founder Tameem Antoniades said in a podcast that the original idea had been a "three-game story", and that the second phase of that is already written. Indeed, that there was "no reason why there shouldn't be a sequel".

 

Heavenly Sword - one of your favourite PS3 games to judge by the reader ratings on our gamepage - is an action game that follows red-haired fighter Nariko in a big old battle against naughty evildoers, upon whom she unloads quite a lot of spiffy and well-framed violence in glorious detail, and with good cut-scenes - to which Andy Serkis (of first paragraph fame) obviously contributed.

 

To read how it all turned out, turn your eyes to our Heavenly Sword PS3 review.

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Uncharted likely to continue

 

The first game may only have come out today, but Naughty Dog co-president Evan Wells says that Uncharted: Drake's Fortune is bound to continue in future.

 

Speaking to Three Speech readers, Wells said: "We developed Uncharted as a franchise. The pulp action/adventure genre lends itself perfectly to serialisation and continued episodes, which is one of the reasons we were attracted to it." Wells said the team was "brainstorming" the team's next project, "but even if we don't do an Uncharted sequel right away, you can pretty much count on us doing one in the near future."

 

 

Wells also reiterated what he told our readers in a recent LiveText interview; that "Jak & Daxter is a definite possibility some time in the future". Wells adds: "There is a lot of interest around the office in going back to that franchise and seeing what we could do with it using the Uncharted engine." Technology that, he said, is destined to be put to more use in whatever Naughty Dog gets up to going forward.

 

As for the first Uncharted, it's a mixture of Naughty Dog's trademark excellent platforming and Kill.switch-inspired cover-and-fire gunplay, bound up in an exciting action-adventure film style story that sees protagonist Nathan Drake following in the footsteps of Sir Francis Drake in an attempt to make some money. Check out our Uncharted: Drake's Fortune review for more reasons to take an interest.

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