SOP1HOLI Δημοσ. 15 Σεπτεμβρίου 2007 Δημοσ. 15 Σεπτεμβρίου 2007 sophi, ξερεις ποιος το ειχε προβλεψει αυτο, και μαλιστα στην αρχη του καλοκαιριου εβαλε και επισημο στοιχημα με τον πιο σοβαρο δημοσιογραφο/playstationακια? ο chief strategist του xbox 360. ειχε πει: no wifi, no h/w compatibility, 40gbHDD, $399, φετος! (οταν ειμασταν στα 599 ακατεβατα) http://www.psu.com/Microsoft-predicts-40GB-SKU-later-this-year-News--a786-p0.php http://kotaku.com/gaming/addicts/microsoft-bets-ngai-again-ps3-will-be-399-this-year-282303.php πλακα δεν εχει? αλλη φορα να ακους τι λεει η m$ κουφιοκεφαλακια ;p to eixa diavasi auto alla tote itan poli noris gia sholia
p3tran Δημοσ. 15 Σεπτεμβρίου 2007 Δημοσ. 15 Σεπτεμβρίου 2007 λες ʽτοτε ητανε νωριςʽ, αλλα τοτε ολοι ειχαν πεσει να τον φανε τον τυπο οτι και καλα διαδιδε FUD και πως ειναι ο χειροτερος xbot-troll ολων, και οτι χρησιμοποιησε τον εγκριτο δημ/φο n'gai για να τρολαρει επισημα τη sony κλπ κλπ κλπ ειχε πεσει πολυ γελιο τοτε αν θυμασαι.. τεσπα, σημασια πλεον εχει να κανει η sony αυτα που πρεπει να κανει, πριν να ειναι πια πολυ αργα. οχι πολυ νωρις. p.s. οι φιλοι σου που μας ελεγες πως τους εψησες να πεταξουν τις αλλες κονσολες και να παρουν ps3 θα σε κυνηγανε τωρα με την μεγαλη μειωση ή θα τη σκαπουλαρεις? ;ppPpp
SOP1HOLI Δημοσ. 15 Σεπτεμβρίου 2007 Δημοσ. 15 Σεπτεμβρίου 2007 to skeutika kai auto pu les.alla krataga mia pisini legontas tus oti paizi na pesi i timi,alla kanena den ton evala me to zori .enos tu to kanonisa 20 meron metaxirismeno + xiristirio =450.pantos perimeni polis kosmos na to pari logo tis turistikis sezon kai logo tu pro e kai tis timis vasika.
p3tran Δημοσ. 15 Σεπτεμβρίου 2007 Δημοσ. 15 Σεπτεμβρίου 2007 ωραιος. αϊντε να δουμε λοιπον τι θα γινει στο TGS ανακοινωθηκαν 36 playable games για το tokyo game show: Record of Agarest War (Idea Factory)Spiderman 3 (Activision) Transformers (Activision) Pirates of the Caribbean World End (Disney) FIFA 2008 (EA) NBA Live 08 (EA) Need For Speed Pro Street (EA) Harry Potter and the Order of the Phoenix (EA) Railfan Taiwan Koutetsu (Ongakkan) Devil May Cry 4 (Capcom) PixelJunk Racers (Q Games) Unannounced Title (Q Entertainment) G1 Jockey 4 2007 (Koei) Dynasty Warriors 6 (Koei) The Elder Scrolls IV Oblivion (Spike) Tony Hawk Project 8 (Spike) Sega Rally (Sega) Imabikisou (Sega) Oideyo LocoRoco!! Buu Buu Cocoreccho (Sony) Eye of Judgment Biolith Rebellion (Sony) echochrome (Sony) Go! Sports Ski (Sony) Heavenly Sword (Sony) LittleBigPlanet (Sony) Rise From Lair (Sony) Warhawk (Sony) Uncharted (Sony) Gran Turismo 5 Prologue (Sony) Mainichi Issho (Sony) Ratchet & Clank Future (Sony) White Knight Story (Sony) Ratatouille (THQ Japan) Dark Sector (D3 Publisher) Time Crisis 4 (Bandai Namco Games) Assassin's Creed (Ubisoft) Ghost Recon Advance Warfighter 2 (Ubisoft) δεδομενων των νεων γενικοτερα, στο TGS θα μπορουσε να υπαρξει και καποια <<σπεσιαλ>> ανακοινωση απο τη sony, που να μην εχει αμεση σχεση με games.
Exoskeletor Δημοσ. 15 Σεπτεμβρίου 2007 Δημοσ. 15 Σεπτεμβρίου 2007 to rise from lair ti eine? to lair to gnosto?
Georgio4ever Δημοσ. 16 Σεπτεμβρίου 2007 Δημοσ. 16 Σεπτεμβρίου 2007 Rise From Lair = Lair stin iapwnia!
p3tran Δημοσ. 16 Σεπτεμβρίου 2007 Δημοσ. 16 Σεπτεμβρίου 2007 χμμ το site της ubisoft.japan αδειαζει τη sony σχετικα με το assasin creed... - TGS exhibition titleXbox360 “assassin creed” (place: The microsoft booth) Play station 3 “ghost recon advance war fighter 2” (place: SONY [konpiyutaentateinmentobusu]) * Exhibition of the play station 3 editions “assassin creed” which are announced was gone from SONY [konpiyutaentateinmento]. http://www.ubisoft.co.jp/news/article/info00025.html
Daredevil Δημοσ. 18 Σεπτεμβρίου 2007 Δημοσ. 18 Σεπτεμβρίου 2007 Rainy Woods scans quickly materialize Soon after we posted about the new survival horror IP Rainy Woods, we were alerted to a small set of scans released by Famitsu. The scans show off the town you'll be exploring as well as some of the more frightening and/or grotesque imagery you'll come across on your quest. The town looks nice, but since it's in the daytime, it lacks that "jump out of the alley and make you cry" feeling other games ooze. Fatal Frame 2 is still the most frightening game we've ever played; it mastered that ability, even though you were just taking pictures of ghosts. Still some of the shots make us think of Silent Hill and that's good. We'll keep you posted on this game as details emerge.
Daredevil Δημοσ. 18 Σεπτεμβρίου 2007 Δημοσ. 18 Σεπτεμβρίου 2007 Don't touch the cars in Gran Turismo 5, please We're having a very hard time just choosing which Gran Turismo 5 garage image to use for this post. They're all so dynamite. We're finally catching more glimpses of cars outside of Ferarri's, which is nice since we're almost to the cars normal people can afford. Nothing quite like driving your car, or the car you'd like to reasonably get, around a track like a total badass. Since you wouldn't do that for real, right? Well, from our limited knowledge of cars, it seems these pictures feature the Mitsubishi Lancer Evo, Nissan Skyline, Ferarri Whatever (does it matter? It's a flippin' Ferarri), the GT-R (fill in the gaps), an Alfa-Romero, Audi TT, BMW Z4, and some ugly maroon car. Enjoy the pictures!
Daredevil Δημοσ. 18 Σεπτεμβρίου 2007 Δημοσ. 18 Σεπτεμβρίου 2007 Why no skate demo? Waiting for a demo on the PlayStation Store is like waiting for a bus. You know it's bound to come, but only vaguely know what time it should probably get there. The demo for skate seemed to hit a few more red lights than other demos -- a demo has been available on a certain other system for a week and we expected a demo for the PS3 this week. No dice! So, what gives? Patrick Seybold explains: "contrary to popular reports, I believe that the Skate demo was just officially submitted to us for test last week. Its obvious that many of you want it, and we'll do our best to get it up there as soon as we can. Hold tight." We know it takes a little while to make sure a demo is solid enough to slap up on the PS Store, so holding tight is really our only option. It's kind of funny, though. EA claimed to have sent this demo several weeks ago for approval, but Sony says they only got it last week. EA has done very little to merit our trust, but why would they give one platform a demo faster than another? Conspiracy theorists, assemble! The rest of us, wait until this Thursday and we'll probably have the skate demo at last. Read
p3tran Δημοσ. 18 Σεπτεμβρίου 2007 Δημοσ. 18 Σεπτεμβρίου 2007 εμφυλιος στη sony? VS Mr Lair says: "Warhawk's controls are... eugh!" Dragon dev doesn't like PS3 shooter's use of motion-sensing As well as discussing the chances of a new Rogue Squadron game when we sat down with Factor 5's president Julian Eggebrecht recently, we also chewed over the pros and cons of motion-control. To our surprise, the Lair dev was happy to say that he thought Warhawk's implementation of pad-tilting magic left a little to be desired. "Warhawk's controls are... eurgh!," Eggebrecht told us with a shudder. He explained that while motion-sensing felt the perfect way to convey the feeling of controlling a dragon in Lair, he believed the kinetic technology in PS3's Sixaxis controllers shouldn't be used just because it's there. "I see motion-sensing as a complimentary, additional new step in terms of controls and where it fits you should use it and where it doesn't fit, don't force it. Please don't force it." http://www.gamesradar.com/us/ps3/game/news/article.jsp?sectionId=1006&articleId=2007091811176593090&releaseId=2005138888000000020735 εδω ειναι που λεμε... ειπε ο γαϊδαρος τον πετινο κεφαλα α ρε κεφαλα jullian, ουτε καν το επαιξες το παιχνιδι σου? στο σπιτι του κρεμασμενου δεν μιλανε για σχοινι, εκτος κι αν επιδιωκει o juli καμια λυση συμβολαιου μετ'αποζημιωσεως κλπ γιατι τουλαχιστον στο warhawk, το κλεινεις το ρημαδι το axis αμα θες....
KilliK Δημοσ. 18 Σεπτεμβρίου 2007 Δημοσ. 18 Σεπτεμβρίου 2007 σιγα μην ξεκινησε και ο ww3 επειδη ειπε καποιος την γνωμη του..
Daredevil Δημοσ. 19 Σεπτεμβρίου 2007 Δημοσ. 19 Σεπτεμβρίου 2007 Home video shows off huge changes to the beta [gt]105569[/gt] Wow, a lot has changed in Home since we last reported on the beta's progress. There's not much for us to say except "watch the video, it's the bee's knees" and all that cutting-edge jargon kids today use, but we'll blab about it anyway. You start off in your room with a nice oceanic view, sit in your chairs, stare at pictures, then head out into the big open square. The square, as far as we can recall, has always been an indoor arena with trees, but this area (which may or may not be a new addition, just new to non-beta-ers) is very nice. Sort of like a shopping arcade you'd find in a Florida resort. You get to check out the games available (chess, pool, arcade games, bowling, etc), then see the movie theater briefly. That's really the nuts and bolts of it, so give it a watch and get pumped to find Home on your XMB in the coming months.
Daredevil Δημοσ. 19 Σεπτεμβρίου 2007 Δημοσ. 19 Σεπτεμβρίου 2007 Namco considering motion control in Soul Calibur IV While the chances of us getting platform-specific characters, like Spawn, aren't very likely in Soul Calibur IV, Namco is hard at work at offering other bonuses. In an interview with 1up, Katsutoshi Sasaki, the game's director, said his team at Project Soul is looking into the possibility of including Sixaxis motion control. He said it's "something that we're considering, but we'll have to come up with some good ideas for it first." But that's not all. In the same interview, lead programmer Masaaki Hoshino said they're also hoping to give gamers the ability to save their custom characters to the PS3's memory card and take it to a friend's house to do battle. Although it seems like it would be difficult for the developers to include any sort of motion control that would make sense, toting your custom characters on a memory card would be pretty handy. All we care about, though, are Ivy's friends and finally some Soul Calibur online action! Read
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