xrest Δημοσ. 24 Μαΐου 2007 Share Δημοσ. 24 Μαΐου 2007 According to the latest sales figures from http://www.amazon.com, not only is the PS3 being outsold by the Wii and the xbox 360 premium, the xbox 360 elite console is also outselling Sony's next-generation effort. Also worth noting is that all three Halo 3 SKU's are also outranking the PS3 on these sales charts. http://www.amazon.com/gp/bestsellers...3?ie=UTF8&pg=2 Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
ProEvoFan Δημοσ. 24 Μαΐου 2007 Share Δημοσ. 24 Μαΐου 2007 Firmware 1.80 up for downloads, our opinions also available We have to admit, we're disappointed by the DVD playback. We tested a couple of DVDs from the amazingly hilarious show Scrubs. The difference between the original 480p image and the upscaled one is minimal at best. Perhaps it was the show itself, but the only added factor by jumping the resolution up was a slight decrease in grainy faces in the foreground. No beats of sweat clearly visible, no defined facial lines beyond what the original DVDs had displayed. This may be due to the fact that the TV we used only could get 720p/1080i -- so that may have been a reason. k go piga k agorasa kati papoutsia me tapes na pao na paikso sto oaka..alla me apogoiteysan...vevaia isos eftege pou epaiza se xorto k ta papoutsia mou itan me skara k oxi siderenies tapes..k ta sout den efeygan kala...vevaia isos eftege oti pira mia bala apti laikh..kai oxi epagelmatikh dermatini ... re mas doueveis? xaxaxaxaxaxa to update de to ekana idea den exo alla diavasa ayth ti proth paragrafo k evala ta gelia..pos an kapoios thelei na pei ti kakia tou ti leei ..egrapse mia gnomi pou de vasizete pouthena..thes na kaneis review, kanto sosta re file...a re dare ti pas k vriskeis... pou nai o doudou re?? Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
Stormwatch Δημοσ. 24 Μαΐου 2007 Share Δημοσ. 24 Μαΐου 2007 Για καποιο παρομοιο "review" ειχαν γεμισει 10 σελιδες στο thread του 360 ,οποτε μην παραπονιεσαι... Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
ProEvoFan Δημοσ. 24 Μαΐου 2007 Share Δημοσ. 24 Μαΐου 2007 de paraponiemai ironeyomai ayton ton asteio pou mas leei tin gnomi tou... Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
privateer Δημοσ. 24 Μαΐου 2007 Μέλος Share Δημοσ. 24 Μαΐου 2007 Ubi Days: Haze Gameplay http://www.playsyde.com/news_4393_en.html Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
Daredevil Δημοσ. 25 Μαΐου 2007 Share Δημοσ. 25 Μαΐου 2007 PS3 upscales PS2 games and makes them look fantastic [Continued] Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
xrest Δημοσ. 25 Μαΐου 2007 Share Δημοσ. 25 Μαΐου 2007 Medal of Honor: Airborne Hands-On Death from above. New screens, video and interview. Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
xrest Δημοσ. 25 Μαΐου 2007 Share Δημοσ. 25 Μαΐου 2007 Tekken 6 Famitsu Scans Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
xrest Δημοσ. 25 Μαΐου 2007 Share Δημοσ. 25 Μαΐου 2007 Hands-on with New PS3 Firmware We check out the new upgrades -- comparison shots included Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
xrest Δημοσ. 26 Μαΐου 2007 Share Δημοσ. 26 Μαΐου 2007 Ninja Gaiden Sigma 'Burning Village' HD Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
xrest Δημοσ. 26 Μαΐου 2007 Share Δημοσ. 26 Μαΐου 2007 Medal of Honor: Airborne 'Attack' Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
privateer Δημοσ. 28 Μαΐου 2007 Μέλος Share Δημοσ. 28 Μαΐου 2007 Capcom not Happy with Sixaxis http://vgoa.com/index.php?page=newsProfile&platform=Main&newsID=162 On Gamer.TV on Sunday there was an interview with the Head of R & D for Capcom. He stated that Capcom will not be using the motion-sensing capabilities of the Sixaxis controller in any of their upcoming PS3 games. Simply because they believe that Sony implemented it just to be different, rather than to be innovative like Nintendo. Those are harsh words from Capcom. I thought that Devil May Cry was going to use it? Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
privateer Δημοσ. 29 Μαΐου 2007 Μέλος Share Δημοσ. 29 Μαΐου 2007 First page: Three stories down, we enter the most holy place of all holy places with an industrial architecture. We are accompanied by our photographer, our interpreter and our pilot. For this occasion, we asked Benoit Tréluyer, current champion in the Formule Nippon series, Nissan driver in the super GT class and pilot in the 24 hours of Le Mans, to join us in this trip. “This is the first time Iʼm here with Polophony, itʼs a madhouse”, he says while smiling. Polyphony is a studio like no other. Not everything is devoted to making money, but to make the game. There are piles of car magazines, several racks are almost falling because of the weight, maquettes are hiding the desks, without taking the sketches and models into account. A real hymne to the automobile. Second page: To remember: - All the vehicles and circuit from GT4 will be present in the next GT - Itʼs possible that additional tracks/cars will be made available for download - Four different views - Number of vehicles online: between 12-20 - Changing weather conditions - New city courses - All Ferrari cars + F1 cars - Damage in racecars The people working in the studio can live completely without any help from the outside. Someone opens the door of a large room: there are music instruments in here, training devices, a library with books, DVD, newspapers, video gaming consoles are available in the corner as well,… Everything is available so everyone can amuse themselves when they take a break . Most of the time, when a game is almost finished, programmers stay in the studio. There is a kitchen, showers, rooms and even a washing machine! The tour continues. Kazunori opens some drawers, takes out some brochures and explains to us how… GT HD Classic or Premium GT4 will be downloadable via the PSN, you will be able to create your own GT. Youʼll have to download additional tracks and vehicles if you like them. Price or method of operation are unknown as of now. What GT Premium concerns, it will be some sort of concept game with two circuits and a bit more than thirty vehicles (name is currently unknown). Itʼs guaranteed that all Ferrari cars will be in this game. No confirmation yet for Porche and Lamborghini. Destraction In this part of the studio, itʼs possible to relax, play music, watch DVDʼs, etc. You can also find a large quantity of magazines here. First floor is dedicated to travelling magazines and the videotheque. Third page: There are days where you canʼt get out of luck! Before our arrival, it wasnʼt foreseen that we would be able to play GT. Still we had a chance to play Nürburgring wit a 350Z GT500 on a 46” full HD screen, all sensations were present. Because GT HD is being developed to be played with a steering wheel, each version is tested with different models to get some comparison statistics. Four screens are connected in the same fashion to show the game in different resolutions (sd, 720p, 1080i, 1080p I guess). Itʼs here Yamauchi tests GT during the development phase. Fourth page: … the modelling takes place starting with the facts sheets from the different constructers. We discover that all characterics of all the cars in the world are here. From the 406 and the Ford GT, to the latest Audi TT, they are all here. It has come to our attention that thereʼs an impressive glass cage illuminated with blue neons here as well. Kazunori explains: itʼs a giant server (it would be the 4th in terms of size in Japan), working 24 hours a day and it handles as some sort of database. Constructers come here to store and access all the necessary data. Itʼs impossible to access without a pass.” (small anecdote: because of the impressive cooling system here, people use it to cool their wine bottles). Every piece of the studio is personalised, most of the programmers have their own living space with mostly three to four monitors each, but also souvenirs. In total, there are 120 people working here, 120 to make the next GT. None of them have left the team since they started. To the contrary, the team has expanded: computer engineer specialists, graphical designers, game designers,… “This is what makes it possible for us to make a project like GT”, Kaz explains. “The team is like a family here.” For this occasion, the studion has installed two simulators. Todayʼs match will be between Yamauchi and Benoit Tréluyer. After some laps, Benoit has found his rhythm, making 1ʼ10. “It really well made”, he says. “You can feel the difference when you place the tires on the marks (bas-côté?) And further visually itʼs really impressive. Itʼs time to race. The two men choose the Ferrari 599 on the GT HD track. Benoit asks the creator some questions. Sometimes, Yamauchi invites japanese pilotes from the super GT class to test GT, so he really is interested to hear what the French pilot has to say. Indeed, Benoit has trouble feeling the limit when he breaks. Yamauchi explains this is due to the fact that current racing wheels are not evolved enough yet to know such subtle stuff. (itʼs mostly in Japanese so it could be some of the dialogue got lost). Page six: Nürburgring When everyone is taking a break, Iʼm using the opportunity to make a small tour. Nobody pays attention to me, so it seems like Iʼm already blending in quite well. Right in front of Kazʼs desk, there are four screens with a steering wheel. Behind them around ten PS3 development kits and three big pcʼs. The first screen is 46” wide, the three others are smaller. Iʼm told that it is here the big boss tests his GT. There are four screens so he can see everything from the game on TVʼs from different manufacturers. “When he has a few minutes to spare, or he want to check a certain element in the game, he makes a ʽtourʼ, Iʼm told by an employee. Is that GT thatʼs running there? The answer is yes and they invite me to take place behing a Nismo Farladie Z on the Nürburgring. Unbelievable, unhoped for… Iʼm going to play the new GT! Off course, in this stage of development, nothing has been finalised yet. Kazunori tells us that there wonʼt be two, but four different driving positions to choose from. There will be a cockpit view that will show the dashboard. All the details are here, the Nürburg has been perfectly modiles down to the slightest detail, but the scenery is not finalised yet. Last year Kazunori has had the occasion to ride the real Nürburgring. He said that, after playing it on screen, he could find every detail as it was from the real track. Maybe that is the reason they are showing this 22km long track first to promote their full hd? The next GT will actually be GT4 in full HD with 750 cars, about 50 tracks. Two versions will be available, Classic and Premium. Some features are online garage, carrière mode, challenges, one versus one, also a chat feature, equipment for each model, an online spectator mode, etc. Everyone can create their own GT according to their taste. It appears that these online features in GT HD bis will serve as a platform were the real GT5 will be build upon. There are also some balancing stuff build in to make the cars behave and react more realistically. At the dinner later, an employee shows a slideshow on a screen. Itʼs all Japanese so impossible to understand but they can read the word Indianapolis. One of the most famous circuits in the next GT? We still donʼt know for sure… Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
Επισκέπτης Δημοσ. 30 Μαΐου 2007 Share Δημοσ. 30 Μαΐου 2007 Sillent Hill 5 Japanese Magazine Masashi Tsuboyama Interview DP: Tsuboyama-san, rumours of Silent Hill 5 have been spreading but lack of official word is causing some doubt in the fanbase. Can you state if you are officially developing Silent Hill for next generation consoles?Tsuboyama-san: Konami are yet to release an official statement regarding Silent Hill 5 which means we cannot comment on progress until we are given the OK. However I can say that we have some ideas down and perhaps something to show in the year future. DP: Have you made any thoughts on the platform which Silent Hill will appear? Tsuboyama-san: Like I said, we only have ideas but we have been assessing next-generation consoles such as Sony's Playstation 3. We have looked at other consoles too but they exact limitations which could delay progress. We have not decided the console yet. DP: Would going multi-platform be an option? Tsuboyama-san: Silent Hill 1 to 3 have all been multi platform appearing on either Playstation 3, Xbox or PC. This was when we were working at DVD level with no HD needed. Mutli-Platform will be discussed but nothing is certain yet. DP: PS3 uses Blu-Ray technology, would you actually need this or is it just a novelty? Tsuboyama-san:Blu-Ray will be a great asset to the developer in the future. 50GB of storage is a huge jump from what we had [9BG Dual Layer] at DVD level. Saying that, we have not had too much trouble fitting the games on a CD as was the case with Silent Hill for Playstation or DVD for Silent Hill's 2 to 4 but in those times we have not had HD involved and more complex environments and detailed character models which next-gen allows. DP: Are these limitations involving the Playstation 3's cell processor which is hard to utilize? Tsuboyama-san: The Playstation 3 is a complex piece of hardware. With that limitation once worked around can result in something wonderful. Which is why the playstation 3 is harder to develop for because its new but when we work round the idea then it can rise above the other lead consoles in processing power. DP: Would console sales aid your choice? Tsuboyama-san: Nintendo and Microsoft have a strong lead ahead Playstation 3 in the West. This im sure will pass if the price drops and when games which appeal to the wider audience arrive. A large thing I noticed for Western shores is that Playstation 3 doesn't have any soccer games! I know the popularity of soccer in the west so Konami are delighted to be making such a sought-after game. DP: Microsoft Xbox 360 sales are low in Japan and the Playstation 3 sales are declining. While these decline PS2 sales are stable and Wii sales are quite high. Does this suggest that its not the right time for next gen? Tsuboyama-san: The Xbox 360 is definatly a candidate. However the sales are Japan are unimpressive. It does have a large installed based in the West though which will be looked at. While Nintendo Wii sales are very high, and i applaude Nintendo for their sucess, I dont think Silent Hill is a game that would be sold on Nintendo Wii as much as a game like Zelda would worldwide. This by no means says we will not consider the idea but the general opinion is that Wii is for family games and im sure the fans don't play Silent Hill with their grandma! DP: The consoles vary in terms of processing power, output and control, who could this effect the choice? Tsuboyama-san: Yes and no. Like before mentioned, Playstation 3 is complicated to work with but gives a excellent result. It also offers a HDD "install" functions to cut load times like Genji: Days of the Blade uses and words very well. Nintendo Wii would be easier to make for but the control scheme would be hard to implement in a Silent Hill game. DP: Can we expect an announcement at this years E3 in July? Tsuboyama-san: [Laughs] Konami have a Press Conferance on Wednesday July 11th at 5:45. Im not saying Silent Hill 5 will definatly be there but you should be! DP: Thank you for your time Tsuboyama-san. Posted on 29 May 2007 by Furin Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
xrest Δημοσ. 30 Μαΐου 2007 Share Δημοσ. 30 Μαΐου 2007 Juiced 2 Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
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