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PS3 Ειδήσεις {News Topic}


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"PlayStation 3’s spare processing power will likely be harnessed by scientists attempting to uncover the causes of disease like Alzheimer’s. "

 

 

 

Εδω γελαμε....αναρωτιεμαι τι αλλο θα βρουν για τον cell

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De barethikate na lete kai na lete merikoi re guys istories gia agrious? perimenete na bgei to g@m%^&meno na bgoun kai merika paixnidia kai tha poume tote ta panta

 

 

 

Aυτα τα λεγαμε καποιοι ενα χρονο πριν , αλλα το hype απο μερικους ειχε φτασει στο αποκορυφωμα του ......

Αλλωστε οπως ελεγαν καποιοι περισυ τετοιο καιρο ....."ενημερωση κανουμε"

 

;-)

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Aυτα τα λεγαμε καποιοι ενα χρονο πριν ' date=' αλλα το hype απο μερικους ειχε φτασει στο αποκορυφωμα του ......

Αλλωστε οπως ελεγαν καποιοι περισυ τετοιο καιρο ....."ενημερωση κανουμε"

 

;-)[/quote']

 

 

eyge.....!!!!:)

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High-end PS3 shipping without HDMI cable

 

ps3lie.jpg

 

 

The uber version of the PlayStation 3 evidently isn't shipping with the HDMI cable needed to take advantage of 1080p Blu-ray sweetness that has been promised by Sony ever since the PS3's high-def qualities have been hyped up. According to a recently updated FAQ on the official PS3 site, it says the following: "Copy-protected Blu-ray video discs can only output at 1080p using an HDMI cable connected to a device that is compatible with the HDCP standard." The only problem is that the HDMI cable needed to do this won't be included with your $600 PS3. Sony said the $600 PS3 would play our content in 1080p. Maybe they should have made it clear we'd need an extra cable not included in the box to do so.

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FFXIII video to show at TGS

 

 

 

The PlayStation 3's Final Fantasy XIII will be shown off in video form at the Tokyo Game Show, and Square Enix plans to announce some new games too.

 

Although our friendly Squenix spokesperson was uncertain whether the FF trailers - covering both XIII and its pal XIII Versus - would be brand new, he reckons they probably are. It would be rather odd to turn up in Tokyo without something new to show, obviously. Like those new games, about which, obviously, nothing is being said yet.

 

The rest of the Squenix schedule is pretty predictable, but there will be a few things to watch out for. Dawn of Mana - or Seiken Densetsu IV - is the long awaited PS2 update to the Mana series, and will be playable at the show. As will Project Sylpheed on the Xbox 360.

 

 

The only playable FF mentioned is III on the DS, and XI on the PS2 and 30, but we're told to keep an eye out for Chocobo Magic Picture Book and Dragon Quest Monsters Joker on the DS. The former "could surprise some people" apparently.

 

There'll also be various videos - FFV Advance and FFVI Advance on GBA, and FFVIII: Crisis Core for PSP - and a host of mobile titles. Those being Dragon Quest Monsters, Dragon Quest: Fushigi na Dungeon, Front Mission 2089, Pokemate and Seiken Densetsu: Final Fantasy Gaiden (Final Fantasy I to you and I).

 

We'll be at TGS of course, and we might write about some games while we're there. You never know.

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de mou lete re paidia.osoi exoun HD(me hdmi) alla oxi 1080p,thaxei diafora stin apeikonisi an exeis to ps3 twn 600e sindedemeno me hdmi se mia apli hd me to fthino pou thaxei component?genikotera exei diafora to hdmi se mi 1080p hd?

 

Σε HD-Ready τηλεόραση είτε με HDMI είτε με Component θα βλέπεις σε 720p. Μιλάμε πάντα για ταινίες χωρίς HDCP ενεργοποιημένο.

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The PS3 Games of Fall 2006

We take a look at the more compelling launch titles of the PS3's inaugural year.

 

The most powerful console ever released is nearly upon us. The PlayStation 3 may be the most important product Sony has ever released, and that's saying a lot. Not to let the hardware stand alone, Sony and its extremely long list of third-party developers are looking to deliver an rather impressive lineup of launch titles, many of them marking the first true next-gen appearance of popular franchises. From first-person shooters to RPGs to racers to sports, the launch lineup looks to cover most every major genre in stellar fashion. The only question here is that after spending $500 or $600 to pick up the system, will you have enough cash left over to pick up each of these games?

 

Call of Duty 3

Developer: Treyarch

Publisher: Activision

Release Date: November 17, 2006

Genre: Action

 

What to Expect: Figuring out how to make a World War II game feel fresh is harder than convincing people that "those Nazi guys" were actually really nice people. Despite the challenge, though, Activision is going back to the drawing board with Call of Duty 3 by putting an emphasis on close-quarters melee combat and highly destructible environments. Shooting out an enemy's cover can mean life or death, especially with the game's multi-path attacks and more advanced AI routines breathing down your next. Plus, up to 24 players can go compete online against each other at once -- not a bad start for a familiar subject.

 

F.E.A.R

Developer:Day 1 Studios

Publisher: Vivendi Games

Release Date: November 17, 2006

Genre: First-Person Shooter

 

What to Expect: The PC version of F.E.A.R scared the beejeezus out of everyone at the IGN office. From the looks of things, F.E.A.R on PS3 will do the same. While details on PS3-specific changes and enhancements remain unknown, you can bet on new single-player and multi-player content. What's more, the game should look just as good if not better than the original. About the only thing is that the experience will satiate the needs of any first-person shooter fan. F.E.A.R. packs serious action with advanced enemy artificial intelligence and thoroughly engrossing story. A story that makes people cry and pee their pants

 

Madden NFL 07

Developer: Tiburon

Publisher: EA Sports

Release Date: November 17, 2006

Genre: Sports

 

What to Expect: The most popular sports franchise of all time is descending upon the PS3 on launch day. Madden NFL 07 will highlight the Run to Daylight lead blocking feature, as well as the various mini-camps found in the 360 version of the title. Players will also be able to detect individual running styles for backs based on their attributes. With field degradation, new camera angles, and sharper visuals, Madden is looking to tackle Sony's next-generation system this November.

 

Marvel: Ultimate Alliance

Developer: Raven Software

Publisher: Activision

Release Date: October 24, 2006

Genre: RPG

 

What to Expect: Raven Software has already proven that it knows how to make superhero RPGs with its ongoing X-Men Legends franchise, but the latest update, Marvel: Ultimate Alliance, promises to be the biggest game yet. Boasting more than 140 different Marvel Comics personalities, Ultimate Alliance introduces a number of new goodies that we can't wait to try out. Forming a team of your own design, a constantly evolving tier-based storyline, and four-player co-op support are just a few of the features worth mentioning. Throw in classic missions and alternate costumes and you can imagine the possibilities.

 

Need for Speed Carbon

Developer: EA Black Box

Publisher: Electronic Arts

Release Date: November 17, 2006

Genre: Racing

 

What to Expect: EA's Need for Speed franchise evolves once again with Carbon, and its focus on deadly routes has us slapping oil on our racing gloves. The car customization features look to be absolutely revolutionary, allowing you to tweak your ride infinitely more than the mechanics at your local auto shop. Toss in the ability to build up and compete co-operatively with your race crew and sprinkle on some next-gen visuals and you have what could wind up being the best Need for Speed yet.

 

Resistance: Fall of Man

Developer: Insomniac Games

Publisher: Sony CE

Release Date: November 17, 2006

Genre: First-Person Shooter

 

What to Expect: Considered by many to be the PlayStation 3's first killer app, Resistance: Fall of Man has all the ingredients necessary to become a potential blockbuster. Besides the proven track record of its development team at Insomniac (whose credits include Spyro and Ratchet and Clank), Resistance and its quasi-historical storyline has a fantastic visuals presentation, the coolest weapons this side of a Lombax, 40-person online multiplayer support, and an extremely high level of environmental destruction. Plus, with a targeted resolution of 1080p gamers with high-end sets will really get to test the power of the PlayStation 3.

 

Tom Clancy's Rainbow Six: Vegas

Developer: Ubisoft Montreal

Publisher: Ubisoft

Release Date: November 17, 2006

Genre: First-Person Shooter

 

What to Expect: It's no secret that all of us at the IGN offices are huge Rainbow Six fans, and after we dropped by this year's E3 presentation, we were giggling like schoolgirls. Not only does the game feature outstanding visuals, but it looks to be the smoothest and most natural R6 yet. Backing up against doors, repelling down buildings, crashing through windows, providing covering fire and more are all things that we can't wait to try out for ourselves, and we're predicting the online community will eat this one up. The only questionable part is whether we'll ever sleep again.

 

Tony Hawk's Project 8

Developer: Neversoft Entertainment

Publisher: Activision

Release Date: November 17, 2006

Genre: Sports

 

What to Expect: Project 8 marks Neversoft's first ground-up title in the Tony Hawk franchise for the new generation of consoles, and the company looks to break its way into these systems with the smoothest skating experience yet. Featuring extremely detailed animations, a truly open-world environment, a much more natural goal system and more, THP8 may wind up being the best Tony Hawk game since the series went by the Pro Skater moniker. Now, if only we could nail that triple heel flip in real life...

 

Untold Legends: Dark Kingdom

Developer: Sony Online Entertainment

Publisher: Sony Online Entertainment

Release Date: November 17, 2006

Genre: Action RPG

 

What to Expect: A story of betrayal and revenge. Dark Kingdom is set in a land where a tyrannical king has started to oppress and torture his people. As servants of the king that discover this horrible truth, you seek to save the land from your ruler. Players can choose between the warrior, scout and mage and smash your way through twenty massive areas. Along with four player co-op, Dark Kingdom will also feature downloadable episodic content and expanded multiplayer modes.

 

MORE INFOZ..

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PSP to Become Virtual PS3?

Sony's head of tech discusses e-distribution possibilities.

 

In an interview with Japan's Nikkei BP, Sony Computer Entertainment corporate executive Izumi Kawanishi, who heads up software platform development at the company, shared some unique visions Sony has for the PSP platform in relation to the PlayStation 3. The title of the article tells it all: "PSP will become a Virtual PS3."

 

Nikkei began by asking Kawanishi to discuss Sony's plans for PlayStation emulation on the PSP, which was first announced at the March PlayStation Meeting. "Just before the PlayStation Meeting," said Kawanishi, "we learned that it was technically possible to emulate the PS1 on the PSP. The emulation technology is original. We're currently doing internal tests, but things are moving quite well."

 

Kawanishi was mum about specific plans, but did cite some of the difficulties with the emulation project. "Emulating all PSP games would be difficult. The PS1 has left and right analogue sticks and a large number of controller buttons. The PSP has just one analogue stick, and a different number of buttons. There's no power problem with emulation, but there are limitations with the user interface."

 

Sony actually tried out digital distribution of PlayStation games on the PS2. In Japan, it was possible for a while to download a select few titles to the PS2 hard disk. However, Sony never went ahead with the project. Explained Kawanishi, "The structure for e-Distribution took shape on the PS2, where we wanted to move content distribution from disk media to the network. The broadband environment wasn't set up at the time, so we were unable to realize this."

 

The times have changed, however. "Now, fiber optic is already spreading," noted Kawanishi. "We felt that there was now an environment where true e-Distribution could be realized, so we made an announcement again in March."

 

Sony may have some Xbox Live style plans for its e-distribution scheme. "Games for PS3, PSP, PS1 and so-forth will be distributed via the network. While popular series are a separate matter, it's becoming hard to tell what's inside the package of recent games. So, we're thinking of distributing demo versions. In the case of PS1 games, we believe that if we make a library of all games available, similar to what Amazon does for books, there will be many users who want to give the classic titles a try."

 

To no great surprise, Sony's plans go beyond games. "Distributed content won't be limited just to games," explained Kawanishi. "It will also likely include movies. While we can't get a grasp for how well UMD movie software is selling, there's no question that the world is moving in the direction of network distribution for movies. I've heard that So-Net's Portable TV is performing well."

 

All this downloadable content brings up a big question: how long will the wait be for such massive files? Kawanishi explained. "The download amount will, put simply, be one CD's worth -- at most 600 Megabytes. PS1 game programs themselves are small, but the music data is recorded to CD tracks. When the music data is added, it's quite large in terms of volume. However, looking at the current state of internet distribution, downloading files of 400M and 500M doesn't take up too much time. This level of volume is in the range of tolerance."

 

For those who are worried about Sony taking its time to get a network infrastructure in place for the PS3, Kawanishi's next comment should offer some relief. Asked if gamers will be able to use e-Distribution from the day they purchase a PS3, he said, "That's the plan."

 

But you may not need a PS3 in order to download PS1 content to your PSP. Asked what means you'll have to download content, Kawanishi said, "There will be three: through the PS3, through the PC, or direct download to the PSP via wireless LAN. Our fundamental stance is to use an open network, so PC-based downloads will be possible. And not only that, but we believe things like download through cell phones are also a possibility. We don't plan on placing limits on the network."

 

Kawanishi also suggested that Sony might allow gamers to play PS1 games through emulation on the PC and, in the future, on a cell phone.

 

The interview then shifted to linking up the PS3 and PSP. "It's possible to have distribution of video imagery from the PS3 to PSP," said Kawanishi. "In other words, images that are rendered on the PS3 will be sent to the PSP via wireless LAN. If the PS3 is something like a home server that's placed in the center of your home, the PSP is an information terminal that you carry with you."

 

According to Nikkei, Kawanishi was referring to 3D imagery that's rendered on the PS3 and viewed on the PSP. Is he talking about actual gameplay? That's the big question. IGN will chime in here with the opinion that we wouldn't want to play a high-speed fighting game rendered on the PS3 but running on the PSP, as every button press would suffer from network lag. A slow RPG or strategy game? That's another story!

 

"PS3 video can be viewed as is on the PSP, so the PSP becomes like a Virtual PS3," continued Kawanishi's explanation. Kawanishi then credited the PS3's Cell CPU with allowing for this unexpected connectivity. "The power of the Cell will be put to use. If you don't have this much power, this cannot be realized."

 

If the PSP does become a virtual PS3, one might expect that Sony would lose the need to update the PSP hardware. "No, that's not the case," said Kawanishi. "The engineers have the desire to improve things even just a bit."

 

Kawanishi was then asked to comment on how the PSP will evolve from here. Specifically, Nikkei asked if he feels the system will become an information terminal in the future. "It depends on what the users want," responded Kawanishi. "It already has a Web Browser, and along those lines, schedule management and mailer applications will likely appear. However, it's important that the concept not lose focus. It would be troubling to have it become a machine whose use is unknown."

 

"The PSP started off clearly with the position of a portable game machine," continued Kawanishi. "However, looking long term, there's the thought that it ought to become a portable network device. At that time, if there's demand for an information terminal, it is possible to take it in that direction."

 

Could the PSP ever replace your cell phone? "There is a possibility," said Kawanishi. "I won't deny it. Personally, I'm interested in it. Of course, it's not the case that you can connect to wireless LAN everywhere, so you can't call it a permanent connection. But cell phones are permanently connected. Cell phones get more interesting as their data transfer rate increases, and I think it would be extremely interesting to try something like that."

 

Sony will be demonstrating two new technological sides of the PSP at the Tokyo Game Show in September, where the system's GPS Receiver and camera will be on display. We also hope to see something regarding Sony's PlayStation emulation and e-Distribution programs.

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PS3 to ship without HDMI lead

 

 

 

North American gamers planning to purchase a 60GB PlayStation 3 will need to purchase a HDMI cable if they want to see those fancy graphics at their finest.

 

That's according to the specs page on the official US PS3 website, which notes: "HDMI cable not included. Additional equipment may be required to use the HDMI connector."

 

Sony has long promoted the 60GB PS3's HDMI output as a key feature of the machine. The 20GB model, however, doesn't feature HDMI - and nor does the Xbox 360, as it goes, despite occasional rumours of a hardware revision in the offing.

 

 

SCE UK declined to comment on whether the 60GB PS3 will also ship without a HDMI cable here. However, sources close to Sony speculate that Europe will follow the US example by not including a cable in the box, due to the fact that the majority of buyers won't yet own a HDMI-ready TV - and those that do will already have a HDMI lead anyway.

 

Instead, PS3 is highly likely to be sold with a composite cable and SCART adaptor - just like the PS2.

 

 

Megali @@ an telika den exei oute component mesa..entaksei eipame

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