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PS3 Ειδήσεις {News Topic}


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Εντυπώσεις κανείς από το Home? Ωραίο φαίνεται και είναι και τσαμπέ (τουλάχιστον προς το παρόν). Χρειάζομαι όμως περισσότερες λεπτομέριες.

 

Υ.Γ. Καλή φάση φαίνεται και το LittleBigPlanet.

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Χρειάζομαι όμως περισσότερες λεπτομέριες.

 

 

GDC 2007: Phil Harrison, Sony, Unveil 'Home'

PlayStation Network grows up, moves out, gets an apartment.

http://www.1up.com/do/newsStory?cId=3157797

 

ριξτε μια ματια δω.εχει παρα πολλες πληροφοριες

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GDC 2007: Sony Showed Us Killzone

 

Explaining that this was a work-in-progress and it wouldn't be a part of his GDC Keynote the following morning, Sony Computer Entertainment Worldwide Studios President Phil Harrison wanted a way to point at the power that the PlayStation 3 could unlock. At the conclusion of a presentation that unveiled 'Home' and the irrefutably smart LittleBigPlanet, Sony showed us Killzone.

 

It wasn't called 'Killzone 2,' it was just called 'Killzone' and the video footage appeared to be artifacted somehow. It wasn't the clear, crisp HD footage Harrison's presentation had been populated with -- it was almost like an afterthought. It didn't look as good as the fake-footage we saw at E3 2005, but it didn't look bad, either. It was just a half-hearted show of particle effects, bullets ripping through warehouses, tearing apart kitchens and showcasing the rag doll physics in the Killzone engine. If the footage ever surfaces, it'll likely be treated as an 'engine' demonstration, but the first-person perspective, gunplay and action clearly show gameplay in some state.

 

http://www.1up.com/do/newsStory?cId=3157798

 

Gamespot's impressions:

 

After the tech-speak, the Killzone trailer rolled--and showed in-game sequences of varying quality. Set in a desolate urban wasteland, the segment showed human commandos fighting house-to-house with heavily armored Hellghast troopers. Interior sequences ran smoothly, looking reminiscent of F.E.A.R. with slicker graphics. A suitably chaotic Call of Duty 3-like tank battle with armored personnel carriers blasting alleyways was also shown. However, several in-engine slow-motion sequences failed to impress, with some in the back rows grousing that the shots looked like they were taken from the original Killzone.

GDC 07: Killzone Debuts in July

Worldwide Studio head, Phil Harrison confirms major E3 appearance.

 

As a "special thanks" for the media that attended his pre-GDC conference last night, Sony Computer Entertainment's President of Worldwide Studios, Phil Harrison unveiled the first in-game footage of Killzone ever seen. However, we did see it with a few caveats.

 

"Please remember that we're showing you this footage as an example of our technology," stated Harrison before running the b-roll. "Keep that in mind when looking at it and don't think of it as looking at the game directly."

 

The technology that Phil was referring to is "PlayStation Edge," a new advanced graphics tool that's meant to simplify PS3 development. The package comes complete with RSX performance analyzer and GCMReplay.

Following his brief statements, the footage played on multiple HD screens and showed off both ISA and Helghast soldiers blasting the bejesus of each other. The best way to describe how the aftermath looked is that it's "BLACK" for the next generation. There was a high level of destructibility as the bullets flew, and some seemingly-purposeful moments of slowdown (as in bullet-time, not a technical hitch).

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πραγματικα πανεμορφο το LittleBigPlanet !!εχω παθει πλακα!

 

P.S η μουσικη μου θυμιζει λιγο Nights into dreams:)

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