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Xbox 360 Ειδήσεις {News Topic}


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Blazing Lizard Announces Pirates vs. Ninjas Dodgeball

 

SAVOY, IL – August 13, 2007 – For decades, mankind has contemplated what would have happened if two historical icons had battled…with balls. Finally, thereʼs a studio brave enough to tackle this difficult question. Blazing Lizard, Inc today proudly announces its first console downloadable game, Pirates vs. Ninjas™ Dodgeball.

 

The first game in the Pirates vs. Ninjas™ series allows up to 8 players to choose from 5 unique teams (Pirates, Ninjas, and three more to be unveiled later), and compete against one another in the ultimate sport of champions – Dodgeball. However, this is no ordinary Dodgeball game. Teams arenʼt restricted to one side of the court, instead they roam freely around 6 gorgeously detailed arenas. In addition, characters are equipped with combat moves and special abilities to deliver a more action-packed experience than could ever be found on the playground.

 

Pirates vs. Ninjas™ Dodgeball is being developed using Infyrno™, Blazing Lizardʼs next-gen proprietary game engine. It allows for sweet gameplay with an art style and theme suited for all age groups. There will be Exhibition, Story, and Challenge modes and multiplayer support for 4 players Local / 8 players Online, and 4-player Co-op modes.

 

“What more needs to be said when it comes to Pirates vs. Ninjas,” said Chris Stockman, Studio Director of Blazing Lizard. “This is the ultimate in rivalries, and we aim to have them settle it with all out balls to the wall action.”

 

Pirates vs. Ninjas™ Dodgeball will be available for download on yet to be announced home console systems in the first quarter of 2008.

 

ABOUT BLAZING LIZARD, INC.

 

Formed in early 2007, Blazing Lizardʼs goal is to create high quality, compelling console downloadable games for all platforms. Their first game Pirates vs. Ninjas™ Dodgeball is poised to redefine consumer expectations of console downloadable games when itʼs released for a yet to be announced platform in the first quarter of 2008.

 

For more information please visit http://www.blazinglizard.com

 

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Δημοσ.

BioShock Demo - Enabling Hard Mode

 

The demo has been released on Xbox live and currently people are having a blast enjoying it and some people are still in the downloading queue.Once you have finished downloading the game or if you have been playing the game, you will realize that you will not be able to play in hard mode.

 

Here is quick trick which will enable hard mode for you:

 

To enable hard go to your gamer profile in the dashboard and then change your default game settings. Go to general, then change your difficulty to hard.

 

Start up the Bioshock Demo.

 

Hard should be highlighted when you have the option to select your difficulty. Make sure not to move the cursor or you will not be able to select hard again unless you hit B and then return.

 

Hit A.

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