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Xbox 360 Ειδήσεις {News Topic}


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Δημοσ.
τι να μας πεις τωρα βρε stormwatch.εδω σε αδειασε ολοκληρος vice president,τα λογια ειναι περιττα :D.

ΑΧΑΧΑΧΑΧΑΧΑΧΑ

 

Δηλαδη το οτι το PC εχει forums, το οτι δεν καταφερες να παιξεις CoD2 και οτι το UT στο 360 πιθανον να μην υποστηριζει mods, αποτελουν την αδιασιστη τριπλετα των επιχειρηματων σου....

Μεχρι και οι δικηγοροι του Δουρη και του Σεχιδη, τα καταφεραν καλυτερα

 

BTW τα mods ειναι απαραιτητα σε πλατφορμες με περιορισμενες κυκλοφοριες, οπου οι χρηστες ειναι αναγκασμενοι να ανανεωνουν το ενδιαφερον τους στο εκαστωτε παιχνιδι, ελλειψει αλλου...σ' αρεσει δε σ' αρεσει, τετοιο προβλημα εγω δεν προκειται να αντιμετωπισω (και το Gears ε; χωρις mods το παρατησαν ολοι, κανενας δεν παιζει Live πλεον)

Επισης mods χρησιμοποιουνται για να καλυψουν αδυναμιες των developers κατοπιν εορτης...μερικα παιχνιδια (πχ ενα παιχνιδακι που βγαινει 26/9) δεν χρειαζονται τετοια κολπα....

Δημοσ.

PGR 4

 

1163_0001.jpg

 

We've never had to cut content to fit on the disc, and we probably never will.

As I'm sure you've seen, some of the comments made on our forum have been blown out of all proportion. This has been reported on certain web sites. It seems that a number of fanboys have jumped on the topic... sigh. So it's time we cleared this one up...

 

When we started designing PGR4 our primary goals were to create a great and unique experience over and above PGR3, to push the hardware as far as we could, and obviously to ensure that we give great value for money. DVD size is absolutely not a factor that we consider when designing our games... and PGR4 is no exception. DVD9 gives us more than we need to create a fabulous experience for you guys.

 

The previous game, PGR3, had five environments. That's how much we could create given our time and resources for that game. With the longer development cycle we've had for PGR4, as well as the advantage of having final hardware, we wanted to create a far bigger and better game by this time including 10 environments, as well as a whole bunch of new gameplay features

 

http://www.bizarrecreations.com/article.php?article_id=5257

Δημοσ.

We've never had to cut content to fit on the disc, and we probably never will.

 

As I'm sure you've seen, some of the comments made on our forum have been blown out of all proportion. This has been reported on certain web sites. It seems that a number of fanboys have jumped on the topic... sigh. So it's time we cleared this one up...

 

When we started designing PGR4 our primary goals were to create a great and unique experience over and above PGR3, to push the hardware as far as we could, and obviously to ensure that we give great value for money. DVD size is absolutely not a factor that we consider when designing our games... and PGR4 is no exception. DVD9 gives us more than we need to create a fabulous experience for you guys.

 

The previous game, PGR3, had five environments. That's how much we could create given our time and resources for that game. With the longer development cycle we've had for PGR4, as well as the advantage of having final hardware, we wanted to create a far bigger and better game by this time including 10 environments, as well as a whole bunch of new gameplay features

Δημοσ.
We've never had to cut content to fit on the disc, and we probably never will.

 

As I'm sure you've seen, some of the comments made on our forum have been blown out of all proportion. This has been reported on certain web sites. It seems that a number of fanboys have jumped on the topic... sigh. So it's time we cleared this one up...

 

When we started designing PGR4 our primary goals were to create a great and unique experience over and above PGR3, to push the hardware as far as we could, and obviously to ensure that we give great value for money. DVD size is absolutely not a factor that we consider when designing our games... and PGR4 is no exception. DVD9 gives us more than we need to create a fabulous experience for you guys.

 

The previous game, PGR3, had five environments. That's how much we could create given our time and resources for that game. With the longer development cycle we've had for PGR4, as well as the advantage of having final hardware, we wanted to create a far bigger and better game by this time including 10 environments, as well as a whole bunch of new gameplay features

 

Δεν χρειαζοταν ιδιαιτερη διαψευση...Τα screenshots που ανεβασε ο privateer αρκουν ;)

Δημοσ.

Rumor: Future Xbox 360 games to require HDD

 

Despite Microsoft's Shane Kim rubbishing such an event, an Xbox fan website is claimed that it has learned that MS is planning to produce some guys which will definitely require the use of a HDD, essentially leaving Core owners out in the cold unless they upgrade. According to one source, a HDD REQUIRED logo will be printed on the case but it is not know when exactly this will come into effect IF at all.

 

Μία πιθανή χρήση

Πετάμε μέσα το 1ο dvd,κάνει μια ψευτο-εγκατάσταση και μετά χρησιμοποιούμε μόνο το 2ο για να παίζουμε το game...

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