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Xbox 360 Ειδήσεις {News Topic}


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New Lost Odyssey Details

It's closer to being complete than you might think.

 

Mistwalker's first Xbox 360 RPG hasn't even hit American shores yet, but interest for its second effort, Lost Odyssey, is starting to swell across the seas in Japan. A recent issue of Famitsu had an update on the status of Mistwalker's upcoming RPG provided by Hironobu Sakaguchi himself. A Microsoft representative confirmed to IGN that the game is now 70% complete and provided us with a translated transcription of the article.

 

According to the Famitsu article, Sakaguchi commented that the overaching theme in Lost Odyssey is "humanity" and the music is being composed to reflect inner emotions. The music director Nobuo Uematsu is nearly done with the music and it will be a big change in style from Mistwalker's first Xbox 360 RPG, Blue Dragon.

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He also went on to say that the latest build of Lost Odyssey is far enough along that the team has gone into the balancing and tuning portion of development. The load times are being reduced so that they are becoming less noticeable as well.

 

Sakaguchi also confirmed in the article that Lost Odyssey will have a fixed camera system, though it will move to provide realism through "camera vibration and focus effects."

 

Perhaps the most interesting part of Sakaguchi's comments centered on the battle system. According to the article, Lost Odyssey will employ a wall system which will require players to ensure that the front guards protect the rear. Enemies will use these formations as well and Mistwalker plans to add an "analog trigger system for physical attacks" to breech the walls.

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In an in-depth Q&A session at the end of the article, Sakaguchi explained that magical attacks in Lost Odyssey are much more powerful than physical attacks, so sorcerers will have to be protected with the front line while they do their thing. He went on to hint that acquired skills will be needed to equip accessories and that the obtainable skills will vary between mortals and immortals in the game. He then told readers that item synthesis will work through combining items infused with magical power along with a basic weapon.

 

Sakaguchi finished his comments by saying that the team is working "full-power" on Lost Odyssey, so expect new details to surface shortly.

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Xbox Live Activity for week of 4/30

 

Xbox 360 Top Live Titles (UUʼs)

1 Gears of War

2 Tom Clancy's Rainbow SixVegas

3 Pinball FX

4 Guitar Hero II

5 Command and Conquer 3 Tiberium Wars Demo

6 Call Of Duty 3

7 GRAW 2

8 Crackdown

9 3D Ultra Minigolf Adventures

10 Oblivion

Top Arcade Titles (Full Versions)

1 Pinball FX

2 3D Ultra Minigolf Adventures

3 Catan

4 TMNT 1989 Arcade

5 Worms

6 Castlevania: SOTN

7 UNO

8 Eets: Chowdown

9 Boom Boom Rocket

10 Centipede & Millipede

 

Original Xbox Top Live Games

1 Halo 2

2 Battlefield 2: MC

3 Forza Motorsport

4 Star Wars: Battlfrnt 2

5 Counter-Strike

6 Madden NFL 07

7 Call of Duty 3

8 Ghost Recon 2

9 Splinter Cell Chaos

10 MechAssault 2

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Μέχρι τώρα δεν έχω δει καμία φωτογραφία με crash σκηνές για το Burnout Paradise! Λέτε να μας το κρατάνε για έκπληξη προς το τέλος;

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