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Xbox 360 Ειδήσεις {News Topic}


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Halo 3 To Support True (not upscaled) 1080p At 60fps

 

Halo fans with 1080p display sets are in for some good news. It can now be revealed that Microsoft issued a note to developers Bungie, encouraging them to make Halo 3 the most technically advanced game available on the platform. The Xbox 360's flagship title will support true (not upscaled) 1080p at 60fps.

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Eets: Chowdown and Pinball FX on Xbox LIVE Arcade Wednesday

 

It's another two-fer! This Wednesday, you can download Eets: Chowdown and Pinball FX from Xbox LIVE Arcade. Both games are rated E, and are 800 points.

 

 

Eets: Chowdown

 

“Eets: Chowdown” from Klei Entertainment Inc. is a visual feast for the eyes and a treat for the brain, combining 2D puzzle game elements with a surreal sense of humor. Gamers must use colorful and wacky items like spouting Prankster Whales, vengeful Marshomechs, Radioactive Ginseng and more to manipulate Eetsʼ emotions and safely guide it through myriad hazards to each level's exit.

 

“Eets: Chowdown” offers a slew of new items, 120 levels and the exclusive debut of Marsho Madness, a high-adrenaline action game in which players must keep the impending evil marshmallows at bay.

 

“Eets: Chowdown” will be available worldwide for 800 Microsoft Points and is rated E for Everyone.

 

Game Features

 

* 120 new levels in gorgeous high definition graphics

* Tons of crazy characters, including Marshomechs, Radioactive Ginseng, and Exploding Superpigs.

* Marsho Madness: the crazy, adrenaline-rushing “Eets” action game, where players can play co-op to keep the impending evil marshmallows at bay

* Earn up to 12 Achievements and 200 Gamerscore points

 

 

 

 

Pinball FX

 

Zen Studiosʼ new “Pinball FX” offers a unique pinball experience for novice and expert gamers. It combines the arcade thrills of traditional pinball with enhanced gameplay and exciting, innovative features not found in any other pinball game. Gamers may control the flippers with their hand or arm motions using the Xbox LIVE Vision Camera or simply use the standard Xbox 360 controller. Pinball FX sets a new standard for realistic ball physics and graphical detail in pinball video games.

 

“Pinball FX” will be available worldwide for 800 Microsoft Points and is rated E for Everyone.

 

Game Features

 

* Real-time head-to-head mode for online multiplayer competition for up to 4 players

* Three vibrant, 3D pinball tables

* Tables start out simple, but new challenges open up as a playerʼs skill advances

* Gesture based controls and live chat via the Xbox 360 LIVE Vision Camera

* Earn up to 12 Achievements and 200 Gamerscore points

* Amazing realism that is an industry first for the genre

Δημοσ.

ελπιζω αυτη την τεταρτη το "διπλο" στο arcade να μην ειναι μουφα σαν της προηγουμενης βδομαδας (minigolf-gyrus) :D

Δημοσ.

και μιας και λεμε για xbox live arcade, να ενα ενδιαφερον τρεηλερ απο το Undertow που βρηκα:

 

 

 

Projects_Undertow2.jpg

UNDERTOW

 

A new video game property created by Chair Entertainment, Undertow is a fast-paced, aquatic action-shooter that thrusts players underwater as they battle for control of the oceans!

 

Undertow is expected for release on Xbox® LIVE Arcade this summer. Additional game play details and official Undertow trailers are available on the Undertow Projects and Gallery pages.

Δημοσ.

Gameinformers GTAIV Q&A

 

Last week, Game Informer invited GTA fans to ask questions about their recent experience at R*. Game Informer's Andrew Reiner, the only journalist so far to have seen Grand Theft Auto IV in action, promised to answer as many of your questions as he can. The answers are in...

 

(Interesting points: There are no airplanes in GTA IV, but flying remains a big part of the game. This means you will be able to fly helicopters. Niko can also climb telephone poles, it seems.)

 

1. Kobe Asks: I heard that you canʼt fly in Liberty City anymore. What is up with that?! Flying is one of my favorite parts of this series!

 

This is incorrect. There are no airplanes in the game, but flying is still there. One means of this is the helicopter. As Dan pointed out, this is just one city and a plane really doesnʼt fit into that very well for gameplay. Flying is still very much a large part of the game.

 

2.Did you see any female pedestrians? Are there any good looking chicks?

 

Sigh.... Truth be told, Iʼm curious why anyone would want to know this. Is this really one of the top questions? If my memory serves me correctly, I donʼt recall myself thinking “man, that chick is banging” or “I find myself strangely attracted to this game”, but I can confirm that there are female pedestrians in the game. Thereʼs a ton of ʽem, too. They shop. They talk. They even wear clothing.

 

3.Did you see some indication of seasons (winter, summer, spring...)?

 

Sadly, the demo that Rockstar presented was only about 15 minutes in length. Time of day definitely progresses, but whether it progresses throughout an entire calendar year remains to be seen.

 

4.How is the AI? Are the enemies smarter? Can they find cover?

 

This is another area that Rockstar is keeping under wraps at the moment. I can, however, tell you that I saw a truck driver swerve onto the sidewalk right in front of where we were walking. This strange little incident also took the Rockstar representatives by surprise. It almost looked like the driver was drunk, but then again, he could have just been in a hurry too.

 

5.Is it possible to climb on a ladder?

 

I didnʼt see Niko climb a ladder, per se, but I did see him ascend a telephone pole to get a birdʼs eye view of Liberty City. He didnʼt climb up it like a gorilla, however. He simply pulled himself up on the series of rungs on the pole. This feat was actually quite impressive. You could clearly see his weight transfer from side to side as he moved up the pole.

 

6.Can you speak with other pedestrians on the street?

 

Niko seemed to have other things on his mind than talk with pedestrians. The people we passed, however, were very vocal.

 

7.Chester Asks: What was the first mission in the game, and what was you first word when you saw this new game?

 

I didnʼt get to see the first mission in the game, but if I had to guess, I would imagine it would have something to do with the taxi stand that Nikoʼs cousin runs. As for my first word…I canʼt print it here, but I did follow it up with “Oh my God!”

 

8.Matt Asks: Did it seem to you like Liberty City was an authentically sized city? A problem that I had with San Andreas was that you could drive to a coast in two minutes. Do you think it will be different this time?

 

Great question. In terms of scale, it definitely feels more like a realistic city. It feels you are traversing New York City. As youʼve seen in the trailer, there are a number of ways to traverse this massive area.

 

9.We didn't see any boats in the trailer, what can you tell us about them?

 

Dan wouldnʼt go into specifics on this one, but the only type of vehicle he said that wouldnʼt be in the game was the airplane. So this should point to boats still being a part of the GTA experience.

 

10.What can you say about the graphics quality? Can you compare the trailer to the game, is the trailers quality better or worse?

 

Rockstar is still putting polish on the graphics. The demo I saw was definitely a step up from the trailer…which is kind of ridiculous given how great it looked already.

 

11.Can you buy properties like you could in Vice City?

 

Again, no specifics were given, but Dan did say that this isnʼt a game of real estate, or from rags to riches. I wouldnʼt be surprised if you eventually do find new places to call home, but it sounds to me like properties might be handled in a different way – perhaps tied to moments in the story.

 

12.Will there be girlfriends like in San Andreas? If yes, can you marry them?

 

What is with you people and your woman-related questions. Yes, there are girlfriends. I forgot to ask if you could marry them.

 

13.Zhooles Asks: Unusual vehicles. Will be there any and if will, name them please.

 

Rockstar wouldnʼt reveal anything in the demo, but strange vehicles are very much a part of the GTA experience. Dan said that much of the game revolves around Niko. I have a feeling that the choice of the vehicles does as well.

 

14.Aaron Hall Asks: Rockstar have said that the cars in GTA IV will have all new physics to them and the camera will be closer to allow a better driving perspective of cruising Liberty city and seeing more detail on the cars.Could you please elaborate on the experience of driving best as possible and whatʼs new to the experience? Thanks.

 

From what I was shown, the only new element was breaking the window of the car to get in. The animation for this was awesome, and something I wish I had seen more than once. The car I saw was newer in make – which was evidenced in both the beautiful crimson sheen and suspension that handled pot holes and variances in the road with ease. Now, I only saw one car, but it really did have that new car look to it. Itʼll be interesting to see how Rockstar handles the shocks and struts for other vehicles in the game.

 

If I had to give a comparison, I would say that the new camera angle positioning is more like Midnight Club now. Itʼs closer, allowing the player to see more of the minute detailing on the car, and also lower, allowing you to see more of the horizon and verticality of the city.

 

15.Alex Sheridan Asks: As far as the surrounding area of Liberty City goes, what can we expect to see in things such as countryside relative to San Andreas?

 

From what I am told, you will not see countryside like you did in San Andreas. I wouldnʼt be surprised, however, if the expanded content that Rockstar is planning through Xbox Live will offer new areas to explore. I can definitely see them adding a fifth borough to Liberty City, but outside of this, anything is possible.

 

16.Have you seen members of any mobs in the game? If yes, which? Is new Liberty City a detailed copy of NY, or just is looking like it? Are there houses enterable without loading?

 

I didnʼt see any mob members, but that doesnʼt mean they arenʼt there. Rockstar didnʼt reveal everything to me. Thereʼs still a lot of the game that remains blanketed in mystery. It is GTA, however, so I would be shocked if a mob or two or three werenʼt involved. As for your second question, Liberty City is modeled after New York City, but it isnʼt a copy, per se. As Dan pointed out in the magazine, the real world isnʼt fun. You canʼt just throw in the city and expect gameplay to emerge from that. There are certainly recognizable parts to it, but the gameplay comes first.

 

17.Sacha Asks: Will characters from earlier GTAs appear in the game?

 

Rockstar wouldnʼt say outright, but from the smile that Dan Houser gave me, I would say thereʼs a good possibility of crossover.

 

18.Bobby Swansom Asks: Will the player have to go to the gym and eat right as in GTA:SA?

 

It doesnʼt sound like Niko is the sort of person who does a lot of working out to staying in shape. From this, donʼt expect him to have to work out to stay slim. As for eating, I doubt weʼll see him doing that, either. The one thing I am not sure of is whether or not he can get haircuts or buy clothing.

 

19. J Asks: Is it true that there's no load time?

 

I didnʼt see one load in the entire demo, and this included visiting two interiors at different points on the map.

 

20.Marcus Asks: What was the phone like?

 

The graphic for the phone wasnʼt finished just yet, so I wonʼt go into the detail on that, but it seemed that the interface was very simple in design and easy to use. Truth be told, it looked like a real cell phone. We just have to see if it drops as many calls as a real phone.

 

21.Brenny Asks: Is it still the same three cars over and over again like previous games we've seen?

 

Iʼm not sure which GTA youʼve played, but I have always had more than three cars to choose from. Thereʼs a good chance youʼll see more taxi cabs than usual, but if anything, there should be plenty of rides to choose from.

 

22.Gary S Writes: How are the graphics and how far is the draw distance in the game?

 

The visuals are tremendous and easily some of the best I have seen. Whatʼs scary about this statement is that Rockstar North is still improving upon the visuals. Thereʼs little question that it will be one of the best looking games come this holiday. As for the draw distance, I didnʼt see one building, car, streetlamp, or pedestrian pop up. The framerate was also incredibly smooth and the lighting really couldnʼt have been much better.

 

23.Isaac "Sculay" Hussain Asks: Will there be a Xbox 360 Demo?

 

Rockstar hasnʼt announced anything yet, but I have a feeling most people will pick this game up whether they play it in advance or not.

 

24.A Canadian Asks: I just wanted to know when GTA IV for Xbox 360 will be in stores in Quebec, Canada.

 

Nope. Rockstar specifically told me that Quebec is the one location on earth that wonʼt be getting GTA IV. Actually, I have no idea. Call your store to find out.

 

25.Matthew James Asks: Compared to previous GTA titles, how big is GTA IV?

 

I already talked a lot about the city, so I will answer this question like it is being asked about the length of the game itself. I asked Dan this, and he said it should be comparable to all the other GTA games, but they donʼt know exactly how long it is since the game is still in development. In other words, youʼll still be able to vest hundreds of hours. The multiplayer component, which is still a mystery, could greatly expand the time you spend with it too.

Δημοσ.

New Xbox in the offing?

Patent sets virtual tongues wagging as to whether Microsoft is lining up a new hub.

Is Microsoft really preparing a new Xbox? According to a patent filed in the US, extreme techy types at the corporation are working on a ʽmulti-component gaming systemʼ, creating a monster networked gaming centre for the home.

 

This means you could link up your Windows Mobile phone, Zune or even your laptop to a console at the heart of the network, allowing them to share the same platform. With the current 360 unlikely to be able to cope with such a raft of additions, it seems likely that Microsoft could be talking about a new gaming box. An Xbox 720 if you like.

 

The guys over at Unwired View reckon this could mean using your Zune dock for sound effects while your phone acts as the consoleʼs controller. Others are speculating that this is the first move from Microsoft to create their much vaunted digital home.

 

Whatever the reason, its still very early stages for this new device. And with the 360 Elite not even on UK shelves yet, itʼs safe to say we wonʼt be seeing this gadget for some time. Best to fire up Gears of War and check back here for more updates

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