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Xbox 360 Ειδήσεις {News Topic}


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Shingo ' Seabass' Takatsuka PES6 interview

 

XCN asked us a few days ago to send them some questions for Shingo ' Seabass' Takatsuka about Pro Evolution Soccer 6. These questions and others coming from Xbox sites all around Europe were compiled and became this interesting interview.

 

Your great rival FIFA has just announced a new animation and graphics system. Do you think that any difference in graphics between FIFA and PES6 will affect the popularity of PES6 amongst gamers?

 

I cannot deny the fact the FIFA has brilliant graphics. But our strongest point in our PES is the gameplay. I am proud of this point.

 

Europe is a big market for football/soccer games. Have you localised the version of the game for this continent where everything is more relevant to the European audience (players, stadiums, voices, climate, types of game...)?

 

We have tweaked and changed the default of the difficulty level. But that's about all. The reason is that I believe how football fans love and feel about real football is same everywhere in the world. Of course, for the we have made minor changes, according to the voices of European users.

 

How about the much talked about possibility of a 8 vs 8 mode? If it is not in PES6, will there ever be such a mode?

 

Well, currently, this is impossible. But, soon, I think our team is capable to make this happen.

 

 

What is the best new feature in PES6 that, in your opinion, will surprise us all?

 

When you play….you will discover new kind of moves. New kicks, new dribbling motions, and these will make the play feel much different and surprise the players.

 

Is it possible to play a whole league online?

 

No, regret to say. But we want to make this happen as soon as possible.

 

PES 5 had a slower pace than the previous games and made it possible for a player to make several small fouls. This way, one could disrupt the gameplan or a fluent attack of his opponent, which frustrated some people, but others thought it was more realistic. Why did you change this again in PES 6, which seems to be faster paced and more fluent again, and thus perhaps less realistic?

 

I think that PES5 was not bad, but for PES6, we made it this way, because we thought that this was closer to the real thing. Also, we need to consider about a good pace of speed as a game too.

 

In the previous games, the lack of convincing crowd reactions made it for a lot of fans more difficult to get really drawn into a game and its atmosphere. Is this something you worked on in the next-gen version? E.g. will we be hearing something resembling the audio features of EA's FIFA titles with booming cheers when a goal is scored?

 

Well, this time, we really made use of the 5.1 channel stereo. You can feel the atmosphere much better now. This was really important factor in the development this time, so I would like to experiment further.

 

Are you a fan of a certain soccer team and/or is there a specific player you admire in real life?

 

If I wasn't a fan, I would not have been to do this job for a long time now…..Currently, I am a big fan of Robby Fowler.

 

Why are Pro Evolution soccer and Wining Eleven two different games and will we be able to play Winning Eleven players on Xbox Live with Pro Evo 6?

 

There is a 6 month span from the Japanese version and the European version. We have not stopped to improve the game, so that is the main reason why PES6 is different. Currently, you cannot play against a user in Japan, but this is one of the goals that we have that we want to accomplish.

 

How many different leagues from around the world can we hope to see in the game and what are they?

 

We have acquired 4 of the 6 major European leagues, and have made that 4 in the game completely. Also, we have obtained the French League 1 for the first time,

 

In previous Pro Evo titles we have only seen some players, teams, kits, stadiums etc in the game under their ʽrealʼ name. Is this because of financial barriers or licensing problems and can we ever hope to see this overcome with future titles bringing an all round ʽrealʼ feel?

 

This is purely a license issue. We would like to make as much real teams and much real players as possible, and will not stop improving.

 

What kind of things can we expect to the new game coming out in general from Single Player and to Multiplayer and will there be any new system to prevent from many disconnects happening in online play as its very frustrating playing against people who quit just before the end of the game so they don't lose any points?

 

We are always looking for ways to prevent cheating. This time, we have a better system, so I think that there will be fewer people. But at the end, it is really up to the players to play fair.

Δημοσ.

Ki alla wraia nea mas erxontai apo ton vasilia ktl twn soccer sims , Pes/WE.

Sto Pes 6 legetai pws den tha exei oute Pes-Shop ( auto me ta unlock ktl ) , oute transfer mode sto edit option!!

 

In Edit option you can only change the names of players and edit face, that's all.
maybe the transfer mode can be unlocked in the pesshop??
No PES-Shop

 

Well done KONAMI. Milame oti kanoun oti mporoun oi anthrwpoi gia na kanoun pio athlio to PES/WE...

 

Elpizw na min einai alitheia kai na doume ta parapanw features stin final version.

Alliws pragmatika einai gtp oi anthrwpoi!

Δημοσ.
veltiwsan liiiiiiiiiigo ta grafika i mou fenete:P?

 

Τα γραφικά είναι επιεικώς απαράδεκτα για next gen κονσόλα, σκέτη ντροπή. Από την άλλη θα πρέπει να είμαστε ευχαριστημένοι και να πούμε και "μπράβο" (NOT!!!) στην Konami που δέησε να φτιάξει τέτοια γραφικά και δεν έβαλε αυτούσια τα graphics του PS2. Καλά τα λέει ο Blackjim.

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