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Xbox 360 Ειδήσεις {News Topic}


privateer

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Δημοσ.

λοιπον, φαινεται οτι το Playerone "εσπασε" τo NDA του (non-disclosure agreement), γιατι καμια φωτο ή video δεν επρεπε να βγει πριν τις 24 του μηνος.

δεν πειραζει ομως, αμα ειναι να σπανε τα nda's για τοσο καλους λογους, καλα να κανουνε τα παιδια. :-D

 

λιγα λογια για το game απο ενα φιλο:

 

Τoo Human is a game that has been in development for the better part of 11 years. It was originally bound for the Playstation 1 with a completely different them. It was the future and you played John Franks, a cop. People upgraded their bodies and those who didn't were considered "too human." Next, the game was bound for Gamecube, and all that was shown at this point was some CG renders.

 

Fast forward to 2005 when the game is unveiled at X05 with a totally new theme.

 

First off, this game uses the unreal Engine 3. Everything you see of this game is in-engine, there are no FMV's. This game is set in a futuristic past (sort of like Star Wars) and man is being exterminated by Machine. Norse mythology plays a heavy role because the characters and themes are derived directly from it. You play Baldur, the God of Light. The thing about Norse mythology is that the Gods aren't invincible, they will die. Gods are basically humans with phycisally augmented bodyparts that makes them faster and more powerful. You, Baldur, are always criticized because you are not augmented enough, because you are "too human."

 

You will face off against hordes of machines, other gods, and robotic giants in this game. The control scheme is very different. The left and right triggers control your left and right guns respectively. Your left stick moves Baldur, and your right stick controls your melee weapon (you can use swords, axes, polearms, spears, hammers, etc.) And the A button jumps. Now, a lot of people may groan because this has been done before in a similar way with games like Jet Li's Rise To Honor, but think of it more like Fight Night. You will have great control over your melee weapons, and much more precision than you ever could with face buttons. MASSIVE combos will be the result of this accuracy.

 

Honestly, there's so much I do know about this game that putting it all down on one post would be like trying to summarize Star Wars in a single sentence. It can't be done. But what I will say is that this game's story is DEEP! If you want to, you can go off and explore and uncover a LOT of stuff within this universe. Sort of similar to Halo. Players were rewarded for exploring, finding things, and using their own imagination.

 

 

 

αλλο σημαντικο στοιχειο ειναι οτι ο χαρακτηρας που κανεις develop μεσα στο παιχνιδι και

τον φτιαχνεις οπως θες α-λα rpg, στο τελος γινεται save και περναει στο επομενο της τριλογιας.

8)

 

 

Υ/γ:

terzo ποιος το μαμει το καλωδιο ρε συ?:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:

Δημοσ.

Φιλε ωντος δεν υπαρχει διαφορα ειτε αναλογικα ειτε ψηφιακα παει στην TV (μιλαμε παντα για σημα 1080i),απο τη στιγμη μαλιστα που η τηλεοραση εχει καλο scaler πολλες φορες η εικονα που περνεις αναλογικα ειναι καλυτερη.

Δημοσ.

εγω ξερω οτι υστερα που hookαρα το μαμα καλωδιο στη samsung,

ΟΥΔΕΠΟΤΕ ΜΕ ΑΠΑΣΧΟΛΗΣΕ ΑΛΛΟ ΚΑΛΩΔΙΟ Ή ΚΑΤΙ ΣΧΕΤΙΚΟ ΜΕ ΤΗΝ ΠΟΙΟΤΗΤΑ ΕΙΚΟΝΑΣ.

 

οποτε, περι ορεξεως ουδεις λογος.. 8)

 

 

too4.jpg

Δημοσ.

...by the way, τελικα ΟΝΤΩΣ το 360 δεν μπορει να σηκωσει unreal 3 engine, ε?

:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:

παλιομηχανημα για τα μπαζα...

Δημοσ.

PGR3 Auto Update

Posted: April 14, 2006 @ 10:02 am (26 minutes ago) By: Major Nelson

BOXPGR3.jpg

 

Toss in PGR3, and when you connect to Xbox Live, there is an awfully nice auto update waiting for you. This AU adds some new features, including the following:

 

Tournaments – Be one of 64 players to qualify with the best lap time using a car and route thatʼs predetermined. If successful, move on into the Elimination rounds to compete with 7 other drivers. The top 4 in each race move on until the final race where only the first place driver earns the victory.

 

Tournament Channel (Gotham TV)– Watch other players race in tournament Elimination rounds.

 

“Quit to Lobby” (Abandon option in PlayTime race) Host can now take all participants back to the lobby in a play time session, rather than booting them all back to the Play Time menu.

 

“Lock to Host Car” and “Lock to Host Car Class” (PlayTime | Xbox Live | Create Race | Race Mode | City | Route) are two new toggles that the lobby creator can turn on or off to limit what type of cars his/her competition can use in a play time race over Xbox Live.

 

Previously Played Routes List (PlayTime | Route Creator | Previous Live Routes) – Play other gamers routes that they created in the Route Creator over Xbox Live and store up to 10 in your “Previously Played Routes List”. You have the option to save or discard them and use them in your own sessions.

 

All Cars Position Toggle (More | Options | HUD | Position toggle) – In races modes with multiple cars where target is not displayed, this shows the current place every car in the race is in throughout the event.

 

Hide HUD Toggle (More | Options | HUD | HUD toggle) – This gives the player the option to turn off ALL in race HUD displays in all camera views.

 

Voice Communicator Identifier – In a multiplayer race the name of the gamertag will now flash in the upper left hand corner when speaking into a voice communicator, making it possible to identify the speaker.

 

Online Career rotating car class hoppers – All 8 hoppers in the Online Career (Breakneck Racing, Nurburgring F1 Challenge, Speedway Skirmish, Knockout World Tour, Nordschleife Drivers Club, Urban Rally, Gotham Duelling, and Dusk Til Dawn Racing) now change the required entry car class daily.

 

Wheel Support – Control set for steering wheels and dynamic updates have been added for the Hori, Mad Catz, and Joytech Nitro wheels (all via the More | Options | Controller | Wheel A configuration).

 

Online Qualifier Achievement – 50 gamerscore is now awarded for qualifying, then attempting the first elimination round of a tournament.

 

PLUS:

The HUD no longer remains invisible after looking back, hitting the Guide button, and then re-entering the game and itʼs now possible to view if you have already purchased a car while shopping in the showroom via the “Cars Owned” tally under the Car Stats section.

 

Have fun!

Δημοσ.

ʽBurnout Revengeʼ Car Unlocks

 

The following FREE car unlocks are now available from the Xbox Live Marketplace for ʽBurnout Revengeʼ :

 

Alienware

Dolby

Monster

Plantronics

SpikeTV

Yellowcard

 

These unlocks are free and available in the following Xbox Live regions: Canada, United States, Great Britain, Ireland, Hong Kong, Singapore, Australia and New Zealand.

Δημοσ.

BOXPGR3.jpg

 

 

The speedpack is now online. 400points.

 

The aston martin V8 vantage is free,

 

and the speedpack came with

 

Audi RS 5

Chervrolet Corvette Z06

Dodge Viper SRT-10

Ferrari 612 Scaglietti

Lamborghini Gallardo SE

Mitsubishi Lancer

Nissan NISMO

Pontiac GTO

Radical SR8

RUF RT12

Saleen S7 Twin Turbo

 

All the cars can be bought indivdualy for 60points.

 

enjoy! ;)

 

η aston martin μονη της ειναι 33mb!! (compressed) 8)

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