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Xbox 360 Ειδήσεις {News Topic}


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Δημοσ.

Halo news this year - Moore

 

 

Microsoft exec Peter Moore's been allowed into a room with a microphone again - and this time he's talked a bit about games.

 

First of all, the big one: "We haven't made any announcements regarding the Halo franchise. So Bungie is busy, they're an industrious bunch, and I think certainly this year, 2006, we might give you a peek at what Bungie is working on," he told IGN this week. "I'm not going to give you any specific days, times or events."

 

Which could mean E3, of course - Microsoft's been famously coy about discussing the future of Halo since the second game, and recently poured cold water on Bill Gates' famous assertion that a third game would launch as a PlayStation 3 spoiler.

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Moore also said that Gears of War - one of the 360's biggest prospects, in development at Epic - would be playable at E3. It's supposed to come out later this year, he added. We can also expect to see sequels ("there will always be sequels") to successful games like Fable, Forza and Project Gotham.

 

Sadly though there's no place on the Xbox 360 schedule for the likes of MechAssault, because it didn't do as well as Microsoft hoped. "You build franchises, but as a platform developer, it's incumbent to us to try and build ultimate experiences and prime intellectual properties that work," said Moore of MechAssault. "Sometimes it doesn't [happen], and unfortunately, MechAssault is one of those that just didn't get that traction." Shame - we liked shooting squeaky kids in the armpit.

 

The same goes for Crimson Skies apparently - "It was certainly acclaimed by the hardcore, but it wasn't a slam dunk for us. So while there are no real plans yet, you never say never."

 

Moore also did his usual spiel about production rates and how Sony has big challenges ahead of it etc. etc., and if you're up for all that you can read the rest on IGN.

 

mia endiaferon perilipsi gia ta games tou 360 apo ton Moore.bebaia ena mechassault den fainetai na bgainei gia to 360...krima

to kalo einai oti perimenoume sequels gia Forza-Fable

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Δημοσ.

GDC 06: Xbox Live Marketplace

"I like Marketplace more than my dog."

 

This is the comment that Xbox Live Marketplace Manager James Miller felt best described the feeling gamers have for Microsoft's innovative new interface and gaming marketplace. In a 9 am GDC lecture entitled Xbox Live Marletplace and Future Directions," Miller talked fast and with precision today about the experience gamers have had with Xbox Live Marketplace, providing tips for publishers, guides for submission, and what to expect in the future.

 

Xbox Live Marketplace is the in-console Xbox store from which users can download playable demos, movies and trailers, arcade games, pictures and themes, and should be where publishers look to extend the life of their product and enhance their them after they've shipped to retail.

 

Miller offered us the traditional set of handy statistics to provide a numerical perspective on the growing phenomenon of Xbox Live Marketplace. Microsoft launched with 300 unique items on Marketplace and currently there are 500. Microsoft has reached the 10 million unique download point faster than Apple's iTunes did. Ninety percent of Live users have downloaded content. There have been 3 million Live Arcade downloads, 3.5 million trailer downloads, and 2.5 million demo downloads since the console launched four months ago. There have also been 850,000 theme and gamer pictures downloaded to date.

 

Three demos have proven to be key points for Microsoft and its publishing partners: Project Gotham Racing 3, Fight Night Round 3, and The Outfit. PGR3 received more than 100,000 downloads, even though it was actually posted on Marketplace well after the game's release. Fight Night Round 3 played a big part of CES this year and was the first downloadable demo prior to a game's release. It received 200,000 downloads in two weeks. Microsoft originally attributed this success to the fact that Bill Gates and Steve Balmer played the game at CES and hyped it. But the download of The Outfit, which hit Xbox Live about two weeks ago, proved that notion wrong. The Outfit was downloaded 200,000 times in the first week and was the first downloadable demo to release prior to the full retail release with online play. Microsoft's conclusion? Downloadable games are rapidly growing in popularity and the easy process of downloading is a big reason why.

 

mia synopsi gia ton tomea tou xbox live..ta ipoloipa einai gnwsta

Δημοσ.
Και το Resident Evil 4 δεν είχε σενάριο αλλά βγήκε παιχνίδι της χρονιάς...

 

nai alla ayto eixe kapoio gameplay. se ayto exo katebash tosa video kai exei olo kati zombie pou se perimenoun na ta bareseis, poso endiaferon na eine ayto? ektos kai an exei kai alla eidh zombie poio grhgora ktl

Δημοσ.

Xbox Live Platform Opened

 

Finally, Microsoft made the encouraging announcement that its popular Xbox Live online service will be opened to developers. This will give developers the ability to run their own Live servers and develop infrastructure more conducive to certain game types, such as MMOs. The next revision of the Xbox dev kit, which will ship in May, includes the update.

 

http://www.gamebiz.com.au/news8511.html

Δημοσ.

Ίσως πρέπει να περιμένουμε λίγο ακόμα, αλλά τα πρώτα στοιχεία από τις πωλήσεις δείχνουν ότι το xbox360 δεν κερδίζει άμεσα κάτι από την ανακοίνωση της μεγάλης καθυστέρησης του ps3 στην Ιαπωνία.

 

March 13 - 19, 2006

Nintendo DS Lite - 104,452

PS2 - 66,670

Nintendo DS - 32,105

PSP - 31,848

Game Boy Advance SP - 4,290

Game Boy Micro - 3,087

GameCube - 1,318

X360 - 1,039

Game Boy Advance - 131

Xbox - 108

Δημοσ.

Αυτο το Moto GP είναι απίστευτο από γραφικής άποψης! Αν είναι και το gameplay στα ίδια επίπεδα...

 

Exoskeletor: Αν δεν πιάσεις το χειριστήριο στα χέρια σου δεν μπορείς να μιλήσεις για gameplay...Απλά δεν γίνεται να κρίνεις το gameplay ενός παιχνιδιού αν δεν το παίξεις...Και όχι από τα βίντεο δεν καταλαβαίνεις κάτι περι αυτού.

 

Blizard: Και ούτε θα κερδίσει. Οι Ιάπωνες περιμένουν τα PS3 και Revolution.

Δημοσ.
Αυτο το Moto GP είναι απίστευτο από γραφικής άποψης! Αν είναι και το gameplay στα ίδια επίπεδα...

 

Exoskeletor: Αν δεν πιάσεις το χειριστήριο στα χέρια σου δεν μπορείς να μιλήσεις για gameplay...Απλά δεν γίνεται να κρίνεις το gameplay ενός παιχνιδιού αν δεν το παίξεις...Και όχι από τα βίντεο δεν καταλαβαίνεις κάτι περι αυτού.

 

Blizard: Και ούτε θα κερδίσει. Οι Ιάπωνες περιμένουν τα PS3 και Revolution.

 

Den eipa oti den exei gameplay. eipa oti den fenete na exei. oreo ontos to motogp (to fantazese se plasma h projectora?) an kai paratirisa se merika simia xamhlo fps sto proto video alla mporei na ftene pola giayto.

Δημοσ.
Tο Blazing Angels έμεινε στις υποσχέσεις αφού από ότι φαίνεται από τα reviews των Gamespot και IGN δεν τα κατάφερε να γίνει ένα πολύ καλό flight Action game. :(

Apo to demo pou epeksa pantws fantazomai oti online multiplayer auto to paixnidi tha einai poly kalo. Oi aeromaxies exoun poly entasi kai ginetai enas panikos stin othoni :D

 

Gia single player campaign de kserw an einai vareto opws lene.

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