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The Official Nintendo Wii topic {8 Δεκεμβρίου κυκλοφορία σε Ευρώπη/250?}


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Δημοσ.
One Piece kai Bleach...terma to agorazw...

 

 

Τόσο καλό είναι το Bleach?????

 

Καλύτερο από το One Piece?

 

Να πώ του θείου να μου στείλει.

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Δημοσ.

Confirmed: Wii Hardware Stores Player Caricatures, Profiles

Katsuya Eguchi: Animal Crossing and Wii Sports producer.

 

Wired News: With the graphic design, is there a reason for having it as simple as it is?

 

Katsuya Eguchi: Sure, there are games that require more sophisticated graphics. But there are also titles that require more simplified graphics. Our priority with Wii Sports isn't graphics; what we were trying to show through these games is how the controllers works, how sensitive it is. Our goal wasn't to create a realistic baseball game with real-world pro athletes, it was to create soemthing familiar, something that isn't intimidating, something that anyone in the family would be comfortable pickign up and trying out themselves. That's why we went with the simpler graphics.

 

Also as you saw in the media briefing, you saw Iwata, Miyamoto, and Reggie playing tennis. we are looking to implement a similar kind of editing feature into the hardware that will allow users to create caricatures of themselves, members of the family, people they would potentially play with. and so when they go to play tennis, those would be the faces in the game. a more sophisticated graphic look wouldn't match well with the caricatures, but a simpler one does.

 

Wired News: So the feature would be in the hardware and then applied to, potentially, any game?

 

Katsuya Eguchi: Yes. The caricatures will exist in the hardware, as data, as one of several profiles that you could save in the Wii. And if you insert compatible software into the Wii, it will pull up the images that you chose.

 

Wired News: What would be some of the other profiles you could save in the Wii, then?

 

Katsuya Eguchi: The other details that will be saved as a part of the user profiles are as yet undecided, but right now we're focusing on creating an editing tool that will allow players to create images as well as allow users to select one of several already-created images, if they're not artistically inclined.

 

Wired News: This sounds like something that would be very useful for Animal Crossing, especially with multiple profiles.

 

Katsuya Eguchi: In Animal Crossing the player has the ability to wear different hats, different masks, different accessories. So we're not sure if the caricatures would be something that would work for Animal Crossing. So that is still under consideration. Besides Wii Sports there are a variety of applications that could use the caricatures, and we will explore those.

Δημοσ.

Interview: Operaʼs Nintendo Wii Browser

 

Cubed3: Will the Opera browser be embedded from launch on the 512MB internal Flash or included with the system via a memory card?

 

Scott Hedrick: The Opera browser is saved to the Flash ROM on the Wii console, and does not require a separate memory card as Opera for DS does. The browser can be launched in only a few seconds, immediately delivering a great user experience.

 

Full Interview

Δημοσ.

This article from the upcoming Game Informer magazine focuses on the pros and cons of the development environment of the upcoming Nintendo Wii. As well as revealing the last big secret concerning hardware functionality. Here are some summarizations from that article.

 

-Pros-

 

-Inexpensive graphics development.

 

-Developer-friendly “camera” program

 

-Will support HDR lighting, normal maps, bump-mapping, nurbs rendering, and panoramically-composted depth-composited cubemappng, ray-tracing.

 

-Chipsets are very inexpensive although EXTREMELY powerful, WILL incorporate many aspects of the Project Reality study.

 

-Nintendo is providing extensive documentation to ease the incorporation of the Wii-mote.

 

 

 

-Cons-

 

-Challenging to program effectively for the Wii-mote, due to it being very new to the industry.

 

-Marketing to be more challenging for bigger third-party franchises due to nature of the innovative qualities.

 

-The development cycle to possibly equal the time cycles of PS3 and Xbox360 due to the time needed to be innovative and effectively program for the controller.

 

-The challenge of marketing the Wii₼s controller in ads and commercial may turn third-parties away from exclusivity. (The challenge to display through ads how “playing is believing”)

 

 

 

-The Final Secret/minor surprises also-

 

-Wii will include a built-in decent resolution camera that can be used to add your face to character models and add innovation to games. These snapshots can be tweaked as well. It is still being decided whether to allow camera to record and stream video. Mention made to have this feature be a strong feature in online play.

 

-A wireless headset will be made available at launch.

 

-SD cards will range from 2GB to 7GB and will be priced “within reason”.

 

-A new router technology is still in development and not yet available to developers. In the final product Nintendo hopes to be able to make every Wii a sort of “Wi-Fi hotspot” with each user connecting to that user and so on. They also want to be able to allow different users to share things and are thinking about setting up a pseudo-P2P network through Connect24, where users can share content and “other things”. This means that even if you have a dial-up connection or no internet, you can still connect to Wii Connect24.

 

-The Wii will indeed have a PPU included in final hardware. It will have only 32MB though, which will still take a considerable amount of pressure off of other chips.

 

-A still-in-development simple dev tool will be made available to users through the Connect24 network. It will allow users to create a simple game in 2D or simple 3D and share it with the world. This will hopefully be available on the network by launch.

 

-The last big secret is the “graphics solution”. It revolves around a whole lot of non-volatile RAM (opting out of HDD support, RAM is much faster than a HDD). And a development interface that centers on a AI-controlled command-line interface. This additional tech only included in final dev kits, while most developers don₼t have access to final dev kits.

 

 

Aν τα παραπάνω αποδειχθούν αληθή, μιλάμε για πολύ σούπερ καταστάσεις.

 

Κάθε Wii και hotspot????

 

Αυτά είναι!!!

Δημοσ.

EB Show Off Wii's Tech Specs

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EB Games, one of the largest retailers of videogames in the USA, have now opened up a 'signup' page for consumers to register their interest in the Wii. They also have the 'tech specs' of the Wii in black and white, as well as a piccy we haven't seen before of one of the Wii flaps being open showing the controller and memory expansion ports.

 

wiitechspecs1a.jpg

 

EB Games Wii Tech Specs Overview

 

- CPU IBM Broadway 729MHz

- GPU ATI Hollywood

- Supported Resolution up to 480p

- System Memory Unknown

- Wii Controller Ports Wireless (4 minimum)

- GameCube Controller Ports 4 Ports

- GameCube Memory Expansion 2 Ports USB 2.0 2 Ports

- Internal Storage 512MB Flash Memory

- Optical Disc Drive 8cm GameCube/12cm Wii

- 12cm Disc Capacity 4.7GB (single) / 8.5GB (dual)

- Memory Expansion 2 SD Memory

- Internet Connectivity WiFi 802.11b/g

- Disc Compatibility GameCube

- Downloadable Content NES, SNES, N64, Sega Genesis, Turbo Grafx

 

News Source: EBgames.com

Δημοσ.

Eμ, μα αυτά που δημοσίευσε το ΕΒ, τα ξέρουμε ήδη.

 

Τα σημαντικά τα άφησε απ'έξω.

 

Ούτε για τη GPU, ούτε για τη RAM μας λέει.

 

Απλώς μιά ρεζουμέ αυτών που δημοσίευσε η Ν, μαζί με το φημολογούμενο Broadway στα 729ΜΗz.

Δημοσ.

Wii Games: HD Index

All our HD coverage in one easy spot.

by Mark Bozon

 

June 5, 2006 - With this E3 being a huge time for Nintendo fans, we can see how it would be easy to miss a few key stories in the rush to find the top games in this year's showcase. Team that with the debut of the Wii itself, and we've got one of the busiest E3 shows in years. For that reason, we here at IGN Wii now provide you with the Wii HD Index. Comprised of our biggest HD features in the last month the HD Index includes basic information on each game we featured as well as a link to the media page where the videos can be found.

 

 

Since we're all counting the days until Nintendo's newest console hits shelves, this is a great time to brush up on your E3 knowledge, and our video teams have been working overtime to bring you all the best Wii videos on the net. Be sure to keep checking back for more features, fresh media and the latest info on each of Wii's top-tier titles until launch day.

 

 

 

HD Index

 

 

Game: The Legend of Zelda: Twilight Princess

Developer: Nintendo

Publisher: Nintendo

Date: 6/1/2006, 5/26/2006, 5/19/2006

Description: 3 HD videos available, featuring boat fishing, land fishing and the lava boss from the E3 2006 build of Twilight Princess.

 

 

 

Game: Super Mario Galaxy

Developer: Nintendo EAD

Publisher: Nintendo

Date: 5/23/2006, 5/18/2006, 5/11/2006

Description: 3 HD videos available, featuring the spider boss, robot boss and general gameplay video from E3 2006 of Super Mario Galaxy.

 

 

 

Game: Rayman Raving Rabbids

Developer: Ubisoft Paris

Publisher: Ubisoft

Date: 5/19/2006

Description: HD Trailer of Ubisoft's upcoming Wii launch title. Trailer was shown at E3 2006. Gameplay included. Be sure to check out the hilarioius developer video blog as well.

 

 

 

Game: Metroid Prime 3: Corruption

Developer: Retro Studios

Publisher: Nintendo

Date: 5/16/2006

Description: A HD run-through of the entire E3 2006 Metroid Prime 3 demo, including basic gameplay, morph ball sequences and the final boss encounter. A must-see.

 

 

 

Game: Super Smash Bros. Brawl

Developer: Nintendo

Publisher: Nintendo

Date: 5/10/2006

Description: Not quite "HD," but an amazing video of the Super Smash Bros. official trailer running in 60fps. Includes a showcase of the newest additions to the Smash Bros. roster.

Δημοσ.

Wii To Include Camera, PPU and Headset

 

An article from the upcoming issue of Game Informer has been leaked and reveals several secrets yet to be announced by Nintendo.

 

It seems that the Wii will feature a build in camera for snapshots so you can put your face on character models in the game. The ATi graphics chip is said to be quite powerful supporting HDR and bump mapping.

 

The Wii will also feature a hardware physics processor, with built in 32 Mb of dedicated RAM, enough to take the load of the IBM CPU. A headset will be available either included in the package or sold separately.

 

The article also mentions that Nintendo will sell SD memory cards ranging from 2 GB to 7 GB. No price has been mentioned.

link

Δημοσ.

Ορίστε 4 βίντεο καλύτερης ποιότητας (mp4) από το Metroid για να τα κατεβάσετε.

 

Να επισημάνουμε ότι όλα αυτά τα βίντεο είναι από το Demo του Metroid στην E3.

 

video1

video2

video3

video4

 

 

Επειδή όμως εμένα τα mp4 στον υπολογιστή που έχω στο σπίτι κάνουν απίστευτα κολλήματα, παρακαλώ όποιος γνωρίζει περί των mp4 decoders κλ κλ να μου δώσει λίγα από τα φώτα του στο ανάλογο τόπικ που έκανα.

 

βοηθήστε το φτωχό με τα mp4 topic

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