iSpO_fAcTo Δημοσ. 3 Σεπτεμβρίου 2005 Share Δημοσ. 3 Σεπτεμβρίου 2005 Holographic Revolution? Ohhh, how I love to spread the gossip. I was in my office today, sorting out my files and all of a sudden, my screen went blank. I checked the power cords, the power button and then it happened. Up on the screen popped four little words... Follow the white rabbit. I thought to myself, blue pill here I come...no I'm not talking Viagra or Levitra... I'm talking the one from the matrix. Morpheus popped in a little while later, but it was much less dramatic. He explained that I'm definitely not The One. He said I'd be much better off with the red pill, but that he just wanted to point me to a website. It will reveal the mystery of the Nintendo Revolution. Ironically, this website have very little to do with gaming, but a great mystery was possibly revealed. Now before I give you the link, I have to tell you what to look for. It's a tiny little sentence in the lower left hand corner of the screen. Here is the page: http://sbir.gsfc.nasa.gov/SBIR/successes/ss/7-043text.html . It starts with '300,000 of support from…' Read the whole sentence when you find it on this page and than continue to the rest of this article. Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
iSpO_fAcTo Δημοσ. 6 Σεπτεμβρίου 2005 Share Δημοσ. 6 Σεπτεμβρίου 2005 Revolution Controller Unveiled at TGS Nintendo is to finally reveal speculation magnet the Revolution controller next month, rabid internet gossip suggests. According to reports, Nintendo President Satoru Iwata will lift the lid on the device during his keynote speech at the Tokyo Game Show on September 16. It's also widely expected that Iwata-san will strip the Revolution down to its bare bones, divulge hardware in full and demonstrate a number of games running on the next-gen machine. Keeping the Revolution controller firmly under wraps, Nintendo has kept us guessing about its supposed unusual design and been indirectly responsible for a tidal wave of fanboy mock-up images flooding the internet. It'll be a blessed relief when the controller's officially revealed to be honest; but Nintendo Europe wouldn't confirm that September 16 will indeed witness the full Revolution controller revelation. Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
iSpO_fAcTo Δημοσ. 6 Σεπτεμβρίου 2005 Share Δημοσ. 6 Σεπτεμβρίου 2005 Godfather of gaming Shigeru Miyamoto : talks REVOLUTION and the next Mario game Here is an interview between Shigeru Miyamoto and a Japanese woman on the radio. This is a straight French to English translationi, so it is pretty rough: And when it is thought that that failed to pass to the trap door! Miyamoto was expressed with the radio Japanese woman; between two songs, of appearance surprised, during an emission on the video games of 10 min which informs beautiful Nintendo , a few days ago. It is new and it is on Puissance Nintendo in first. It is regretted just that the Master remains still a little too discrete and that it appears only in this type of media to be expressed so naturally. Even if the secrecies prove kept still well on the various projects of big N and that the dad of Mario cannot reveal some too much. Normal. No frustration, just a lack of shivers It is not well on step in this type of interventions that will be revealed crusty official infos. However, it is always a pleasure of intending to speak the Master with his communicative enthusiasm. The remarks of Shigeru Miyamoto were reccueillis originally by Onomatop� then Frederic, thank you with them to share these remarks with us all! Organizer: Miyamoto San, hello. Thank you to return in our emission. You one are accustomed and we thank you. First of all, that would like to say to your fans today? Miyamoto San: The question is very vast. H� well, I hope that they are well, that they have fun with our plays. It will be the case I think with our new creations. We sought new things, new directions. Simpler, more direct. You find that the plays of today are too complicated? I am made take a little with my own trap in this question since it is me which designed the lever of Nintendo GameCube! The ways of playing do not depend inevitably on the lever used. A complicated lever can accomodate a play very simple and instinctive to play. Mario Sunshine uses all the buttons but remains one of the plays most pleasant and easy to handle. I will like to leave in this kind concept: accessibility. Nintendo always works in this direction there. You thus say that the lever of Game Cube is too complex? Do not make me say what I did not say (to laugh). I did not say that it was too complex, I think just that one can still improve it. And also ways of playing and the lever. But Mario sunshine is well adapted for the lever of the gamecube. The young people have fun much with this play, tous.les.jours in the world. Why await as many time before leaving new a mario? This waiting is frustrating for the players. Mario is a concept, it always was it since the departure. We always seek new ways of playing, to create something again. We are spirit to prepare something of special for the Mario future, of never considering. You will include/understand, when you see it, that one cannot leave such a play immediately. The new play Mario will surprise much people. Make us confidence. I think that one will open with a new way of having fun. There will be a new character at his sides. Will Mario 128 leave well on R�volution? Yes, of course! It is not any more one surprised, but it will be famous, obviously. It will not be the only surprise of the next year. We thought the Revolution compared to this new type of play. It is there for much in the design, like Mario 64 in its time. But we can direct our new console only towards him! We work on expensive under development, very impressive products and pushing the interactivity very far. Plays of a new era. New deferred Zelda, it is not a very good news for... ... I stop you by saying to you that one needs that you have patience, really! Trust us! It will undoubtedly be the Zelda last such as one connait it today. I am occupied personally as, more as in Wind Waker. I will not invest myself any more as much as in that one. We want to make best Zelda ever left. Richest and more the melancholic person. We really improve it in a few months, much more than in one year one year ago! Because now that very finished, all that we make above is faster to build. Perhaps we have an idea of last minute but... To defer on Revolution? Euh... It is announced on GameCube... In any case, you like to preserve the mystery at Nintendo ! We will give much details soon. We like to make surprises, it is true (laughter). While our players sleep, we are digging us the head on our next concepts. But while they play, and well we play too! It is what for you the future of the play-video, in 20 years? The retroone (laughter). The consoles will reach a ceiling with the next generation, there, in a few months. The future will be perhaps the play with multiple possibilities and unlimited data, by Internet. If we do not limit the number of giga of a play - Internet in is able, not theoretical limit, why not imagine a true virtual universe, where all the players would cross? The play only at its beginnings, is compared of it with the cinema. But all the revolutions are not made that each 20 years I suppose! (laughter again). Thank you for this discussion, Miyamoto San. So long. Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
iSpO_fAcTo Δημοσ. 6 Σεπτεμβρίου 2005 Share Δημοσ. 6 Σεπτεμβρίου 2005 Resident Evil 5 for Revolution? Resident Evil 5 was announced a month ago with a trailer showing impressive graphics. The game was announced for the Xbox 360 and Playstation3, but not Nintendo's next generation console, Revolution. Since Resident Evil 4 was a huge succes on the Nintendo GameCube, most analists expected that an announcement for RE5 for Revolution would follow when Nintendo brought more concrete details about the new console. This article on Cubed3 seems to confirm this. Below is a snippet. "…As they will most likely be for the impending release of Resident Evil: Deadly Silence, which was briefly revealed in Famitsu via some sketchy images and later by the official Capcom website. Reaction to the game so far has appeared mixed, with the idea of RE DS being positive, but the current graphical quality not impressing at all due to it looking much more rough than the gorgeous N64 port of Resident Evil 2 – and with the DS being reportedly more powerful than the N64, the angry bandwagon is rapidly overflowing. However, I learned at that night Capcom is working the original RE into a fully-3D format, with first-person shooting sections from RE4 on the GameCube. Now do you see why it all looks a little rough around the edges at this early stage? This game is going to BIG, with players having to wipe the touch-screen with their fingers to clear away blood that has splashed in your face! Capcom and Nintendo are as close as ever, which is why it was also confirmed that what a few of us had suspected is true – Resident Evil 5 has yet to be announced for the Revolution purely because details of the system are not publicly available. There will be good news on this front, worry ye not!" Seems very likely indeed. Fingers crossed, Nintendo fans. Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
iSpO_fAcTo Δημοσ. 6 Σεπτεμβρίου 2005 Share Δημοσ. 6 Σεπτεμβρίου 2005 Miyamoto: Zelda, Mario games to have a revolution When the Legend of Zelda: Ocarina of Time came out, everyone lauded its Z-targeting system. So in every Legend of Zelda game afterwards, Nintendo opted to keep the system intact (Majora’s Mask, Wind Waker, and the upcoming Twilight Princess) – in other words, if it isn’t broken, why fix it? However, that may be the last we see of it. EuroGamer is reporting that snappy dresser Shigeru Miyamoto, in talking about Twilight Princess (”our goal was to make the best Zelda game ever”), has called it “the last Zelda game as you know it in its present form.” Bold words, indeed, but what could he mean by that? Could it be something to do with the next Nintendo console and how “revolutionary” it will be? On the subject of Mario 128, Miyamoto promotes how the game “played a large role in the Revolution’s conception, much like Mario 64 in its time.” As Mario 64 was the first successful 3D platform game, spawning the genre that has been seen a thousand times since, this is a pretty interesting statement. Also noted is that Mario 128 will not be its official name – no surprise there. We are going to guess Mario Revolution - that has a nice ring to it. Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
iSpO_fAcTo Δημοσ. 6 Σεπτεμβρίου 2005 Share Δημοσ. 6 Σεπτεμβρίου 2005 Mallon mono ego ime fan tis nintendo apoti vlepo sto insomnia... Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
DimitRi_Del Δημοσ. 6 Σεπτεμβρίου 2005 Share Δημοσ. 6 Σεπτεμβρίου 2005 Poli endiaferon ola auta pou bazeis k diabazoume gia tin Nintendo ,alla oxi oti den eimaste k fan ta misa money pou xalaw se pc k konsoles einai se nintendo! Sinexise pantos na bazeis tetoia themata, Nintendo rulezzzz Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
iSpO_fAcTo Δημοσ. 10 Σεπτεμβρίου 2005 Share Δημοσ. 10 Σεπτεμβρίου 2005 THQ have been quizzed on their next generation plans, and have some very encouraging words to say about the Revolution... IGN have caught up with company president Brian Farrell and apparently he told them THQ is developing "games for Revolution." He said that the company would be supporting all next-generation consoles, commenting that "THQ's plan is to serve gamers no matter what platform they are on. We are commited to Nintendo's [Revolution]." What plans Nintendo has laid out for THQ will remain hush-hush, as the president refused to speak on the matter. However, he claimed that based on discussions with the big N, he thinks that "Nintendo is waking up." Even more intriguingly, the president cited non-disclosure agreements (NDAs) when pressed about what development hardware the company has in its possession, commenting all that could be said was that "we're seeing more from Nintendo now [for Revolution] than we have on any other Nintendo platform." Despite all the mystery, we can now chalk THQ up among the ranks of Square Enix, Konami, Bandai, as publishers all ready for the Revolution. Good news indeed. Source: IGN Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
iSpO_fAcTo Δημοσ. 12 Σεπτεμβρίου 2005 Share Δημοσ. 12 Σεπτεμβρίου 2005 So... Is The Revolution Controller Copyable? Perrin Kaplan is asked what Nintendo are going to do to stop competitors stealing their revolutionary new controller ideas... Nintendo have often claimed they are worried their Revolution controller might be pinched by other companies. Especially ones now launching now their console after the Revolution, almost as if they are waiting to see what Nintendo come up with (*loud cough* Sony *loud cough*). So IGN posed the question to VP of corporate affairs Perrin Kaplan, who said that Nintendo are "securing the appropriate intellectual property rights for the product". Of the controller itself, she commented it "will be remarkably innovative. We're working on something that truly will provide a unique gameplay experience. That's our goal -- to not only have a unique controller, but [to also] introduce a new way to enjoy games." "We'll have to see if its innovation inspires others to creativity as well," she concluded. Source: IGN Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
DimitRi_Del Δημοσ. 15 Σεπτεμβρίου 2005 Share Δημοσ. 15 Σεπτεμβρίου 2005 Ante na doume,mas exoun zalisei ta .... toso kairo perimenoume na doume ti tha kanei pali i big N. Elpizw pantws na bgei grigora to Revolution k stin europi Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
epote Δημοσ. 16 Σεπτεμβρίου 2005 Share Δημοσ. 16 Σεπτεμβρίου 2005 κυκλοφωρισε το χειρηστιριο του revo ιδου http://cube.ign.com/articles/651/651301p1.html errr....ειναι πολυ χειροτερο απο οτι φανταζομουν, μακαρι να ειναι κατι πραγματικα καλο, αν και το να πρεπει να κουνας τα χερια σου σα καραγκιοζης για να παιξεις ενα παιχνιδι.... προσωπικη εκτιμηση: φρικτη απαισιοδοξια, δεν υπαρχει περιπτοση οι devs να κανουν ολο αυτο το κοπο... Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
Material_Defender_1032 Δημοσ. 16 Σεπτεμβρίου 2005 Share Δημοσ. 16 Σεπτεμβρίου 2005 Εμένα πάντως με εντυπωσίασε η Big N. http://hardware.gamespot.com/Story-ST-15143-2567-x-x-x Material Defender 1032 Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
epote Δημοσ. 16 Σεπτεμβρίου 2005 Share Δημοσ. 16 Σεπτεμβρίου 2005 material: δεν σοβαρολογεις? το πραγμα ειναι απαραδεκτο! Δηλαδη πραγματικα μπορεις να παιξεις 2 ωρες mario κουνοντας σπασμοδικα το καρπο σου πανω κατω και εχοντας το χερι σου σε εκταση? Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
sotirisl Δημοσ. 16 Σεπτεμβρίου 2005 Share Δημοσ. 16 Σεπτεμβρίου 2005 ti na po re pedia... san proti ediposi xalia to idate to video pou exei to ign? ine sxetika mikro. euelpisto pados pos alloi aneksrtitoi kataskeuastes xirstirion px. logitech tha vgaloun ke kana normal xiristirio... Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
epote Δημοσ. 16 Σεπτεμβρίου 2005 Share Δημοσ. 16 Σεπτεμβρίου 2005 nai re gmt, den einai h idea, os idea einai kalo, oute kan h emfanisi, astina ayth alla pos diaolo tha paizeis pano apo 20 lepta anagasmenos na kaneis perierges kiniseis me to xeri sou se ektash den ksero. to dokimasa me to pontiki prin ligo, kai se elaxisto xrono arxisa na kourazomai, ithela kapou na akoumpiso kai eimai kala gymnasmenos! Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες άλλες επιλογές
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