Daredevil Δημοσ. 17 Σεπτεμβρίου 2006 Δημοσ. 17 Σεπτεμβρίου 2006 gia gaming einai kalitero to dlink apo ti stigmi pou einai sxediasmeno mono gia gaming kai gia na miwnei to lag.episis exei onboard rithmiseis gia to xbox live.kala ayta einai na xame na poulousame, opoisdhpote me elaxistes gnwseis kai ena kalytero routeraki mporei na to ry8misei kalytera
deus Δημοσ. 17 Σεπτεμβρίου 2006 Δημοσ. 17 Σεπτεμβρίου 2006 μάλλλον βρήκα τι θα μου φέρει ο Αη Βασίλης τα χριστούγεννα καλή είναι η τιμή στα 250. ανυπομονώ και για τα παλιά παιχνίδια θα γίνει χαμός στα multiplayer. Μεγάλο σπάσιμο το ότι δε παίζει DVD και το ότι δεν είναι region free τα games.
heyou Δημοσ. 17 Σεπτεμβρίου 2006 Δημοσ. 17 Σεπτεμβρίου 2006 Το wii-mote με το nunchuk και με το κλασσικό χειριστήριο
privateer Δημοσ. 17 Σεπτεμβρίου 2006 Μέλος Δημοσ. 17 Σεπτεμβρίου 2006 Wii videos http://www.neogaf.com/forum/showpost.php?p=4326450&postcount=1 http://rapidshare.de/files/33416715/Call_of_Duty_3_1.wmv.html
DimitRi_Del Δημοσ. 17 Σεπτεμβρίου 2006 Δημοσ. 17 Σεπτεμβρίου 2006 Μεγάλο σπάσιμο το ότι δε παίζει DVD και το ότι δεν είναι region free τα games. Αυτά είναι το μόνο αρνητικο για την κονσόλα Για το DVD δεν με ενδιαφέρει στη τελική, αλλα για τα παιχνιδια είναι μεγάλη π@π@ρι@:twisted: edit: New Red Steel Trailer A new Red Steel Trailer which reportedly shows IMPROVEMENTS to the graphics and control dynamics. http://www.maxconsole.net/?mode=news&newsid=10116 Holy shit! Material Defender 1032 Ήτανε σίγουρο ότι θα έπερνα Red Steel αλλά τώρα που είδα το βίντεο έχω πάθει την πλάκα μου!!!! Holy shit! δε λες τίποτα :shock:
Str Δημοσ. 17 Σεπτεμβρίου 2006 Δημοσ. 17 Σεπτεμβρίου 2006 χαχα...μετά το βίντεο του Red Steel ενα εχω να πω.... αφηστε τους να βαρανε πληκτρα... (οπως λεει και ο πατερας μου)
heyou Δημοσ. 17 Σεπτεμβρίου 2006 Δημοσ. 17 Σεπτεμβρίου 2006 Για την...Nintendo θα δουλεύουμε. Zelda, Mario Galaxy, Red Steel, Metroid, Wii Music, Μario Strikers, κανα ποδοσφαιράκι οταν βγει κτλ, κτλ "Ειναι πολλά τα λεφτά Άρη" που έλεγε και ο Κούρκουλος... Πολύ ενδιαφέρον βίντεο με τα παιχνίδια του Wii σε δράση! http://www.nintendo.co.jp/wii/topics/wii_preview/movie/lineup.html
xrest Δημοσ. 18 Σεπτεμβρίου 2006 Δημοσ. 18 Σεπτεμβρίου 2006 Will Wii Be Dissapointed Again? Why did the GameCube fail? The industry witnessed Nintendo fans only really purchasing Nintendo titles for the system, and third party titles rarely selling as well as they would on PlayStation 2 and Xbox. Third parties stopped supporting the GameCube as quickly as two years after the system was released, and almost every exclusive title for the GameCube quickly was ported to either the PlayStation 2 or Xbox. Nintendo returned to sparse releases and continuously delaying titles. Eternal Darkness, and The Legend of Zelda: Twilight Princess were pushed back, and while Twilight Princess will also appear on Wii, the GameCube version is coming out of December of this year. Nintendoʼs last hit holiday title was Metroid Prime 2: Echoes, and even that game didnʼt outsell its predecessor. In the GameCubeʼs final year, Nintendo didnʼt show one GameCube game on the show floor, yet announced a few including Super Paper Mario and DK Bongo Blast which both have officially made the transition to Wii according to the Japanese release list revealed yesterday. Online gaming was more or less complete ignored by Nintendo, and only two online titles were released – surprisingly from old rival Sega – Phantasy Star Online Episode I & II and Phantasy Star Online III C.A.R.D Revolution. While hundreds of thousands of gamers, including myself, could easily play games with their friends online with a PlayStation 2 or Xbox, Nintendo console gamers we left with split screen gaming, or LAN for multiplayer. LAN? Are you kidding me? I personally thought this was a sick joke, and even sadder I have both a GameCube modem and broadband adapters to actually play these pathetic attempts. Other elements like not having movie playback, disc storage size, memory card size also attributed to the systems demise. After the initial surge of Metroid, Zelda, Smash Bros, and Mario, most gamers let their GameCubes gather dust. Even though Super Smash Bros. Melee was the consoleʼs best seller, it surprisingly never saw a sequel on the GameCube. The systemʼs final hit was Resident Evil 4 which was released in January 2005. Originally GameCube exclusive, the game landed on the PlayStation 2 months later with exclusive features. Since then, little for the system has made a splash. ------------------------ Reggie Fils-Aime acknowledged the sparse GameCube releases yesterday, and promises that wonʼt happen with Wii. That alone right there could help the Wii become a huge success. But there are a number of things already working against the system. Will this be the answer? The system is under powered in comparison to both the Xbox 360 and PlayStation 3. Technically itʼs a beefed up GameCube. The unit will only support up to 480p resolution and widescreen games where the competition is heavily focused on high definition gaming. Even though Nintendo says theyʼre focused solely on gameplay, regardless of what Nintendo wants to believe, people do care about graphics. Visuals weʼve seen with The Legend of Zelda: Twilight Princess prove the system can output some quality eye candy, but whether or not developers will be able to devote the same amount of time as Nintendo to achieve that is doubtful. If youʼre hoping to have that same high-def experience with your Wii, itʼs not going to happen. Especially out of the box, considering Nintendo is only including standard AV cables in the box. Finally, while Nintendo is touting one of the largest and most diverse launch line ups in the history of video games, the company will only have two first party games available at launch - The Legend of Zelda: Twilight Princess, and Excite Truck. Another launch with a new Mario title absent already makes me nervous. Seriously? Is this the N64 and GameCube all over again? Twilight Princess is beyond being a hardcore game, and while Wii Sports and the Virtual Console may suck in casual gamers, the depth and complexity of a Zelda title will terrify someone who just wants a little Wii Tennis or Donkey Kong. While I enjoyed Excite Truck at E3, I donʼt see that becoming a monster hit any larger than Pilotwings 64 or Wave Race: Blue Storm was. With Super Mario Galaxy, Metroid Prime 3: Corruption, Super Smash Bros. Brawl all moving into the 2007 space, you can pretty much see all four of those games getting spread out to fill the entire 2007 year. If history repeats itself, thatʼs exactly what Nintendo will do. Mark my words. The Virtual Console is brilliant, and if Microsoftʼs Xbox Live Arcade is proof enough, people love classic and casual games. Sure, Nintendo has proved they have no problem re-releasing their classic games time and time again, but hell, people love them and still are eager to buy them. I personally have no problem with finally unplugging my old consoles and seeing these classic relived on my big screen television. With the arsenal of 20 years of Nintendo titles, and the addition of Sega, Turbo Grafix, Hudson, and more waiting in the wings, the Virtual Console could be one of the Wiiʼs greatest assets. But we should expect these games to be playable online with friends and upgraded with progressive scan visuals. That would at least take the sting out of re-hashing the same games over again. Microsoft does it and I expect Nintendo to make the effort as well. Also, there are a number of third party titles that could show some promise including Madden NFL 07, Red Steel, Rayman Raving Rabbids, Super Monkey Ball: Banana Blitz, and Tony Hawkʼs Downhill Jam. Although there are a number of third party titles slated for launch, if developers take the same port approach they did with the Nintendo DS launch, those games will become the exact same quality the DS third party titles were – crap. Just like the Nintendo DS had an original control scheme, the Wii is just as different and developers need to realize that immediately or their games will flop. Developers have touted how easy it is to get their games running on Wii, yet very few exclusive titles are being made for it. Developers are mostly porting current-gen games over to Wii and adding Wii specific controls to games. For original titles, third party developers, have to devote complete development teams for making games specifically for the Wii, which is costly. For third party developers the size of Electronic Arts and Ubisoft who have the funding to be able to devote to that sort of gamble itʼs a bit easier. Itʼll be extremely interesting to see how long third party developers will take that chance, especially if their initial Wii launch titles donʼt sell as well as they hope. Because if that happens, third party developers will be out just as fast as they were with the GameCube. Why should I buy a game that doesnʼt look as good, controls strangely, and doesnʼt have the online capabilities as the Xbox 360 or PlayStation 3 version? My gaming dollars are limited just as yours are, and Iʼm putting my money on the best experience. At this point, Iʼm not sold that Wii will have that, especially for third party games. Wait, you're not Samus! Nintendo has seen some success with the Nintendo Wi-Fi Connection with the Nintendo DS, and even though there are a number of Wii multiplayer titles announced including Battalion Wars 2, Mario Strikers Charged, and Pokemon Battle Revolution, none of those games are announced for launch in North America. Every third party developer Iʼve spoken with about supporting online with their Wii titles say that Nintendo still has yet to talk to them about online gaming. Iʼm not holding our breath for online Wii gaming this year, and I expect to see Wii online titles in 2007. If Nintendo doesnʼt support their franchises like Mario Kart, F-Zero, Metroid Prime, and Zelda with online gaming, you can guarantee there will be some pissed off Nintendo faithful. It was inexcusable with GameCube, and it would be just plain stupid with Wii. Obviously with such games as Zelda, Red Steel, and the Virtual Console titles tugging at our inner gamerʼs heart strings I will most definitely be there on day one – mainly for Twilight Princess alone. The launch price is low enough (outside of the $60 for controller costs) to avoid damaging my wallet the same way the purchase of a Xbox 360 or PlayStation 3 will, and the possibilities and promises from Nintendo somehow still keep me hoping for a bright future. But for now, the future is made up of many of the same promises and hopes I had when the N64 and GameCube were announced. I just hope I donʼt end up being disappointed once again. http://gameinformer.com/News/Story/200609/N06.0915.1324.09291.htm
heyou Δημοσ. 18 Σεπτεμβρίου 2006 Δημοσ. 18 Σεπτεμβρίου 2006 Σχετικά με το παραπάνω ποστ, πιστεύω ότι κάτι τέτοιο δε θα γίνει, αν υπάρχει αποδοχή του Wii από τον κόσμο. H Nintendo στοχεύει και στο γυναικείο πληθυσμό, σε οικογένειες, καθώς και στους 'επαγγελματίες' gamers. Αν πουλήσει πολύ, θα γίνει αποδεκτό (το Wii) από τους third party κατασκευαστές και θα το στηρίξουν (σε σχέση με το GameCube). Είναι στοίχημα της Νιντέντο για τη βιωσιμότητα της στις κονσόλες!
Exoskeletor Δημοσ. 18 Σεπτεμβρίου 2006 Δημοσ. 18 Σεπτεμβρίου 2006 Amiga 500 games? Πω,πω μακαρι να βγει αληθινο!!! Ti les tora???? 1!#@$^^& To exo parh kateythian an bgalei mono giayto. μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, μακαρι, Mprabo re nintendo panta tolega pos aksizis ta lefta sou εξτρα κοστος ναι ή οχι?εχει ανακοινωθει το usb dongle που λες? τιμη για wii? το pc μου καιει 500w(+monitor). θα το εχω ανοιχτο μονο και μονο για το wii? . To monitor den eine anagh na to exeis anixto man k to trofodotiko sou an douleye sinexeia sto full tha eperne fotia to spiti sou. oute 200 den xrisimopoiei Ayto to zelda, ti paixnidi re guys. posa atoma kathe fora pernoun thn konsola mono giayto e?
deus Δημοσ. 18 Σεπτεμβρίου 2006 Δημοσ. 18 Σεπτεμβρίου 2006 εγω πήρα το cube για το windwaker και δεν το μετάνιωσα καθόλου (βγήκε και το res 4 μετά)
kostacurtas Δημοσ. 18 Σεπτεμβρίου 2006 Δημοσ. 18 Σεπτεμβρίου 2006 Amazon Wii preorders sold out! As we reported, Amazon.com was offering preorders for the Nintendo Wii. If you had plans on grabbing a preorder from Amazon, you are out of luck for now! The entire stock of Amazon Wii units has already been sold! Unfortunately we do not know how many were available in the first place. If you read through the comments on the site, you can see that a few people ordered more than one Wii!
heyou Δημοσ. 18 Σεπτεμβρίου 2006 Δημοσ. 18 Σεπτεμβρίου 2006 Amazon Wii preorders sold out! As we reported, Amazon.com was offering preorders for the Nintendo Wii. If you had plans on grabbing a preorder from Amazon, you are out of luck for now! The entire stock of Amazon Wii units has already been sold! Unfortunately we do not know how many were available in the first place. If you read through the comments on the site, you can see that a few people ordered more than one Wii! Παιδιά έχει κάνει καλό launch η Νιντεντο. Ξεκινάει με τόσα παιχνίδια, και με τον απίθανο χειρισμό που θα σαρώσει! Αντε και οταν έρθει Ελλάδα, να τη στήσουμε απ'εξω απο καποιο μαγαζί για να προλάβουμε το ... Zelda. Το play έχει δώσει τις εξης μέρες κυκλοφορίας για κάποια παιχνίδια (δεν αναφέρομαι σε αυτά που κυκλοφορούν στις 8/12): Super Mario Galaxy Due for release on 22/12/2006 Metroid Prime: Corruption availability: Due for release on 22/12/2006 Super Smash Brothers: Brawl Due for release on 22/12/2006 Trauma Center: Second Opinion Due for release on 22/12/2006 Metal Slug Anthology Due for release on 22/12/2006 Marvel: Ultimate Alliance Due for release on 22/12/2006 Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors Due for release on 22/12/2006 Sonic and the Secret Rings Due for release on 30/03/2007 Πόσα τρανζίστορ χωρούν στον επεξεργαστή του Wii? Αν θυμάστε σε παλιότερο ποστ μου, είχα αναφέρει ότι είναι αδύνατον να είναι 760 Mhz ο επεξεργαστής του Wii. Για τον λόγο ότι σύμφωνα με τη μέθοδο κατασκευής του επεξεργαστή (που έγινε γνωστή από την IBM) χωρούν πολύ περισσότερα τρανζίστορ σε σχέση με το Gekko επεξεργαστή του GC, ενώ παράλληλα οι χαμηλότερη κατανάλωση ισχύος αυξάνει περαιτέρω την ταχύτητα. Τι γνωρίζουμε για τον Gekko του GC: operates at 485 MHz, is manufactured by IBM on a 180 nm fabrication processor. The die is 43 mm² large. Tι γνωρίζουμε για τον Broadway του Wii: produced using a 90nm SOI process. The Broadway is being produced by IBM at their 300mm semiconductor Στο έξης Site έχουν υπολογίσει τον αριθμό των τρανζίστορ που εμπεριέχονται στον επεξεργαστή, βάσει των παραπάνω στοιχείων (όσο πιο πολλά τρανζίστορ τόσο το καλύτερο, με την προϋπόθεση να μην αυξάνει η θερμοκρασία του chip!) http://nintendowiiftw.blogspot.com/2006/09/ibm-told-us-secret-regarding-wiis-cpu.html On 0:10 we can see a wafer. It looks like it has 8 blocks with 7 CPUs each, so that would be 56 CPUs in one line. The CPUs look square. If we assume this is an 300mm wafer (anything else seems unlikely), then Broadways die is about 5mm x 5mm = 25 mm^2. (300mm/56 = 5.36mm). The Gekko die is 43 mm^2 but manufactured with a 180nm process. If you would manufacture that design at 90nm like the Broadway it should be about 11mm^2. So if the Broadway is really 25mm^2 it should offer quite a bit of additional power over Gekko, not just a higher clockspeed. 512kb L2 cache instead of 256kb cache in the Gecko is pretty much a given imho. IIRC the L2 cache uses under 50% of the Gekko die, so even with 512kb cache we would still be around 15mm^2. So there is still room for stuff that adds more performance like additional execution units or splitting the Gekko pipeline into more steps to reach a even higher clockspeed than would you would be able to get from the shrink alone. After looking at this evidence it seems pretty likely that Broadway is quite a bit more than just a overclocked Gekko. Mε ποιο απλά Ελληνικά λεει: αν ο Gekko φτιαχνόταν με τη μέθοδο 90 nm, όπως φτιάχτηκε ο Broadway, για να έχει αυτήν την ταχύτητα (485 MHz) θα είχε μέγεθος 11 τ.χιλ. O Broadway που έχει μέγεθος 25 τ.χιλ. σίγουρα θα χωράει περισσότερα τρανζίστορ και άλλα κυκλώματα επεξεργασίας.
Daredevil Δημοσ. 19 Σεπτεμβρίου 2006 Δημοσ. 19 Σεπτεμβρίου 2006 Excite Truck Only Supports Two Players Sometimes we just can't suss out Nintendo, they say they want everybody to play together, even the whole family, yet they charge sky high prices for additional controller sets and now news that Excite Truck is capped at 2 players only! We're not sure why this is the case and hope others dont't follow in the same tracks. According to the Excite Truck arm of the Wii site, the game will have multiplayer experiences capped at two-players. It's hard to imagine all (applicable games, not Twilight Princess, trolls) not incorporating four-player multiplayer as many of the promos for the Wii have shown living rooms full of people waving their arms wildly getting their game on, but Excite Truck? Nah, that's a two player game. The image at the above link doesn't show four people hamming it up, either -- just two women driving. News Source: 1up.com
heyou Δημοσ. 19 Σεπτεμβρίου 2006 Δημοσ. 19 Σεπτεμβρίου 2006 Καλα αυτά η Νιντεντο τα κάνει απο...παλιά! 60 ευρώ το wii-mote! Επι πληρωμή ο Opera browser! Σιγα, μην το πληρώσουμε! Ανοίγω το pc μου και σερφάρω με 300 (που λέει ο λόγος) δωρεαν browsers. Αλλά αυτό με το χειριστήριο είναι τραγικό. Γνωρίζουν ότι δε γίνεται να έχεις μόνο ένα (μόνος σου θα παίζεις?) και το τσιμπήσαν!
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