martyras Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 HDMI connection cable 8a vgalei h Joytech ligo argotera. Pros to parwn to kalytero einai to HD component cable.
ababapanos Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 opote osoi ehoume HD READY TV to kalitero auti ti stigmi ine to HD component cable pou iparhei kai mesa stin siskevasia. apoti katalava auto prepei na dinei isaxia piotita ikonas me HDMI kalodio efoson dinei analisi mehri 1366 x 768
privateer Δημοσ. 26 Νοεμβρίου 2005 Μέλος Δημοσ. 26 Νοεμβρίου 2005 CliffyB Responds To Xbox 360 Critics Cliff "CliffyB" Bleszinski, lead designer for Gears of War, one of the most anticipated Xbox 360 games in the pipeline, says he doesn't think that gaming is necessarily in need of a paradigm shift. "I wasn't aware that we needed to change the way people play games; I know I have plenty of fun with them right now," he said. "The 360 is just going to amplify that experience, make it easier to use, and give everyone astounding graphics and physics capabilities in order to continue to bring this art form to the next level Bleszinski says that onus has now shifted from Microsoft to the game developers. "The platform is there, the challenge is now in the hands of the designers," he said. That includes Bleszinski himself, who is working on Gears of Wars. "The game is what's called a 'cover shooter'; it's not a 'run and gun' Rambo-type of game. It's more of a tactical 'stop and pop,' " he said. "It blends the best elements of military shooters with action-horror games. Also, you can also team up with a friend to play the game in co-operative mode, experiencing the epic single player experience together." Bleszinksi thinks that the next generation is, like his game, more about refinement than wholesale change. "I'd describe it as the continued and further refinement of a formula that's been established for the last 25 years," he said. "Some games will simply be an evolution of what's happened before. That's OK, some gamers want that. Other games will shatter paradigms and change how we interact. High-, mid- and low-level innovation. Sometimes you have innovation in how you use the controller or the Cyclops camera. Other times you innovate on-screen and figure out a way to make swarming (artificial intelligence) more effective." http://www.rockymountainnews.com/drmn/spotlight_columnists/article/0,2777,DRMN_23962_4264770,00.html
privateer Δημοσ. 26 Νοεμβρίου 2005 Μέλος Δημοσ. 26 Νοεμβρίου 2005 Next-gen victor won't be revealed until 2007, says Gates As US consumers continue to snap up Xbox 360s following the console's launch on November 22, Microsoft chairman Bill Gates has suggested that the ultimate victor in the console wars won't be decided until 2007. In an interview with Bloomberg, Gates claimed that the software giant's second attempt at capturing the videogame console market is spearheaded by "the hottest product we've ever had." The original Xbox console, which launched after Sony's PlayStation 2, failed to gain the market dominance Microsoft had hoped for - picking up just 18 per cent of the console market. Although considerable investment in the console did result in marked increases in the installed customer base, the Xbox has consistently remained in Sony's shadow. Microsoft's ambitious tri-continent launch strategy - which will see the Xbox 360 hit Europe on December 2 and Japan on December 10 - will certainly give Microsoft a head start on its rivals this time around, but according to Gates, it hasn't been an easy process. "For the last six months, we've been on the edge of our seats. I hope I don't get an e-mail saying 'Gosh, processor yields are too low, or this plastic factory burned down in Malaysia, so we'll have boxes but no controllers.'" The US launch has been generally considered a success, and recent reports of Xbox 360 consoles overheating have been played down by the company. New details suggest that the cause is nothing more serious than a safety measure that protects the console by shutting down if the owner fails to allow proper ventilation for the hefty power pack. Whilst both Sony and Nintendo intend to release their own next generation machines at some point in 2006, the Microsoft boss has suggested that it will still take time to decide who wins the latest console war. Interestingly, Gates' comments hint at a two-way race, ignoring the Nintendo Revolution and focusing on the battle for market dominance between Microsoft and Sony. "We see ourselves having a higher share. We're not going to name some magic number but we're out to give the best gaming experience. By the end of 2007, you'll have kind of a sense of how much did Microsoft increase its market share: dramatically, not so dramatically, did Sony mess up, what happened?" No dates have been announced for the launch of either the PS3 or the Revolution, and Microsoft's head start on the market for the next wave of gaming hardware has never been in dispute. What remains to be seen is whether or not the European and Japanese launches will be equally as successful as the US debut, and how well the machine performs in terms of its all-important software support once rival consoles hit market next year. http://gamesindustry.biz/content_page.php?aid=13231
gk1 Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 To ps3 θα αργήσει gk1 για αυτό ενώ το xbox360 είναι ήδη εδω...Περίμενε να βγει και το ps3 και μετά θα δεις... epeza mazi toy exthes to apogeyma(gia to xbox lew)! kai tha argisw na to parw gmt... toylaxiston pira tsanta/mpoyza/konkardes/cd mexri kai video se dvd egrapsa!!! wwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx re xarizi kanis 400 ero na to proparagkilo gia emena? alla min perimeni na toy ta girisw!!!:D:D:D:D:D
BlizardBill Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 Tα Dvd ζεσταίνονται πολύ στο xbox360, και κυρίος το Pgr3 , αλλά σε κάποιον αρχίζουν και να λιώνουν !!!!!! http://img397.imageshack.us/my.php?image=pgr27es.gif http://boards.gamefaqs.com/gfaqs/genmessage.php?board=987&topic=24760775&page=0 (και ακριβώς από κάτω είναι η ψύκτρα και η Gpu, όπως μας έδειξε ο Slay.) ΥΓ Επίσης, βλέπω ότι τα Xbox360 πωλούνται ακόμα 580$-630$ στο ebay !!!! http://search.ebay.com/search/search.dll?cgiurl=http%3A%2F%2Fcgi.ebay.com%2Fws%2F&fkr=1&from=R8&satitle=xbox+360&category0 Πραγματικά υπάρχει έλλειψη εκεί, και κάποιοι το εκμεταλλεύονται για να κερδίσουν. (ίσως και η Microsoft για κάποια διαφήμιση ... είμαι περίεργος να δω αν είναι πραγματικά λόγο ζήτησης και τι θα γίνει μετά την ευρωπαϊκή κυκλοφορία)
digitalsoul Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 ta lefta gia mia agora thleorashs lcd HD ready einai para pola dedomenou oti se kana xrono tha exoun thn mish timh den thelw na katafygw se mia veviasmenh lysh dioth h thleorash den thn allazeis kathe mera idios an exei ta parapanw xaraktiristika gia plasma pantos den to skeftome me tipota twra ews otou katharisoun ta pragmata sthn agora ths tv provlepw mia diaforetikh prosegkish sto thema pou exipiretei polaplous skopous topothetish tou xbox360 sto grafeio kai agora tou parakato monitor perisotera gia to monitor edw.. http://www.insomnia.gr/vb3/showthread.php?t=125150 etsi tha exw DVD se wide analysh kai megalyterh epifania ergasias kai tha mporw na paizw kai me to xbox360 se wide (lete na pezoume kai ta fps me kana mouse se xbox???) h timh ths pantos einai para poly kalh an skeuths oti tha exeis kai to pc epanw.
BlizardBill Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 Είναι πολύ φτηνό και philips , αλλά πως θα δείχνει στις αναλύσεις του Xbox με το vga cable ? Εχω την εντύπωση ότι ένα μικρότερο με native 1280χ1024 ή 1280x720 Θα ήταν προτιμότερο . Games will all be able to output in 480i, 480p, 720p, or 1080i with the inlcuded composite/component cable. If you are using the optional VGA cable you will be able to output in: 640 x 480 full and wide 848 x 480 wide only 1024 x 768 full and wide 1280 x 720 wide only 1280 x 768 wide only 1280 x 1024 full and wide 1360 x 768 wide only Despite the fact that developers are only required to support 720p the video encoder chip built into the Xbox360 has the ability to up-scale and down-scale games to any of the resolutions supported by the Xbox360. (It is my personal opinion that developers would be foolish to not support both 4:3 and 16:9 aspect ratios, and most games probably will support them both.) http://forums.xbox-scene.com/lofiversion/index.php/t415408.html
martyras Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 Gia PC/XBOX360/Dwmatio-grafeio, h Sony ayth einai oti prepei, ligo tsibimenh omws. Sony MFM-HT95
DIMERR Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 HDMI connection cable 8a vgalei h Joytech ligo argotera. Pros to parwn to kalytero einai to HD component cable. To thema einai oti an ontws to xbox360 exei dinatotita gia na bgalei psifiako sima mesw HDMI giati i microsoft den ebgale ena antistoixo kalwdio enw kserei oti tosoi pelates exoun anagi to HDMI?Lew diladi mipws ta kalwdia HDMI pou tha bgoun apo alles etairies stin paragmatikotita den einai pragmatika HDMI alla aplws kanoun mia metatropi tou simatos apo analigiko se psifiako kati to opoio den tha exei kanena apotelesma stin piotita tis eikonas.
Predatorkill Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 Οντως η μετατροπη απο αναλογικο σε ψηφιακο με HDMI δεν θα εχει κανενα αποτελεσμα παραπανω απο την component συνδεση. Οσον αφορα τους projectors υπαρχει ενας Hitachi στην αγορα με DLP3 και αναλυση 1280x768 HD στα 3800 lumens.Παιζει την ημερα με φωτα λες και παιζει βραδυ.Απιστευτη ποιοτητα εικονας!Η τιμη του ειναι γυρω στα 2000-2100 ευρω,αν καποιος θελει να αγορασει ας μου στειλει pm να του πω που να παει. Μερικοι ωραιοι τροποι για να "κρεμασετε" το 360.Προσεξτε καλα το τελευταιο κομματι που λεει οτι αν το εχετε τοποθετημενο οριζοντια θα σας καταστραφουν τα DVD καθως θα γεμισουν γρατζουνιες,κατι που δεν εμφανιζεται μονο στο 360 αλλα και σε παλιοτερες κονσολες οπως και το PS2. A supposed Xbox 360 BETA tester has made available a list of ways to crash the Xbox 360 - not something you really want to do, but interesting all the same I guess. Games Tony Hawk’s American Wasteland Described as the most problematic of the launch titles, the Micromole says you can nearly always cause a crash with a well-timed pause. Early in the game, in Beverly Hills he believes, you come across a tagger guy doing graffiti. Go and talk to that guy one time, wait until he disappears and shows up in another part of town. If you pause the game right after you hit the button to talk to the tagger, the game will crash every time. Madden 2006 The game has problems playing on Live, according to the Mole and some consoles and hard drive configurations would not download roster updates correctly for the footballer. Halo Try this game of profile hide-and-seek. Create a profile with the hard drive attached. During gameplay remove the hard drive and the 360 will reboot. Reattach the hard drive again and the system will reboot for a third time. Look for your profile saved onto Hard Drive, it will often disappear. Hardware Guide Button Try pushing the big silver button during a game’s load screen, this can cause your system to lock-up. Try it during Project Gotham Racing 3 and see what happens. DVD Drive Unrecognized DVDs should display a message that says the disc is unrecognized, but often doesn’t. Moving your 360 during gameplay may lead to the scratching of discs. Playing of console horizontally is not advised and could lead to scratching of discs.
telegamesvg Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 Αφου ρε παιδια το εχω πει ηδη απο την επομενη μερα της εκδηλωσης .....ηταν συνδεδεμενες με το xbox 360 με απλα RCA καλωδια ....οποιος κοιτουσε πισω απο τις τηλεορασεις μπορουσε να το διακρινει ....
ababapanos Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 egw den kitaxa apo piso ala , den katalavenw to logo afou ihan apo tin microsoft to standar HD kalodio, giati na ta sindesoun me apla RCA?
telegamesvg Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 egw den kitaxa apo piso ala , den katalavenw to logo afou ihan apo tin microsoft to standar HD kalodio, giati na ta sindesoun me apla RCA? Eλα ντε !!.... Για κοιταχτε και εδω .....(αν δεν το εχετε ηδη δει ) http://360updates.qj.net/2005/11/xbox-360-on-crashing-spree-like.html
GordonFreeman Δημοσ. 26 Νοεμβρίου 2005 Δημοσ. 26 Νοεμβρίου 2005 Τελευταία νέα που βρήκα από το Ghost Recon Advanced Warfighter. Η Red Storm έχει ρίξει 65 developers να δουλεύουν μόνο για την multiplayer έκδοση του παιχνιδιού προκειμένου να το κάνουν ότι καλύτερο και πιο ρεαλιστικό έχει κυκλοφορήσει ποτέ. Πρόσφατα οι συντάκτες του 1up επισκέφτηκαν τα γραφεία της και διαπίστωσαν ότι επιτέλους το παιχνίδι πλησιάζει πολύ κοντά στο Demo της E3. Επίσης τους έδειξαν μία καινούργια πίστα του multiplayer που τους άφησε με το στόμα ανοικτό. Η πίστα έχει το όνομα : DRYDOCKS και είναι στην προβλήτα ενώς εμπορικού λιμανιού , βράδυ και με βροχή. The team must have anticipated our suspicions about what was shown at X05, because we were given an exclusive look at a brand-new, never before seen level called Drydocks and it had us proclaiming, "This. Is. Next-Gen." Πέρα από τα γραφικά έιπαν και ορισμένες από τις λεπτομέρειες που θα κάνουν το παιχνίδι πραγματικά NextGen. Cloud cover: As clouds roll past the moon, the lighting will become darker and provide players the opportunity to move stealthily around the map. Lighting on the character models also changes in response to amount of moonlight present. Lights: Your "eyes" will adjust to the amount of light present. If you look into the light, then look away, it will take a moment to adjust back to the darkness. The lights will also provide cover by shielding you in the dark while enemies only see the spotlight from across the map. Layout: A symmetrical layout provides equal advantage for both sides, with the middle catwalk serving as a control point to fight over. Sound: Bullets will ricochet off and roll along the floor curvature. Stand underneath the large pipes and you can hear the sound of the pouring rain. Sensory overload: Multiple things going on at once take full advantage of the beefier hardware: water gushing down the side of shipping containers, rain pelting down into glassy puddles, the ocean crashing around all sides, realistic cloud movement, etc. Τέλος πήραν και μία μικρή συνέντευξη από τον Σχεδιαστή Christian Allen. 1UP: The graphics have been on quite a rollercoaster. At E3 they were looking spectacular, then at X05 they looked significantly scaled back, and now you're showing us something that's closer to the wow-inducing E3 quality. What happened between E3 and now? Christian Allen: A lot of what happens in development is, when Ubisoft worked on the E3 demo we focused on the graphics and visuals. But then development starts kicking in and you're like, "OK, I gotta get 60 dudes into this map," and everything had to be scaled back. And everything is working its way back up -- and that's one reason [ubisoft] wanted to give extra time to the development team to make sure that the quality is there, that the visuals match up. Ολόκληρη την παρουσίαση μπορείτε να την δειτε εδώ: http://www.1up.com/do/previewPage?cId=3145945&did=1
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