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kai egw exw polla ipopsin mou gia afto elpizw ta dev-kits na min ta exei voutiksei kanenas xazos kai ta doume sto ebay alla tipota 'ilektronikoi' :) mipws kai to mod chip vgei nwritera....

To 360 modarismeno tha einai eksairetiko kai gia emulatoria...(exei arketi dinami gia swsto saturn,dc kai mame chd emulation (ekei pou pasxei to xbox1))

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Δημοσ.

Halo enhanced for 360?

 

http://www.1up.com/do/newsStory?cId=3144985

 

Ακουγεται πως καποιοι τιτλοι του πρωτου ΧΒΟΧ θα εκμεταλλευονται την επιπλεον δυναμη του 360 (υψηλοτερη αναλυση κλπ).

Προσωπικα δεν με πολυενδιαφερει η backwards compatibility αφου το ΧΒΟΧ μου δεν θα χασει τη θεση του κατω απο την τηλεοραση (ας ειναι καλα ο XBMC) αλλα δεν θα με χαλαγε να ξαναπαιξω ενα οπτικα βελτιωμενο Halo.Ετσι κι αλλιως καποια στιγμη θα το ξανατελειωσω (για νιοστη φορα...)

Δημοσ.

"To 360 modarismeno tha einai eksairetiko kai gia emulatoria...(exei arketi dinami gia swsto saturn,dc kai mame chd emulation (ekei pou pasxei to xbox1))"

 

Ενα πορταρισμα των SSF και Chankast θα ειναι ολα τα λεφτα...

Δημοσ.
Inside IBM's Xbox Chip

Big Blue offers a sneak peak at the powerful chip at the heart of Microsoft's next-generation gaming console

 

IBM is keen to improve its reputation for manufacturing semiconductors after Apple earlier this year said it would begin using chips from Intel starting in 2006.

To prove its chipmaking mettle, IBM is showing what its new Xbox chip is made of -- literally -- on Oct. 25. (tomorrow) the outfit will make the disclosure at the Fall Processor Forum, an annual gathering of chip engineers taking place Oct. 25-26 in San Jose, Calif.

 

The [Xbox] chip was developed specifically for Microsoft, and as such IBM won't sell it to any other customers. That's in contrast to the arrangement for IBM's Cell Processor, which is going into Sony's PlayStation 3 console but is also being used in other specialty computer systems.

Analyst Kevin Krewell of Instat/MDR, which is hosting the Fall Processor Forum, says the new IBM chip shares much of its lineage with the Cell Processor and other chips in the PowerPC family that have come before. "The basic core at the heart of this chip is very similar to that in the Cell Processor," Krewell says. "There's definitely some design re-use going on here."

Microsoft loses money on every first-generation Xbox it sells. New versions of the product will be managed with a much closer attention to cost. "IBM was given a size and a cost to shoot for, and IBM put as many cores in and as much performance as it could in within those boundaries," says Krewell.

IBM's Vice-President James Comfort said the company sped up its development cycle to meet Microsoft's demanding timetable. IBM's Engineering Technology Services unit kicked development into high gear, cutting a process that would have normally taken 30 to 36 months down to 24 months. That meant making sure there were no mistakes made along the way. "We paid extremely close attention to detail in our design practices," Comfort says.

 

http://www.businessweek.com/technology/content/oct2005/tc20051025_898864.htm

Δημοσ.

Όπως γράφει και το άρθρο η ταχύτητά του κάθε πυρήνα είναι συγκρίσημη με τον ταχύτερο δυπήρηνο pentium4 (ο οποίος τρέχει στα 3.2 mhz επίσης).

Ερωτώ τώρα εγώ:

Εαν σήμερα , υπήρχε ένα motherboard στο οποίο θα μπορούσα να συνδέσω 3 P4 στα 3.2 , θα χρειαζόμουν 3 Χ 580 ευρώ = 1740 ευρώ για να φτιάξω μία CPU με παρόμοια επεξεργαστική ισχύ ?

Γιατί εάν είναι έτσι μιλάμε περι τέρατος :grin:

 

 

EDIT:Πάντως κάτι μου λέει ότι στην σύγκριση που έχει κάνει ο αρθρογράφος υπάρχει κάποιο λάθος.

Εάν και οι δύο πυρήνες του P4 μαζί ,τρέχουν στα 3.2mhz τότε είναι σωστός.

Εάν όμως ο κάθε ένας από αυτούς τρέχει στα 3.2mhz από μόνος του τότε έγραψε βλακεία.

Γιατί εάν ισχύει το δεύτερο τότε έχουμε 2πυρήνες στα 3.2 έκαστος από την μεριά του Pentium4 και 3 πυρήνες στα 3.2 έκαστος από την μεριά του IBM.

Δηλαδή ο IBM CPU του 360 ισούτε αναλογικά με 1.5 P4 και όχι με 3...

 

EDIT 2 : όχι σωστά τα έλεγε ο αρθρογράφος. Μπορεί ο P4 να επεξεργάζεται δύο διαφορετικά στοιχεία ενώς παιχνιδιού με 3.2mhz ταυτόχρονα , αλλά ο κάθε πυρήνας του 360 είναι double threaded και μπορεί το κάθε thread να κάνει την ίδια δουλεία στην ίδια ταχύτητα με αυτή του P4 ταυτόχρονα. Άρα στο σύνολο των 3 πυρήνων του το 360 μπορεί να κάνει τις 3πλάσιες εργασίες από αυτές ενώς δυπύρηνου (αλλά single thread) P4-3.2.

όσες δηλαδή θα έκαναν τρεις P4-3.2 εάν βρίσκονταν σε ένα mobo ταυτόχρονα.

Τελικά ο επεξεργαστής είναι όντως τέρας :grin:

Δημοσ.

This list is courtesy of IGN Forum's Vspectra & Bizzare Forum's HUZZ:

 

This is from the latest Xbox World 360 magazine. Credit goes to HUZZ from the Bizarre forums to make a summary on which games are supposively going to be revealed.

 

Avalon

 

From: Climax

Out: Early 2007

What we know: Cars and boats and planes. With big guns. Online. In development for yonks and playable at Climax HQ, Xbox World 360 was the first magazine in the world to publish a screenshot from the game - a game that will bring the rusty 'vehicular combat' genre back from the scrapyard, and buff it up with a unique twist - a twist that is still to be revealed...

See 360's power in... the swooningly lifelike surfaces and lighting, the specialty of Climax development tool Tomcat.

 

BC

 

From: Lionhead

Out: 2007

What we know: We asked Peter Molyneux to his face if this Flintstones-'em-up is back on after being 'suspended' last October - and he just couldn't say no. This will be a standout (and likely exclusive) 360 game: you in the shoes of an early human tribe, punching dinosaurs and fending off creatures trying to knock **** Sapiens off the evolutionary tree. Ambitiously, every rock, tree and flaming stick will be interactive - and LIVE support is a cert.

See 360's power in... Groundbreakingly realistic fire that engulfs man, meat, tree and T-Rex.

 

Bioware Game

 

From: Bioware

Out: Early 2007

What we know: the rumours that proceeded the new Bioware title (Unreal Engine plus role-playing) points to the newly announced 'Mass Effect'. However there's also another game deep in development in Canada - and it's not 'Jade Empire 2'.

See 360's power in... Bioware's ability to craft a snaking winding, fully blown story.

 

Brute Force 2

 

From: Digital Anvil

Out: 2006

What we know: An admission: we're not sure if Digital anvil's secret project, which we know they've been working on since the year dot, is a sequel to their meaty master-blaster of '03. And we're unsure when they'll be done (although, as they were still recruiting 360 coders back in April 2004, it's a while away). But, like a spleen, we know it's there.

See 360's power in... The tasty trillion-player squad based LIVE multiplayer.

 

The Chronicles of Riddick 2

 

From: Starbreeze

Out: 2006

What we know: One of the worst kept, secrets in the development world thanks to Vin Diesel himself confirming its existance, our spies tell us Swedish coders Starbreeze are hard at work on this, though the game will likely come after the release of comcic book license 'The Darkness'.

See 360's power in... Open air enviroments set away from the prison of the first game.

 

Fable 2

 

From: Lionhead

Out: Christmas 2007

What we know: Beans spilled everywhere courtesy of Microsoft employee Shane Kim, who admitted Fable 2 has been on the go since April. This is Big Blue Box's opportunity to bring us what they didn't in Fable the first: truly open-ended adventuring, a more realistic ageing proces - and a story that "lasts longer than 25 minuts", to quote one disgruntled Xbox World reader.

See 360's power in... The ability to map your own face to your character via the 360 Live Camera.

 

GTA 6

 

From: Rockstar

Out: 2007

What we know:

See 360's power in...

 

Half-Life 3

 

From: Valve

Out: 2008

What we know:

See 360's power in...

 

Forza Motorsprt 2

 

From: Microsoft

Out: Christmas 2006

What we know: Another rip-roaring sequel confirmed, with at least ten months development work behind it already. 'Forza 2' will out-LIVE even 'Gotham 3' - when you hear talk of planet-wide tournaments with real cash prizes, 'Forza' seems the best bet for such decadence. Microsoft will very likely open its fat wallet to draw level with the rollcall of manufacturers and vehicles from 'Gran Turismo' too.

See 360's power in... 500 Turtle Wax canisters' worth of next-gen chassis sassiness. Broom broom indeed.

 

Halo 3

 

From: Bungie

Out: 2007

What we know:

See 360's power in...

 

Hitman 5

 

From: Io Interactive

Out: Late 2006

What we know:

See 360's power in...

 

Man With No Name Games

 

From: Eidos

Out: Late 2006

What we know:

See 360's power in...

 

Jade Empire 2

 

From: Bioware

Out: Late 2006

What we know:

See 360's power in...

 

Ninja Gaiden 2

 

From: Tecmo

Out: 2007

What we know:

See 360's power in...

 

Outrun Coast 2 Coast

 

From: Sega

Out: Early 2007

What we know: Whether that's its final title name, only Makoto Osaki's brain knows. But with Sega firing out public trademark applications using just that title, you join the club of people who know that The Big S are working on a third instalment of the revered franchise - which like 'Outrun 2', will hit arcades first, then get shunted over to the 360 for your pleasure.

See 360's power in... Massive online modes to match 'Gotham' and 'Forza 2'.

 

Pro Evolution Soccer 6

 

From: Konami

Out: Late 2006

What we know:

See 360's power in...

 

Rallisport Challenge 3

 

From: Digital Illusions

Out: Late 2006

What we know:

See 360's power in...

 

The Sims 3

 

From: Maxis

Out: 2007

What we know:

See 360's power in...

 

Splinter Cell 5

 

From: Ubisoft

Out: 2007

What we know:

See 360's power in...

 

Star Wars: Knights Of The Old Republic III

 

From: Obsidian

Out: 2006

What we know:

See 360's power in...

 

Turok Next

 

From: Buena Vista

Out: 2007

What we know:

See 360's power in...

 

Unreal Tournament 2007

 

From: Epic

Out: 2007

What we know:

See 360's power in...

 

WWE Wrestlmania 360

 

From: THQ

Out: 2006

What we know:

See 360's power in..

Δημοσ.

Name Change for World Airforce

 

Taito's Xbox 360 flight simulation game, is no more. The latest issue of Famitsu reveals that the game has been given a new name: Over G. The change was made in order to make sure fans of the company's Energy Airforce PS2 flight sim know that the title isn't a sequel to that game, but a descendent further down the evolutionary line.

 

That's fine and all, but what exactly does this new name mean? According to the development staff, Over G will let players experience, like no flight game before it, the G forces that a real pilot feels. It's meant to be a game that goes beyond the conventional "G" -- over G, in other words.

Name aside, Famitsu managed to get the scoop on some of the hot development talent that's working on Over G. Jun Suemi, known for his character work on Wizzardry and Front Mission 2, is handling the game's character designs. Famitsu introduces a number of new characters, who have a Front Mission flair about them. The game's scenario is being penned by Mitsuhiko Sawamura, of .hack fame. Janne Da Arc, a major Japanese rock group, will be performing the game's theme song.

Δημοσ.

Eίχα την εντύπωση ότι το ΗΑLO 3 είναι σε μεγάλο ποσοστό έτοιμο και θα κυκλοφορήσει περίπου μαζί με το PS3. Aυτό που δε μάθαμε βέβαια είναι με ποια κυκλοφορία του PS3, Iαπωνική, ή rest of the world.....

Δημοσ.

Η FROM SOFTWARE κυκλοφόρησε ένα καινούργιο εντυπωσιακό Trailler από το next-gen RP Game της Enchant Arm.

Το παιχνίδι είναι ένα από αυτά που θα βγούν ταυτόχρονα με την κυκλοφορία της κονσόλας στην Ιαπωνία.

Οι Ευρωπαίοι και οι Αμερικάνοι έχουν αρχίσει είδη να ζηλέυουν :)

 

http://xboxyde.com/leech_1855_en.html

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