GordonFreeman Δημοσ. 10 Οκτωβρίου 2005 Δημοσ. 10 Οκτωβρίου 2005 REAL TIME DEMOS Μύθος και πραγματικότητα. Πρόσφατα η ΑΤΙ έβαλε στο site της δύο real time TechDemos από αυτά που βάζουν συνήθως οι κατασκευαστές των 3d καρτών για να δείξουν τις δυνατότητές τους. Το πρώτο ονομάζεται Assasin και δεν είναι καινούργιο. Είχε παιχτεί από έναν xenos πριν από μήνες κατά την διάρκεια της Ε3. Απλά ξαναμπήκε και αυτή την φορά γίνεται rendering από μία ATI Χ1800. Αυτό το techdemo έχει φτιαχτεί με έμφανση περισσότερο στους χαρακτήρες. Το ανθρώπινο μοντέλο μίας γυναίκας Cyborg που συμμετέχει σε αυτό με το όνομα Cyn , είναι φτιαγμένο με πάνω από 120.000 πολύγωνα και αποτελεί έναν από τα πιο περύπλοκα που έχουν φτιαχτεί μέχρι σήμερα. Το δεύτερο ονομάζεται Toyshop και δεν έχει καθόλου ανθρώπινους χαρακτήρες αφού εστιάζει στο real time rendering του περιβάλλοντος ενός παιχνιδάδικου που βρίσκεται σε μία μεγαλούπολη. Πάντως είναι ακόμα πιο εντυπωσιακό από το πρώτο και δεν χορταίνεις να το βλέπεις ξανά και ξανά. Φυσικά όπως όλοι γνωρίζουν δεν υπάρχουν παιχνίδια που να έχουν τα γραφικά και την λεπτομέρεια αυτών των δύο βίντεο. Γιατί άλλο να φτιάχνει κάποιος ένα TechDemo και άλλο ένα ολόκληρο παιχνίδι που είναι αρκετά πιο απαιτητικό σε συνολική επεξεργαστική ισχύ... Πάντως είναι πολύ χρήσιμο να δει κανείς και τα δύο για να μην μας πιάνουν κορόιδα οι developers πουλώντας μας φύκια για μεταξωτές κορδέλες :grin: http://www.ati.com/designpartners/media/edudemos/RadeonX1k.html
nfs11 Δημοσ. 10 Οκτωβρίου 2005 Δημοσ. 10 Οκτωβρίου 2005 To G4 to megalytero amerikaniko gaming kanali kanei mia oxi kai toso kolakeytikh kritikh sthn M$ , to video dystixos einai mono se streaming morfh alla osoi exete dsl den tha perimenete pano apo 3-4 lepta [url']http://media.putfile.com/G4_AOTS36[/url] Slay περίμενα πιο αξιόπιστη πηγή από εσένα. Είναι γνωστό το πόσο "επαγγελματίες" είναι στο G4 και πόσο "αντικειμενικοί". Δες εδώ σχόλια από κάποιους που δεν είναι sony fanboys http://www.neowin.net/forum/index.php?showtopic=382671
Slay Δημοσ. 10 Οκτωβρίου 2005 Δημοσ. 10 Οκτωβρίου 2005 Slay περίμενα πιο αξιόπιστη πηγή από εσένα. Είναι γνωστό το πόσο "επαγγελματίες" είναι στο G4 και πόσο "αντικειμενικοί". Δες εδώ σχόλια από κάποιους που δεν είναι sony fanboys http://www.neowin.net/forum/index.php?showtopic=382671 kai einai poio ajiopista kapoia forum posts? as einai loipon pare ena Don't panic he did the same with the PS3 at E3 and i have it recorded from G4' date='[b']he was the first one to look on denial and say pre-render to the Killzone video[/b] sony show,when others were more optimist about it,he also slam sony for showing just videos. The other G4 staff were talking about how great the movies look and how it would make you wonder if it was rela time or not,and he slam them saying that MS could have also do the same pay to some studio to make them a CG and say that is how the final product will look like. Hell i think back then that he was pro MS,but now i say that he have slam both MS and Sony. http://www.beyond3d.com/forum/showpost.php?p=591274&postcount=43
privateer Δημοσ. 10 Οκτωβρίου 2005 Μέλος Δημοσ. 10 Οκτωβρίου 2005 Kameo's Sountrack http://www.kameosoundtrack.com/
nfs11 Δημοσ. 11 Οκτωβρίου 2005 Δημοσ. 11 Οκτωβρίου 2005 kai einai poio ajiopista kapoia forum posts? as einai loipon pare ena Don't panic he did the same with the PS3 at E3 and i have it recorded from G4' date='[b']he was the first one to look on denial and say pre-render to the Killzone video[/b] sony show,when others were more optimist about it,he also slam sony for showing just videos. The other G4 staff were talking about how great the movies look and how it would make you wonder if it was rela time or not,and he slam them saying that MS could have also do the same pay to some studio to make them a CG and say that is how the final product will look like. Hell i think back then that he was pro MS,but now i say that he have slam both MS and Sony. http://www.beyond3d.com/forum/showpost.php?p=591274&postcount=43 Εμ έτσι όμως δεν αλλάζεις τη γνώμη μου για το G4 που το υποστηρίζεις. Μου φτάνουν εμένα 8 σελίδες χώσιμο στους "επαγγελματίες" παρά ένα post. Αν είχες δει τη "συνέντευξη" που είχε πάρει από έναν της Sony μια ώρα μετά το killzone θα έβλεπες το επίπεδο τους. Δηλαδή έλεος. Έχει το θράσος να τα ρίξει στη Microsoft για το ότι δείχνει videos και όχι gameplay όταν η sony το έχει κάνει επάγγελμα. Λίγο αντικειμενικότητα slay αν και άδικα ελπίζω
Slay Δημοσ. 11 Οκτωβρίου 2005 Δημοσ. 11 Οκτωβρίου 2005 Εμ έτσι όμως δεν αλλάζεις τη γνώμη μου για το G4 που το υποστηρίζεις. pos einai dynaton na yposthrizo ena kanali poy den exo dei pote moy? Μου φτάνουν εμένα 8 σελίδες χώσιμο στους "επαγγελματίες" παρά ένα post. mporo na soy bro antistoixa threads poy ta xonoyn sto IGN , Gamespot, 1up, EGM, k.o.k. ti shmainei oti ayta ta sites h ta periodika den einai antikeimenika epeidh to lene kapoioi se kapoio forum? ayto prospatho na soy po ,oti to na moy ferneis san apodeixh kapoio thread poly apla den einai apodeixh. Έχει το θράσος να τα ρίξει στη Microsoft για το ότι δείχνει videos και όχι gameplay όταν η sony το έχει κάνει επάγγελμα. Λίγο αντικειμενικότητα slay αν και άδικα ελπίζω Sto video leei poly apla oti mhn kathgoreite thn sony oti deixnei video giati kai eseis ta idia kanete, kai to exoyn kanei kai alles fores sto parelthon , ta videos toy PGR3 kai GR3 sthn E3 , to video toy Resident Evil 5 kai isos na to exoyn kanei akoma perissoteres fores. Sthn oysia koroideyei kai toys dyo , ego toylaxiston etsi to katalaba.
privateer Δημοσ. 11 Οκτωβρίου 2005 Μέλος Δημοσ. 11 Οκτωβρίου 2005 Xbox 360 Accessory Packaging Pics http://www.xbox365.com/news.cgi?id=GGuLLHNPLH10101029
privateer Δημοσ. 11 Οκτωβρίου 2005 Μέλος Δημοσ. 11 Οκτωβρίου 2005 TeamXbox: Voodoo Nights Announced Mindware Studios announced today their new title Voodoo Nights, a stylized action extravaganza. Jack and Samuel, two loose cannon cops, are on the trail of a deadly gang who know how to handle guns as well as insidious Voodoo magic. The key to their success is being a perfectly coordinated and synchronized team. Gameplay is based on the fast, dynamic, teamwork of two characters. When one runs for shelter, the other gives covering fire. When Jack levitates an enemy out from cover with a Voodoo spell, his partner can shoot the enemy down. Voodoo Nights is fast, furious and visually impressive. Gameplay summary: Voodoo Nights is a 'Buddy Game' concept. Two heroes offering the synergy well known from TV and movies brought to the video game for the first time! At the core of gameplay is the fast coordination of two characters. Players directly control one character (they can switch between the two at any time) and can assign simple commands to the second character ("go here", "attack him", "cover me"). The controls are simple (just one point and click with context results).
privateer Δημοσ. 11 Οκτωβρίου 2005 Μέλος Δημοσ. 11 Οκτωβρίου 2005 My Day With The Xbox 360 The event started out with an hour demo of Kameo: Elements of Power (looked fantastic), Project Gotham Racing 3 (pretty good), and the Xbox Live Dashboard (beyond words cool) and then we were able to play games for a couple of hours. I have to say, I was a bit concerned about the Xbox 360 launch lineup, but after today I am starting to think that the PS3 might be in some serious trouble. I was extremely impressed with what I saw and a couple of the launch titles look downright legendary. http://www.gamingsteve.com/
privateer Δημοσ. 11 Οκτωβρίου 2005 Μέλος Δημοσ. 11 Οκτωβρίου 2005 Oblivion http://www.360nexus.com/X360_videos/Oblivion_1.avi http://www.360nexus.com/X360_videos/Oblivion_2.avi http://www.360nexus.com/X360_videos/Oblivion_3.avi
privateer Δημοσ. 11 Οκτωβρίου 2005 Μέλος Δημοσ. 11 Οκτωβρίου 2005 J Allard on launching the Xbox 360 - Part 2 http://www.eurogamer.net/article.php?article_id=61240
Slay Δημοσ. 11 Οκτωβρίου 2005 Δημοσ. 11 Οκτωβρίου 2005 Allard admits that early adopters - and would-be early adopters - are in for tough times. Microsoft has taken much pride in its plan to launch the Xbox 360 nearly simultaneously in Europe, North American and Japan, but is being overly ambitious? In a candid interview with GameSpot, Microsoft's J Allard admits that early games showing up on the Xbox 360 won't be representative of the power of the console and hints at supply problems later in the year. While there are several games that scream next-gen, some of the titles in the Xbox 360's launch line-up look like mildly better Xbox games. Microsoft's rush to market is the major problem here, something Allard freely admits: "[Developers] are cutting corners. I mean, basically, what happens is when you get final hardware late, you're sloppy." This sloppiness will also be the reason why the second round of games on Xbox 360 will likely be better than the first, or at the very least come closer to showing off the true potential of the hardware. "[Developers will] be able to get a lot more out of the system next year," Allard says. "That's why games look better year over year. It's primarily because hardware comes in hot and developers use the deficiency of the schedule not just to learn about hardware, but also to cut a couple of corners." Allard insists, however, that Microsoft will not be rushing its three major in-house games: Project Gotham Racing 3, Kameo: Elements of Power and Perfect Dark Zero. "We're hoping all three of the first-party games make day one. We're on a good trajectory with all three of those. Can I guarantee day one? No. What we learned with Halo [2] is you don't ship a game before it's ready." "[The developments teams are] all incredibly motivated and they're working very, very hard. They know there's a chance that they don't all make day one. They'll all make this holiday though." Another big concern right now, especially in Europe, is that there simply aren't going to be enough Xbox 360s to go around. Again, the near-simultaneous launch strategy is the problem, but, according to Allard, it's better to have frustrated customers everywhere than to take care of some people while ignoring others (as Sony has recently done with the PSP). Though Allard is loathe to discuss hard numbers, he says things are coming along, but he suggests that there are going to be would-be Xbox 360 owners sitting empty-handed this Christmas. "Manufacturing is going really well and, honestly, we decided, as a management team, that we'd rather take the heat on all territories saying, 'We wish we had more,' and we had to say, 'Sold out,' in too many places." "We'd rather take that heat than take the heat from Europe saying, 'Why do I have to wait for a year?' We designed a worldwide product with worldwide partners and worldwide ambition and the world deserves to see it all at the same time and we're not going to have enough." Senior people at publishers in Europe recently told trade magazine MCV that Europe as a whole will only see 600,000 Xbox 360s this year, with about 200,000 of those coming to the UK. As a benchmark, consider the PSP, which sold 185,000 units in the UK in just its first week on sale. UK Xbox boss Neil Thompson told MCV that meeting demand for Xbox 360 is going to be almost impossible. "Demand is exceptionally high, so we're not going to meet all of that on day one. But this is part of the decision to have Europe at the forefront of the launch window. We could have decided to launch six months later." Allard, too, admits that bringing this ship in is no easy task, but he's confident that with the global launch, Microsoft has picked the right strategy. "We've got boat containers. We've got planes. We're going to have machines leaving on both." "[The launch] is a logistical nightmare. It really is. It's going to be a whole new thing. It won't go perfect. It just won't." http://games.kikizo.com/news/200510/038.asp
Slay Δημοσ. 11 Οκτωβρίου 2005 Δημοσ. 11 Οκτωβρίου 2005 Kai kati gia na gelasete http://www.ga-forum.com/showthread.php?t=66638
Slay Δημοσ. 12 Οκτωβρίου 2005 Δημοσ. 12 Οκτωβρίου 2005 Kai allo ladi sthn fotia sxetika me to europaiko launch, ayth thn fora apo to OXM poy isxyrizetai oti oi konsoles den tha einai kan 600.000 alla poio konta stis 300.000 Microsoft has made no announcement about stock allocation for Europe, but speculative numbers began surfacing at last week’s X05. MCV claims to have been told by “senior publishing sources” that 600,000 consoles would be headed to Europe, with 200,000 on the boat to Britain. But we were tipped off by another source close to a publisher working on Xbox 360 titles that the entire stock allocation for Europe was closer to 300,000, and even advised getting a pre-order sorted out. http://www.oxm.co.uk/articles/news/hardware/microsoft_hammers_xbox_360_shortage_fears
jimbrav Δημοσ. 12 Οκτωβρίου 2005 Δημοσ. 12 Οκτωβρίου 2005 Kai allo ladi sthn fotia sxetika me to europaiko launch' date=' ayth thn fora apo to OXM poy isxyrizetai oti oi konsoles den tha einai kan 600.000 alla poio konta stis 300.000 Microsoft has made no announcement about stock allocation for Europe, but speculative numbers began surfacing at last weekʼs X05. MCV claims to have been told by “senior publishing sources” that 600,000 consoles would be headed to Europe, with 200,000 on the boat to Britain. [b']But we were tipped off by another source close to a publisher working on Xbox 360 titles that the entire stock allocation for Europe was closer to 300,000, and even advised getting a pre-order sorted out.[/b] http://www.oxm.co.uk/articles/news/hardware/microsoft_hammers_xbox_360_shortage_fears mipos ola ayta einai skopima?paixnidia ton etairion? kai me to psp akoygotane diafora alla tora exei gemisei o topos.mexri kai ta periptera to poylane!
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