Slay Δημοσ. 21 Ιανουαρίου 2006 Δημοσ. 21 Ιανουαρίου 2006 boo egw exw dei kai thn iapwnikh tainia parasite eve What what what? trexo sto emule.... Btw blizard sthn prohgoymenh selida toy thread exo dosei link gia to trailer poy einai kai se kalyterh poiothta kai downloadable. ante parto pali http://mp3content01.bcst.yahoo.com/proot1/PubShare02/yahoointernal/11/21764261.mov
Daredevil Δημοσ. 21 Ιανουαρίου 2006 Δημοσ. 21 Ιανουαρίου 2006 a re slay an den eixe pesei 8yma enws format 8a sthn estelna, na 3ereis omws oti h tainia basizete perisotero sto biblio pou basisthke to paixnidi kai oxi sto paixnidi.
Slay Δημοσ. 21 Ιανουαρίου 2006 Δημοσ. 21 Ιανουαρίου 2006 a re slay an den eixe pesei 8yma enws format 8a sthn estelna, na 3ereis omws oti h tainia basizete perisotero sto biblio pou basisthke to paixnidi kai oxi sto paixnidi. thn ebala kai erxetai apo to mulari, thn brhka se 2 parts, dvdrip me typomenoys agglikoys ypotitloys
Slay Δημοσ. 22 Ιανουαρίου 2006 Δημοσ. 22 Ιανουαρίου 2006 Ta parakato einai apo to blog toy lead animator toy God Of War, poy tora exei parei thesh director, se ena paixndi to opoio den exei anakoinothei akoma. Another crazy week of development has passed. We got the word from on high that we need to present our game to Sony worldwide reps at this big conference next month so the team is scrambling to put together a great presentation for that. I am going to be presenting the game to an auditorium of a couple hundred people, so that ought to be interesting. he only tough thing is we had what amounts to about two weeks of advanced notice, so that is a tough one. In other news I think I will be able to talk about the game I working on pretty soon. The specific date is not locked down yet, but it could be as early as mid to late Feb. http://corybarlog.modblog.com/?show=blogview&blog_id=803056 Ante na doyme tipota, exoyme sterepsei toso kairo.
xrest Δημοσ. 22 Ιανουαρίου 2006 Δημοσ. 22 Ιανουαρίου 2006 Sony Updates DevStation Site The internal workings of PlayStation 3 are soon to be exposed. Normally we don't do updates on Saturdays, but given the nature of this news we felt it prudent to keep you updated. As some of you may remember from our story last week, Sony Computer Entertainment plans on holding a developer's summit on March 1 and 2 in the Atlantis Gallery of London's Old Truman Brewery. The event is said to focus exclusively on PlayStation 3. Known as DevStation 2006, the two-day affair is only open to the development community (meaning no press allowed) and will cover every aspect of Sony's next-generation system. Sony has now added additional details about the event via its official website located at DevStation.SCEE.com. Among the categories to be talked about at the conference are presentations about: Cell and the OS Audio Graphics Networking Third-party appearances (including Epic and a guest independent developer) Middleware (like Havok and Ageia) Performance analysis Art/content generation (including presentations from 3rd-party application vendors) Middleware vendors will also be on hand to demonstrate their latest PS3 products and answer questions, and the event as a whole is being billed as "Twin Steam" in that multiple workshops will be happening at the same time. Most of the above we already knew, but Sony has also released the list of guest speakers expected to attend for the first time (and has begun allowing folks to register for the event). Among the speakers expected to appear are Sony's Vice-President of Technology Paul Holman, SCEE Development Support Manager George Bain, and a truckload of people associated with the Cell chip and various aspects of the system. Specific information as to what developers who attend can look forward to include a breakdown of the operating system and its libraries, an Unreal 3.0 demonstration, Blu-ray and PS3 audio presentations, and Havok and PhysX sessions. There are also a couple of parties (which everyone always likes!). We'll keep you informed with more as it becomes available. http://ps3.ign.com/articles/682/682622p1.html ainte gia na doume,na goustaroume
Slay Δημοσ. 22 Ιανουαρίου 2006 Δημοσ. 22 Ιανουαρίου 2006 Known as DevStation 2006' date=' the two-day affair is only open to the development community ([b']meaning no press allowed[/b]) ainte gia na doume,na goustaroume den to blepo na mathainoyme tipota apo edo, apo thn allh ola ta prosfata nea sygklinoyn sto gegonos oti kati megalo tha ginei ton epomeno mhna, oi dhloseis apo thn Guerila Games oti syntoma tha exoyme nea, ta screenshots apo to MoH, kathos kai to gegonos oti ta NDA ths EA lhgoyn ton febroyrario, kathos kai to prosfato blog enos developer poy postara prin, ayto deixnoyn, alla to sygkekrimeno einai synedrio gia developers xoris thn paroysia toy typoy, opote den perimeno na matho polla apo ekei.
Slay Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 Ta epomena einai apo ton PS Gamer, melos toy ps3forums, kai animator designer poy doyleyei gia thn SCEA, kai sygkekrimena pano sto paixnidi Eye Of Judgement, poy an thymaste htan sta 6 poy eixan emfanistei sto iaponiko site ths Sony, kai poy otan arxisan tis erothseis oi dhmosiografoi ta katebasan. Its not really "My" game. For this project I am only a Animation Designer. At this time, I can't say if it will be a eye toy game or not, sorry guys. When we were in "brainstorming" stage, we came up with some pretty cool ideas that have been implemented into the game. It may just create a whole new genre, although if people don't accept the way you have to "work" this game it could be just another filler and no killer. Thats all I can mainly say about it for now, in Feb. you will see some pretty cool things from Sony I can assure you that. I am just an animation designer for this particular project. My job focus' on my degree (Which is a Bachleors in Game Design) so mainly I could work anything from storyboarding, to director. Although I still can't say anything about a price, just yet. (Get this even the Janitor in our building has a NDA contract as well) About specific studio? I was hired by SCEA (For my Game Design degree, although I also provide help inside the technology department), so technically I could work with any first-party developers. About the Technology department, the only project that I have gotten into was the new cooling system that they were designing, but as you can tell new cooling systems come out ever couple of days, so it wasn't anything big. Well since the date has not yet been told to the general public, I'll just say its between the 12th - 18th Around then. http://www.ps3forums.com/viewtopic.php?t=13740&start=30 Katalabainete tora giati h Sony exei mhdenikes diaroes (yparxei bebaia kai h theoria ton Ninja) kai opos deixnoyn oles oi teleytaies plhrofories, sta mesa flebarh exoyme na doyme poly neo pragma.
ProEvoFan Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 makari slay kai poios de tha to thele! tin idia entyposi me sena exo kai go...siga siga mou dimiourgeite i entyposi oti ola arxizoun(kairos den itan?). alloste i sony exei episima dilosei tin kikloforia "spring 2006" sosta? diladi martios, aprilios, maios! apo kei kai epeita eixame kati allo episimo? to vlepo poli pithano na tirisei to programma kai na vgalei olous tous analites pseftes!
xrest Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 makari slay kai poios de tha to thele! tin idia entyposi me sena exo kai go...siga siga mou dimiourgeite i entyposi oti ola arxizoun(kairos den itan?). alloste i sony exei episima dilosei tin kikloforia "spring 2006" sosta? diladi martios, aprilios, maios! apo kei kai epeita eixame kati allo episimo? to vlepo poli pithano na tirisei to programma kai na vgalei olous tous analites pseftes! ama skefteis poli diskola prolabainei na kanei to launch martio.eimaste eidi teli ianouariou.basika paizei gia maio k meta jp.stin teleutaia ekthesi den diksan tpt.an itan konta sto launch den tha deixnan games,playable k to ps3 se teliki morfi? epeidi polla legontai apo analites k sites,k exw barethei,protimw na krinw monos mexri na pei i sony ti tha ginei.makari na bgei oso to dinaton pio grigora giati me endiaferei k to jp mixanima,an einai se fisiologiki timi:mrgreen:
Slay Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 ama skefteis poli diskola prolabainei na kanei to launch martio.eimaste eidi teli ianouariou.basika paizei gia maio k meta jp.stin teleutaia ekthesi den diksan tpt.an itan konta sto launch den tha deixnan games' date='playable k to ps3 se teliki morfi?[/quote'] Stis 18 febroyarioy 2000 h Sony ekane ena antistoixo event sthn Iaponia kai htan h proth fora poy edeixe playable games gia to PS2, stis 4 Marth kykloforhse h Konsola sthn Iaponia, kati analogo ekane kai me to PSP, opote einai synithismenh praktikh apo thn Sony kati tetoio.
xrest Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 Stis 18 febroyarioy 2000 h Sony ekane ena antistoixo event sthn Iaponia kai htan h proth fora poy edeixe playable games gia to PS2, stis 4 Marth kykloforhse h Konsola sthn Iaponia, kati analogo ekane kai me to PSP, opote einai synithismenh praktikh apo thn Sony kati tetoio. ok tote.thimomoun oti eixe bgei 4 marti tou 2000,alla de thimamai pws eixe paei to pre launch.eixa asxolia me to dc tote..axxxxx..
fermat Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 Ti me simferei pedia arage na kanw oeo??Na perimeno to PS3 i na agoraso PS2 ??i na agoraza PsP???:neutral:
kallair Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 perimene gia ps3 xoris sizitisi. to ps2 den exei polla psomia akoma k to psp mono gia tous hardcore gamers tha to proteina pou theloun na paizoun pantou k panta. krata ta lefta pou tha edines sto psp k mia 1gb dual stick k vale merika akoma k tha exeis tin kaliteri konsola pou tha kikloforisei. ektos k an viazesai toso poli....
Donacgr Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 simfono kai ego. to psp protinete mono gia aftous pou theloun na paizoun games oli tin ora! Ligo ipomoni akoma, ti poia fagame ton gaidaro stin oura tha kolisoume. erxete entos tou xronou to ps3 opote araxe pros stigmi kai mi skeftese kapoia ali agora!
Slay Δημοσ. 23 Ιανουαρίου 2006 Δημοσ. 23 Ιανουαρίου 2006 Ena poly kalo arthro sxetika me tis ektimhseis ton "analyton" poy eidan prosfata to fos ths dhmosiothtas. PS3 predictions are all shooting in the dark Sony's plans for the launch of PlayStation 3 are likely to be one of the biggest factors defining publisher and developer planning for 2006 - but in the absence of hard facts, it's essential to be wary of uninformed speculation, says Rob Fahey. We'd like to express our sympathy to anyone reading this who is, as some of you probably are, in the unfortunate situation of having to make business decisions based around the launch of PlayStation 3 later this year. In the wake of Microsoft's Xbox 360 launch, with all its attendant supply problems (which are still afflicting retail even now), deciding how to treat a next-generation console launch from a publisher or developer perspective right now is a game not dissimilar to playing Snakes and Ladders. While blindfolded. In a room full of hyperactive monkeys. The situation is hindered significantly by the fact that every pundit has a wildly different view on how Sony's PS3 launch is going to pan out. Typically, US analysts - who often favour the Xbox 360 to take a large chunk of the market in the next generation - seem to be downbeat on the prospects for PS3's early days, while Japanese analysts are generally more convinced by Sony's plans. Those in the Blu-Ray camp are convinced that PS3 will be a conquering hero, HD-DVD's supporters talk darkly about the console costing roughly the national GDP of Sweden to purchase and being shipped in numbers that you can count without having to use all your fingers and toes. We have a great deal of respect for many analysts in the videogames sector, who have gone to great lengths to gain a deep understanding of the marketplace and its players, and who intelligently apply that knowledge and the insight they gain from countless conversations with industry players across the value chain to make rational and well-argued, if not always entirely accurate, predictions. The videogames industry analysts at Wedbush Morgan Securities and Banc of America Securities both spring to mind in this camp, and they are by no means alone. However, some of the predictions flying forth this week from analysts have caused raised eyebrows, not least since they are so radically at odds with the message coming out of the industry. The most pessimistic prediction we've heard so far for PS3 comes from Pacific Crest Securities, which believes that PS3 will hit shelves in Japan in summer, then in November in the USA, in both cases with a million units at launch, with a European launch to follow in early 2007. Under that model, there could be as few as 2.5 to 3 million units of the PS3 worldwide by the end of 2006 - leaving Sony with a huge margin to make up over Microsoft, which expects to have shipped 4.5 to 5.5 million units by this June, let alone next Christmas. If you were to take Pacific Crest's model to heart, you'd have to question whether PS3 was in for an even tougher launch period than Xbox 360 experienced in the run-up to Christmas - and even after such a forecast, the firm's analyst also suggests that manufacturing difficulties could push the console back even further. That doesn't tie in with what we've heard from publishers in Europe, several of whom have told us that Sony seems adamant on the question of shipping in Europe within 2006 - with a slip to 2007 being avoided "at all costs". It also disagrees with comments from a senior executive at Pioneer, one of Sony's Blu-Ray partners, who claims to have heard that four to seven million PS3 units will ship this year - a rather more healthy figure, and one which suggests a far stronger Christmas than more pessimistic forecasts might suggest. At the end of the day, much depends on both Blu-Ray and Cell. The former may, to some extent, determine the price point of PS3 - although we're sceptical of claims that a drive targeted at consumers is really going to push the cost of the console up by the hundreds of dollars some commentators seem to believe. The latter will almost certainly determine the shipment figures, with yields from IBM and Sony's plants of this complex chip defining in a very absolute way how many PS3s can be sold. And ultimately, those two factors are still unknown quantities - about which no analyst really knows any more than any well-informed person in the industry does. Blu-Ray may drive costs up; Cell may drive shipments down; we simply don't know, and won't know for sure until either of those eventualities actually becomes real - or not, as the case may be. Under the circumstances, there's little hard information out there to help the unfortunate people who need to make decisions now about how to handle the PS3 launch - and on a topic like this, it's important to bear in mind, when reading analyst reports or comments from third parties, that your guess probably actually is just as good as theirs. http://www.gamesindustry.biz/content_page.php?aid=14211
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