Netuser Δημοσ. 29 Ιουνίου 2002 Δημοσ. 29 Ιουνίου 2002 Loipon ekana opos kathe sostos insomniac search gia to thema ayto alla stis apantiseis pou brika ta perissotera sites eixan pesei, sxedon ola. Tha ithela na rotiso an kserei kanenas kala sites gia n64 roms?? Episis an kserete kai roms gia dreamcast (deyterewon). Thx prokatawolika!
gascoin Δημοσ. 1 Ιουλίου 2002 Δημοσ. 1 Ιουλίου 2002 Φίλε @_zerocool ωραίο το site που προτίνεις.Έχω πρόβλημα όμως να κατεβάσω τις rom.Μήπως έχεις καμία λύση να προτίνεις;
midas2004 Δημοσ. 1 Ιουλίου 2002 Δημοσ. 1 Ιουλίου 2002 poli kalo site.na sai kala.katebazo averta tora me 56k <img border="0" title="" alt="[Razz]" src="images/icons/tongue.gif" />
midas2004 Δημοσ. 1 Ιουλίου 2002 Δημοσ. 1 Ιουλίου 2002 hi again.thelo na mou pei kapoios ton kalitero emulator.katebasa to pokemon stadium 2,an mporei na mou pei kapoios enan emulator pou na to pezei.euxaristo.
Netuser Δημοσ. 1 Ιουλίου 2002 Μέλος Δημοσ. 1 Ιουλίου 2002 Den ksero para polla apo emulators, exo apla to nemu, alla sto site tou emuparadise den mporo na katewaso me kamia dynamh. Den yparxei bre paidia allo site me n64 roms? Eidikotera psaxno to Int Superstar Soccer 2000 kai sta perisotera site den to exei kan... Opoios kserei otidhpote plz post.
ClawHammer Δημοσ. 2 Ιουλίου 2002 Δημοσ. 2 Ιουλίου 2002 </font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by midas2004: <strong>hi again.thelo na mou pei kapoios ton kalitero emulator.katebasa to pokemon stadium 2,an mporei na mou pei kapoios enan emulator pou na to pezei.euxaristo.</strong></font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">gia dokimase ton Project 64, einai poly kalos alla 8ymisou: den yparxei N64 emulator pou na paizei ola ta roms. ka8e emulator exei ena compatibility list me sygkekrimena roms. o Project 64 mou fainetai pos paizei to Pokemon Stadium 2
wOOzY Δημοσ. 3 Ιουλίου 2002 Δημοσ. 3 Ιουλίου 2002 Γεια σας.Έχει κάποιος από εσάς Roms για Nintendo 64 σε .zip;Αν ναι,τα έχει και σε cd;Γιατί ενδιαφέρομαι για ανταλλαγή.Mail me: [email protected]
Netuser Δημοσ. 3 Ιουλίου 2002 Μέλος Δημοσ. 3 Ιουλίου 2002 Diladi re paidia den yparxei kana sowaro site gia n64 roms telika??? Ola einai mapes? Giati den exei apantisei kaneis, kai pistewo pos oson afora tous emulators to n64 einai apo ta koryfaia mhxanimata pou mporeis na paikseis sto pc ektos apo to dreamcast.
super_girl Δημοσ. 4 Ιουλίου 2002 Δημοσ. 4 Ιουλίου 2002 Hi.8elo na matho auto pou rotaei o focus gia ton mikro mou aderfo.Endiaferome.Thanks a lot.Filakia
Nemo Δημοσ. 4 Ιουλίου 2002 Δημοσ. 4 Ιουλίου 2002 το παρακατο κειμενο ειναι απο το rdb με βαση το οποιο φορτονει τις roms και εχει σχολια για την συμβατοτητα και την ποιοτητα /πιστοτητα εξομοιοσης εσας σας ενδιαφεροοθν οι δυο τελεφτεες σειρεs an sto status=compatible opote entaxei kaisto plugin/core note gia προβλημα/glitches στα γραφικα ..... http://www.smiff.clara.net/emulators/pj64/compatibility.htm If you want to look up the compatibility of any game, I suggest you open the latest RDB in Notepad, search for the game in question, and read the Status and Notes fields. This will probably give you the most reliable indicator of compatibility available. apo oti leei to pokemonstadium 2 einai symbato gia pokemon paixnidia apo to rdb arxeio exoume: [EC0F690D-32A7438C-C:4A] Good Name=Pocket Monsters Snap (J) [!] Internal Name=POKEMON SNAP RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory & cache Reg Cache=Yes Use TLB=Yes Use Large Buffer=No Linking=Global Geometry Pipeline=Internal Status=Issues (core) Core Note=(-controls -photos) [665E8259-D098BD1D-C:4A] Good Name=Pocket Monsters Stadium (J) [!] Internal Name=POKEMON STADIUM RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Protected Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Unsupported Core Note=video doesn't start [63775886-5FB80E7B-C:4A] Good Name=Pocket Monsters Stadium 2 (J) [!] Internal Name=POKEMON STADIUM 2 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Protected Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/alpha) [4A1CD153-D830AEF8-C:50] Good Name=Pokemon Puzzle League (E) [!] Internal Name=PUZZLE LEAGUE N64 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Default Self-modifying code Method=Default Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Resolution Height=240 Status=Needs video plugin Plugin Note=missing graphics [3EB2E6F3-062F9EFE-C:46] Good Name=Pokemon Puzzle League (F) [!] Internal Name=PUZZLE LEAGUE N64 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Default Self-modifying code Method=Default Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Resolution Height=240 Status=Needs video plugin Plugin Note=missing graphics [7A4747AC-44EEEC23-C:44] Good Name=Pokemon Puzzle League (G) [!] Internal Name=PUZZLE LEAGUE N64 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Default Self-modifying code Method=Default Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Resolution Height=240 Status=Needs video plugin Plugin Note=missing graphics [19C553A7-A70F4B52-C:45] Good Name=Pokemon Puzzle League (U) [!] Internal Name=PUZZLE LEAGUE N64 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Default Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Needs video plugin Plugin Note=missing graphics [7BB18D40-83138559-C:55] Good Name=Pokemon Snap (A) [!] Internal Name=POKEMON SNAP RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory & cache Reg Cache=Yes Use TLB=Yes Use Large Buffer=No Linking=Global Geometry Pipeline=Internal Resolution Height=240 Status=Issues (core) Core Note=(-controls -photos) [bA6C293A-9FAFA338-C:46] Good Name=Pokemon Snap (F) [!] Internal Name=POKEMON SNAP RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory & cache Reg Cache=Yes Use TLB=Yes Use Large Buffer=No Linking=Global Geometry Pipeline=Internal Resolution Height=240 Status=Issues (core) Core Note=(-controls -photos) [5753720D-2A8A884D-C:44] Good Name=Pokemon Snap (G) [!] Internal Name=POKEMON SNAP RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory & cache Reg Cache=Yes Use TLB=Yes Use Large Buffer=No Linking=Global Geometry Pipeline=Internal Resolution Height=240 Status=Issues (core) Core Note=(-controls -photos) [C0C85046-61051B05-C:49] Good Name=Pokemon Snap (I) [!] Internal Name=POKEMON SNAP RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory & cache Reg Cache=Yes Use TLB=Yes Use Large Buffer=No Linking=Global Geometry Pipeline=Internal Resolution Height=240 Status=Issues (core) Core Note=(-controls -photos) [817D286A-EF417416-C:53] Good Name=Pokemon Snap (S) [!] Internal Name=POKEMON SNAP RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory & cache Reg Cache=Yes Use TLB=Yes Use Large Buffer=No Linking=Global Geometry Pipeline=Internal Resolution Height=240 Status=Issues (core) Core Note=(-controls -photos) [CA12B547-71FA4EE4-C:45] Good Name=Pokemon Snap (U) [!] Internal Name=POKEMON SNAP RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory & cache Reg Cache=Yes Use TLB=Yes Use Large Buffer=No Linking=Global Geometry Pipeline=Internal Status=Issues (core) Core Note=(-controls -photos) [39119872-07722E9F-C:45] Good Name=Pokemon Snap Station (U) [!] Internal Name=POKEMON SNAP RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory & cache Reg Cache=Yes Use TLB=Yes Use Large Buffer=No Linking=Global Geometry Pipeline=Internal Status=Issues (core) Core Note=(-controls -photos) [1A122D43-C17DAF0F-C:45] Good Name=Pokemon Stadium - Kiosk (U) [!] Internal Name=POKEMON STADIUM RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Change Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/menus /transitions) [84077275-57315B9C-C:50] Good Name=Pokemon Stadium (E) [!] Internal Name=POKEMON STADIUM RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Change Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/menus /transitions) [A23553A3-42BF2D39-C:46] Good Name=Pokemon Stadium (F) [!] Internal Name=POKEMON STADIUM RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Change Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/menus /transitions) [42011E1B-E3552DB5-C:44] Good Name=Pokemon Stadium (G) [!] Internal Name=POKEMON STADIUM RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Change Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/menus /transitions) [b6E549CE-DC8134C0-C:53] Good Name=Pokemon Stadium (S) [!] Internal Name=POKEMON STADIUM RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Change Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/menus /transitions) [90F5D9B3-9D0EDCF0-C:45] Good Name=Pokemon Stadium (U) [!] Internal Name=POKEMON STADIUM RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Change Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/menus /transitions) [2952369C-B6E4C3A8-C:50] Good Name=Pokemon Stadium 2 (E) [!] Internal Name=POKEMON STADIUM 2 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Protected Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/alpha) [439B7E7E-C1A1495D-C:44] Good Name=Pokemon Stadium 2 (G) [!] Internal Name=POKEMON STADIUM 2 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Protected Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/alpha) [D0A1FC5B-2FB8074B-C:53] Good Name=Pokemon Stadium 2 (S) [!] Internal Name=POKEMON STADIUM 2 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Protected Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/alpha) [03571182-892FD06D-C:45] Good Name=Pokemon Stadium 2 (U) [!] Internal Name=POKEMON STADIUM 2 RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Protected Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/alpha) [EE4FD7C2-9CF1D938-C:4A] Good Name=Pokemon Stadium GS (J) [!] Internal Name=POKEMON STADIUM G&S RDRAM Size=4 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Protected Memory Use TLB=Yes Linking=Global Reg Cache=Yes Use Large Buffer=No Status=Compatible Plugin Note=(/alpha) gia n64 emulation /faq oxi omosroms http://www.smiff.clara.net/ <small>[ 04-07-2002, 01:37: Το μήνυμα επεξεργάστηκε από: Nemo ]</small>
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